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Guess What......New Werewolf TA Computer Game Announced.

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  • #91
    Originally posted by Ana Mizuki View Post

    The lore just baffles me, given more and more the BNS book's promise seems to be accurate.
    What do you mean?

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    • #92
      Originally posted by Ana Mizuki View Post
      In-game, I'd say umbra might be hard to do as a frequent place to visit. I think if it is treated like the Fade in Dragon Age, I'd be content. Given there has not been a single released WtA game, gotta focus on getting this out at all before doing anything more complex.
      Why is this complex? Use the Soul Reaver Spectral Realm method from way back in 1999 and you can easily at least handle the Penumbra.

      I get why this stuff was a hurdle back with Heart of Gaia... but other games have thoroughly shown this can be done if you want to do it.

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      • #93
        Originally posted by Story Letter View Post

        Well there is the humanity and there is the family, us and them.
        We against the world,
        Yes, but you never know who is kin, besides most garou grow up in human society and so much of their culture can be tied to their people. Red Talons can rarr about Impegrium because they don't have ties to humanity.

        Originally posted by CeltSPZ View Post

        What do you mean?
        Things from the BNS MET book have popped up in Changing Ways, from the limited gauntlet to the male Fury metis (which was fixed in the final edition, luckily). Generally, what is in that MET book, is most likely going to be the new canon for WtA.

        Originally posted by Heavy Arms View Post

        Why is this complex? Use the Soul Reaver Spectral Realm method from way back in 1999 and you can easily at least handle the Penumbra.

        I get why this stuff was a hurdle back with Heart of Gaia... but other games have thoroughly shown this can be done if you want to do it.
        Depends on what sort of engine they are using and the skills of their programmers.
        Last edited by Ana Mizuki; 02-19-2018, 12:39 PM.


        My gallery.

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        • #94
          Originally posted by Ana Mizuki View Post
          Things from the BNS MET book have popped up in Changing Ways, from the limited gauntlet to the male Fury metis (which was fixed in the final edition, luckily). Generally, what is in that MET book, is most likely going to be the new canon for WtA.
          Random question: by the "MET book" do you mean the old playtest slices, or the actual final MET book?

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          • #95
            Originally posted by tasti man LH View Post

            Random question: by the "MET book" do you mean the old playtest slices, or the actual final MET book?
            The final MET book, I bought it to go over it.


            My gallery.

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            • #96
              They mentioned that umbral quests will not be too long

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              • #97
                A fetish crossbow is nice and all but, since we're a Fianna, could we have a Threefold Axe instead?

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                • #98
                  A klaive would still make me happy.

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                  • #99
                    I'm so disappointed that they are going with a pre-defined protagonist with a set tribe. If you didn't want to put the work in for all thirteen tribes, fine, go with a Ronin, but why set the character then? Let us choose aspect, gender, former tribe, origin, etc. etc.

                    I mean, this is based on a RPG. Where the point is making your own character. It's not like having multiple origins, especially if you have them all end in being a Ronin.

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                    • It is really very disappointing that you cannot choose the tribe your character will be part of.
                      A Werewolf the Apocalypse equivalent to Vampire the Masquerade: Bloodlines would be incredible, and that is how I first imagined the game when they announced it.

                      Doesn't mean I won't be playing it, I'll just not enjoy it as much as I thought I would.
                      But then again, this is a pretty early announcement, isn't it? Games tend to change a lot from the first announcement of features to the final version. Hopefully, it'll be what we want it to be and what a WtA game deserves to be.

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                      • Originally posted by Story Letter View Post
                        • The http://whitewolf.wikia.com/wiki/Tribe_(WTA)"]thirteen tribes of the Garou[/URL] are contemplating going into war with humanity due to their greed and destruction of the planet.
                        • You do not choose your tribe at the start of the game.
                        • You do not control a party of characters, you are solitary. You have allies outside of combat however.
                        • Takes place in Nevada, Alaska and the redwood forests of Washington.
                        • You do not align yourself to tribes as you play through the game, but you will encounter them and learn about their perspective of the conflict with humanity and the Wyrm.
                        • Levels are semi-open and linear, but offers multiple ways to solve it similar to Deus Ex.
                        • Each region have a large hub with free-roaming environment and different activities to do. Aid spirits of nature, such as destroying a dam to earn the favor of a river spirit, or destroy outposts. One such favor to a spirit can for example open a shortcut between regions or grant more side-missions. The hub allows you to go into instances where missions take place, and upon your return the hub will have changed. Other tribes may hear about your deeds as you progress and show up in the hub area.
                        • The player can see and make visits to the Umbra, allowing communication and bartering with spirits. The trips however will be kept short.
                        • Will take place in natural environments but also typical industrial environments, such as a dam.
                        • Creatures that inhabit the World of Darkness will have a place in this game, for example Vampire: The Masquerade and Mage: The Ascension.
                        • Other tribes you encounter in the world may be hostile or friendly.
                        The Player Character
                        • The protagonist is a male Garou named Cahal of the Fianna tribe, who was banished years ago for reasons unknown. He became a Ronin and lost connection with his tribe's totem. At the start of the game he returns to his old pack and the sacred Caern they are protecting, following the massacre of his family and the disappearance of his son.
                        • Fianna are celtic influenced werewolves, who value family very highly. Cahal's concept art also does feature celtic tattoos.
                        • Cahal can take on three forms at will: Lupus (wolf), Homid (human) and Crinos (werewolf).
                        • Glabro (near beast) and Hispo (dire wolf) forms are not going to be playable.
                        • They want it to be seamless to move between forms, for example making a long leap as a Lupus and shift into Crinos mid-jump.
                        • There are skill trees that lets you focus on a particular gameplay archetype with its own strength and weaknesses.
                        • There are mentions of Cahal's view on extremism among the Garou on the conflict, and how his matured world view would affect that, and the way his son changed while he was away.
                        Lupus (wolf)
                        • The travel form. Good for exploration, travel, stealth, sniffing out trails, and scouting foes. Can also enter areas that are otherwise too small to go through.
                        • Lupus form have access to Umbral vision that lets him see Wyrm influence on e.g. human guards.
                        Homid (human)
                        • The interaction form. Capable of silent takedowns of enemies, activating traps, drones, hacking and gathering information from computers, and of course talking with other humans. Humans are unable to distinguish werewolves so Cahal is able to easily move undercover in the Homid form.
                        • Wields a crossbow that can merge elemental spirits into it. Can be used to silently kill enemies, but also interact with the environment. For example exploding an explosive barrel with flaming arrows, or short circuit to open a door with an electrified arrow.
                        • Regenerates health while in Homid form. However if the player has taken damage from silver-based weapons, it'll stack an effect that gradually lower their max health.
                        • Homid form have access to Umbral vision that lets him see Wyrm influence on e.g. human guards.
                        Crinos (werewolf)
                        • The combat form. Savagely rip and tear your enemies as a werewolf. Build up Rage when you take damage, and reduce it by doing finishing moves. The higher the Rage, the more effective you'll be in combat by ways of unlocking stronger but slower attacks. But build up too much Rage, and you'll become Frenzied, which puts you into a state of uncontrollable rage.
                        • Is able to clear up a cluttered area and creating space for you to fight on.
                        • Rage can also build out of combat, by simple things like standing in a puddle of oil, seeing the corpse of an animal, a conversation about animal cruelty. This can then trigger a change to the Crinos form.
                        • It's possible for Cahal to become enraged even during dialogue, causing him to eviscerate an important character.
                        • You cannot leave Crinos form until all hostiles have been dealt with.
                        • When Frenzied, you can't tell friend from foe. Therefore to leave a frenzied Crinos form you need to kill everything and suffer the consequences. The frenzied Crinos form is more powerful but has more inertia and becomes more difficult to maneuver.
                        • When you are Frenzied you also attract the Wyrm, causing the Wyrm to spawn more enemies for you to fight in a sort of horde mode. It's intended to challenge those who enjoy combat, but at the same time you are on a timer. Too much time spent Frenzied fighting the Wyrm will eventually corrupt Cahal - resulting in a game over.
                        • Other characters and animals will feel your Rage if it gets high enough, and also have an effect on a player tattoo (OP: very little information on the player tattoo so far).
                        Enemies
                        • The main antagonistic faction is Endron Oil, which is closely affiliated with the Wyrm and owned by Pentex Industries. Pentex in turn is also owned by vampires.
                        • Endron Oil is aware of the existence of werewolves, and have guards using exoskeletons, silver weaponry and humans possessed by the Fomori - a form of Wyrm spirit.
                        • Wyrm possessed humans will upon death release the Fomori spirit for you to fight.
                        • Cahal can detect the Wyrm presence in humans using Umbral vision.
                        The game takes place in Alaska, the main enemy is drilling firm and the protagonist is a lone warrior. His name should be Steven .

                        But seriously, great job finding these info. I see you are as restless as I am in my quest for Heart of Gaia working prototype . And I'm still searching Weaver's Web song from this game.

                        For those who oppose playing a pregen: Cahal WAS Fianna. But in the beginning he is a Ronin. Thing that bothers me more is which rank he achieved before his exile, cause Ronins may lost their status but not their skills and powers.

                        As for creating character: according to the main rulebook the character which can join the biggest number of tribes is female lupus with very few backgrounds (and Pure Breed determine which tribes will be unavailable, Silver Fangs or Glass Walkers and Bone Gnawers). Not my favourite type of character. Of course as a ST I'm more versatile than the paper.

                        And one question: what kind of NPCs/which characters would you like to see in this game? I would love to meet some of characters from previous WoD-based video games as some kind of easter eggs (my favourites are Julia Anderson from Mage the Ascension Refugee, father Esteban Cortes from Hunter: The Reckoning series and of course Ryan Dances-the-Spiral McCullough). As for NPCs Malkavian with somatoparaphrenia would be great.
                        Last edited by Nail Eater; 03-26-2018, 12:38 PM.


                        Warrior of the Rainbow
                        Saint among the sinners
                        Pure among the dirt
                        Loser among winners

                        Comment


                        • Originally posted by Nail Eater View Post
                          And one question: what kind of NPCs/which characters would you like to see in this game? I would love to meet some of characters from previous WoD-based video games as some kind of easter eggs (my favourites are Julia Anderson from Mage the Ascension Refugee, father Esteban Cortes from Hunter: The Reckoning series and of course Ryan Dances-the-Spiral McCullough). As for NPCs Malkavian with somatoparaphrenia would be great.
                          Thank you for your brotherly words, we are many, we are one aroooo.....
                          Ahem, apart from that we will all kinds of monsters, mages, fomori, banes vampires, etcetc, also there are rumours about Red Talons and Glass Walkers.
                          Also, man if anyone out there manages to stick together a heart of Gaia prototype, we have to crown him emperor of mankind.
                          Last edited by Story Letter; 03-27-2018, 10:22 AM.

                          Comment


                          • Originally posted by Story Letter View Post

                            Thank you for your brotherly words, we are many, we are one aroooo.....
                            Ahem, apart from that we will all kinds of monsters, mages, fomori, banes vampires, etcetc, also there are rumours about Red Talons and Glass Walkers.
                            Also, man if anyone out there manages to stick together a heart of Gaia prototype, we have to crown him emperor of mankind.
                            But, as Cahal will be male homid it will be difficult for him to join Red Talons or Black Furies.

                            And why mankind. I think it should be rather Silver Crown for him .


                            Warrior of the Rainbow
                            Saint among the sinners
                            Pure among the dirt
                            Loser among winners

                            Comment


                            • Originally posted by Nail Eater View Post

                              But, as Cahal will be male homid it will be difficult for him to join Red Talons or Black Furies.

                              And why mankind. I think it should be rather Silver Crown for him .

                              Hmm Cahala the Silver Queen, not a bad idea at all.

                              Comment


                              • Originally posted by Story Letter View Post


                                Hmm Cahala the Silver Queen, not a bad idea at all.
                                I meant Silver Crown for anyone who will get us fully functional Heart of Gaia prototype.

                                Hmmm, the main character becomes more interesting. According to the SSN census there isn't any Cahal registered in USA (or this name has less than 5 occurrences a year). Wonder if the creators of Earth Blood know that. This name meaning is powerful in battle or ready for war BTW.
                                Last edited by Nail Eater; 03-27-2018, 04:12 PM.


                                Warrior of the Rainbow
                                Saint among the sinners
                                Pure among the dirt
                                Loser among winners

                                Comment

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