Personally, I find the Tzimisce groaning. RAW basically turns what could have been a cool idea and infects them with CoolDisciplineitis and turns them into torturers and freak shows.
Personally, I *like* the idea of the Old World monsters, adhering to ancient codes of conduct, who are gracious and painstakingly polite and are tied to the land and its inhabitants. Sadly, Vicissitude turns them into "LOL now your bones are on the outside of your body for some reason and your flesh is globbed off because Dexterity + Body Crafts."
Personally, I run them with Animalism, Auspex and Koldunic Sorcery as Clan Disciplines, because I enjoy the idea of the Magyar Sorcerers (Tzimisce) and the Hermetic Mages (Tremere) battling it out in some Shadow War to be far more appealing. I think it makes for a more compelling Clan and more compelling stories, where the Arcane realm is suddenly a battlefield, instead of just being the Tremere standing around earning favors by doing parlor tricks.
Personally, I *like* the idea of the Old World monsters, adhering to ancient codes of conduct, who are gracious and painstakingly polite and are tied to the land and its inhabitants. Sadly, Vicissitude turns them into "LOL now your bones are on the outside of your body for some reason and your flesh is globbed off because Dexterity + Body Crafts."
Personally, I run them with Animalism, Auspex and Koldunic Sorcery as Clan Disciplines, because I enjoy the idea of the Magyar Sorcerers (Tzimisce) and the Hermetic Mages (Tremere) battling it out in some Shadow War to be far more appealing. I think it makes for a more compelling Clan and more compelling stories, where the Arcane realm is suddenly a battlefield, instead of just being the Tremere standing around earning favors by doing parlor tricks.
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