Death is the most boring thing to enforce on a player as it means they cannot play anymore. If you have to punish them, at least punish them with something interesting like a curse, Wyrm taint for instance, or just let the damage they receive hamper their activity. My players try to avoid damage as much as they can because of how limiting those dice penalties become on their skills, so just two points of Lethal is enough for them to get the heck out of there.
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