Originally posted by Black Fox
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2) Bone Gnawer numbers are overstated. A large number - perhaps up to half - are "Rabble" - meaning werewolves who are absent from any involvement in the tribe or Garou Nation. They're basically Ronin who've been given the tribal Rite of Passage because the tribe doesn't care. While supposedly the Rabble would come a running if the tribe needed help, we have no evidence at that. The actual number of Bone Gnawers are much smaller than is nominally accepted.
3) There is a fair number of non-Rabble Bone Gnawers that basically don't fight for Gaia. There's an entire camp of Man Eaters. Others are just looking out for themselves and their own interests. They have no real protectorates.
3) There is a fair number of non-Rabble Bone Gnawers that basically don't fight for Gaia. There's an entire camp of Man Eaters. Others are just looking out for themselves and their own interests. They have no real protectorates.
The whole reason the Tribe keeps the Rabble in, is to count on them for precisely this sort of situation: defending their turf. If the Rabble don't want to suffer getting turned into Ronin by the Bone Gnawers - and lets face it that's going to end poorly if people found out you couldn't cut it with the omega wolves - this sort of situation is exactly when they have to do some work for the Tribe. They don't get a free pass because the Gnawers are just swell folks. The Gnawers recognize that the Garou Nation chases off Garou that can still be useful, and keeps those Garou around with the understanding that the Rabble don't have to deal with the Nation, but they have to put in the work to make safe territories for the Tribe if they want to share in have a safe place to rest their heads.
The "evidence" standard here is a bit ridiculous. If we did that for everything the games "tell" instead of "show" we'd be tossing out 75% of the setting as only "supposedly" being the case.
The Man Eaters are almost entirely in Egypt as this point, and were kicked out of the Tribe; making that a very location specific issue where the rest of the Gnawer camps aren't disconnected like you're implying. Yes even the Gnawers will kick you out of the Tribe if you cross certain lines.
And the Gnawers that are "just looking out for themselves and their own interests," are still ones that are going to have a problem with vampires eating their people. They might not care about killing vampires because Gaia said the Wyrm is bad and leeches smell Wyrmy. But they're definitely going to care if some kindred are munching on their family, trying to take over/evict their businesses, and so on.
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