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1001 interesting character ideas

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  • 214) A sympathetic Ventrue, who maintains the conviction that the mind is a sanctuary. Having rejected the powers of Dominate and Blood Bonds, they look for more humane ways in which to rule others.


    215) A ruthless Toreador, who maintains the conviction that self preservation justifies murder. Since the nights following their embrace, they have encountered many situations in which their continued existence is threatened.


    216) A Thin Blood who was embraced more for their strength of passion, rather than their strength of body. Failing to manifest either the disciplines of Potence or Celerity, they instead focus on using Presence to win most of their battles.


    217) A Thin Blood who prides themselves on being the "prettiest rat" in the city. Ostracized by even the Nosferatu who sired them, they have to work extra hard to uncover the elusive secrets they so desperately crave.

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    • 218) This Brujah is Strong. Like, really Strong. Like, "do you even lift, bro?" Strong.

      Growing up, this guy had been the stereotypical Gym Bro. An absolute Chad, who took Sick Gains to be the height of achievement, at least according to his hyper-masculine perception of reality. He oozed Toxic Masculinity. Weight lifting and boxing were his jam.

      Then, he received the Embrace. Except it was an illicit Embrace, given by one of his weight-lifting buddies who wished to share the gift, but hadn't known what the consequences of the act would be. The two had to bail, leaving the city and settling somewhere else. While his friend/Sire made connections with local Anarchs, he poured all of his effort into his Potence. Between this and his skill in Athletics and Brawl, he was a pretty archetypal "Combat Monster" Brujah (well, except he didn't invest in any Celerity; ONLY Potence).

      Unfortunately, his great strength did little to help prevent his Sire from being killed, due to Jyhad shenanigans. Now this Brujah was never exactly smart. His friend and Sire had been smart; it's why that guy had been chosen by the Clan of philosophers. But this Brujah wasn't. He'd gotten into college through sports scholarships and a bunch of folks pulling strings for him (or just doing his class work for him, in the case of the nerdy kids he'd bully into helping him). But even he could understand that his one notable strength - Being Really Strong - was useless when dealing with vampires older, wiser, craftier, and better at manipulation than he was. And when he got a group of other Neonates together to maybe help him figure out what happened, he discovered that he could contribute little of worth. He wasn't smart like the Tremere, insightful like the Malkavian, sociable as the Toreador, convincing as the Ventrue, stealthy as the Nosferatu, or resourceful as the Gangrel. He couldn't track clues, do research, cover up the Masquerade, or any of that stuff.

      He was just Strong. Which doesn't matter as much in the modern world, full of its complex systems and many ways to approach problems.

      Understanding now that being Strong was a dead end, he has resolved to correct his deficiency. He's cracking open books and really applying himself. He's actually listening when other vampires talk about things like history or occultism. He's realized there's more to unlife than being strong. Though it might be hard, he's going to make himself better. Reevaluate his priorities, and try to understand the world as others see it.


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      • 219) Reece Greene was having the time of his unlife, partying it up with the Sabbat. As a member of clan Gangrel, he took to the borderline demonic rituals and customs of the sect like a shark to bloody waters. He was powerful, he was terrifying, he was free! But that all changed one night, when the other members of his pack received The Beckoning.

        Out of nowhere, his priest and ductus suddenly thought it was a good idea for the pack to pull up stakes and take a one way trip to the middle east. No explanation given, just that they had to leave as quickly as possible! The fact that this sudden movement would have practically handed their territory over to the Camarilla on a silver platter didn't seem to cross any of their minds. Well, all except for Reece himself, who had surprisingly managed to avoid falling under The Beckoning's influence.

        Reece didn't go with the rest of the pack. A decision that he is almost certain has branded him a traitor in their eyes, but one which he will hopefully avoid the consequences of in the future. They seemed pretty convinced they were going to stay overseas for an indefinite period of time, so maybe they'll never see each other again?

        After losing his pack, and finding out he wasn't the only one facing such problems, Reece ingratiated himself with the Anarchs. Continuing to fight against the Camarilla's machinations, rather than roll over for them. For the most part, he finds it quite easy to cover up his past affiliations from his new allies. The Sabbat were the original Anarchs, after all, so as long as he makes an effort to hide his religious extremism from the public, most kindred assume he's just another in a very long list of violent thugs who find their way into the Anarchs' ranks.

        Predator Type: Alleycat

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        220) Millie Marsh did not have a pleasant time during her early introduction into the world of kindred. As a devout believer in The Ministry's theological rebellion, her sire took pride in casting off the shackles of moral constraints and liberating herself from the oppression of false gods. As it happens, one of her favorite spiritual taboos was the targeting of children. To hear her sire defend themselves, they would tell you that mortals lock baby animals in cages for later consumption by the thousands every year. Why should doing the same to baby humans be seen as any more offensive, in a society that uses humans as a food source?

        Millie spent 5 long, grueling months chained up beneath her sire's haven, along with 4 other kids who had been abducted from their homes in the middle of the night. One by one, they were slowly drained of their blood, until Millie was the only one left alive. But by the time it was her turn to die, she had subconsciously absorbed enough of The Ministry's teachings to give her captor pause. Maybe it was the fear and desperation of the situation, but something in Millie compelled her to begin debating the finer points of Setite faith with the hungry vampire. And after an hour or two of doing so, they were impressed by her insight on the subject. So impressed, in fact, they decided to keep her around, and embraced Millie after draining the last of her blood.

        So now here she is, a fledgling Minister trapped forever in the body of a 14 year old girl. It was a difficult adjustment period, seeing as how most of the services that The Ministry provides catered to a more adult demographic. But after a while, she found her niche among the city's street kids. Orphans, runaways, gang members, young and impressionable minds who have become frustrated with society in one way or another. These are the kinds of mortals that Millie is able to reach out to, and indoctrinate them into the The Ministry's teachings.

        Her sire couldn't be happier with the situation, children are the future, as they say. And if some of them don't seem like they're cut out for long term service to The Ministry, well it's not like anybody is going to notice if these kids suddenly go missing!

        Predator Type: Cleaver

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        • 220) A discredited historian and archaeologist, made a laughing stock for his continued pursuit of "ancient sunken civilizations". To him, Atlantis is just the tip of the iceberg, a cipher for greater and more varied ruins to be found beneath the waves all across the world. Delving into forgotten academic records, he looked for signs of underwater ruins that the scientific community may have dismissed or ignored. In time, he actually found something: records from a century prior that told of an explorer operating in Europe who found signs of a potential sight off the coast of Britain. (Modern archaeologists now accept that "Doggerland" was a real stretch of land that filled out that space around the island, connecting it to continental Europe, prior to the end of the last Ice Age).

          The researcher wasn't entirely circumspect about the trip that followed, as his inquiries into local rumors attracted the attention of parties interested in keeping certain buried civilizations buried. He ALSO attracted the attention of a Setite researcher, who wanted the truth buried, but also wanted it claimed for the Followers of Set. So the vampire struck up a friendship with the mortal, helping him uncover more evidence and clues (while making sure they wouldn't appear again after their journey concluded). They chartered a boat out into North Sea and weighed anchor, intending to dive down and look for where they thought it was.

          That's when the Technocracy hit squad arrived, trying to threaten the men into silence.

          An altercation occurred, and they were both shot. The Setite, of course, was minimally injured, falling into the water to escape capture. But so did his mortal protege, who would soon succumb to his wounds if drowning didn't do him in first. Not wishing to squander such a bright resource, the Setite embraced the mortal down there, beneath the waves. Their boat scuttled, the two descended to the bottom, and proceeded to continue their journey.

          They found a small ruin of algae-covered stone walls and buildings. Clearing away debris, they found an underground chamber, in which ancient carvings were preserved. The site was tiny, all things considered, but it implied greater things elsewhere. Before they could fully explore the site, though, they were forced away by aquatic things, down in lightless depths. The fledgling's sire later concluded that it was probably Mariner Gangrel, but the fledgling himself wasn't sure. Were they actually aquatic vampires? Or were they something different?

          In the years since, the historian has pursued many such leads, diving down to explore sunken, Cyclopean ruins. On more than one occasion, he's encountered fish-like humanoids, but in the night diving he must engage in, discerning their nature is difficult. Other Setites scoff at the idea that merfolk inhabit the seas. "Even if they had existed, and weren't Cainite or Setite," they said, "they'd surely be extinct by now." Nonetheless, he remains undaunted. He not only wishes to discover what time and the sea has forgotten, but what living creatures remain, under the waves. And why they seem so intent on thwarting him.

          (As is implied, the "merfolk" might, in fact, be Bygones. This Setite, however, doesn't know the significance of the term. Technocrats would, though, as would other Mages.)


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