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Savagery of the Taloned Hunter Gift

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  • Savagery of the Taloned Hunter Gift

    Hi guys!

    I would love some clarity on how this gift is used mechanically. Rage Across the Heavens, Rank 3 Gift.

    This Gift allows a Garou to gain twice the advantage of his Rage, thus increasing the ferocity and frequency of attacks or else allowing him to accomplish more under stress than he normally would.

    System: The player spends a Rage point, which he may then convert into the equivalent of two points of Rage for the character. This enables a character to take two extra actions in a combat at the cost of a Rage point. Another use of the Gift allows the character to recover from a stunned state and take an extra action in the same turn. The Storyteller should make the final determination as to how the character may use the advantage gained from this Gift. This Gift cannot be used continuously, though; the Garou may call on its effects once per story for every point of Willpower he possesses.

    Source: Rage Across the Heavens

    So, if you spend 3 rage during combat inits, does this mean you get 6 actions for the 3 rage spent? Or does the gift only work on the first rage spent? This gift seems like it can be abused depending on the story teller's interpretation of it, and can make an Adren Garou look like a Legendary, followed by an hour of rolling dice and ripping bad guys apart.

    So, any insight would be great on how other people see this gift and how it should/can be used.

    Thanks!

  • #2
    You have the right of it at doubling the benefit overall, but in Revised and W20, taking more actions than your Wits inflicted a +3 difficulty modifier, so it wouldn't have been all that useful outside of 2e. It was also rather restrictive, and by the reading of it, you had a maximum number of doubled Rage points per story equal to your Willpower. W20, had it managed to cover those Gifts, probably would have ironed out and simplified a lot of them; taking into account the rules changes, it might have simply lifted the spending cap on Rage (half rating) and eliminated the difficulty penalty for taking more actions than your Wits as a permanent effect.

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    • #3
      Originally posted by Saur Ops Specialist View Post
      You have the right of it at doubling the benefit overall, but in Revised and W20, taking more actions than your Wits inflicted a +3 difficulty modifier, so it wouldn't have been all that useful outside of 2e. It was also rather restrictive, and by the reading of it, you had a maximum number of doubled Rage points per story equal to your Willpower. W20, had it managed to cover those Gifts, probably would have ironed out and simplified a lot of them; taking into account the rules changes, it might have simply lifted the spending cap on Rage (half rating) and eliminated the difficulty penalty for taking more actions than your Wits as a permanent effect.
      Thanks man! I'm in a campaign that still sticks to mostly 2E and we're starting to merge into W20, just trying to figure out what we want to bring over and what not. We just got a player who likes to 'combo everything' and this give made me go Wooooooooah my dude. Let's chill out a bit. Hahah.

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      • #4
        Originally posted by DynamiteRave View Post

        Thanks man! I'm in a campaign that still sticks to mostly 2E and we're starting to merge into W20, just trying to figure out what we want to bring over and what not. We just got a player who likes to 'combo everything' and this give made me go Wooooooooah my dude. Let's chill out a bit. Hahah.
        Wait until you get a version of Might of Thor that doesn't leave a character weakened after it runs out.

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        • #5
          Originally posted by Saur Ops Specialist View Post

          Wait until you get a version of Might of Thor that doesn't leave a character weakened after it runs out.
          And a broken Razor Claws.

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          • #6
            Originally posted by Story Letter View Post
            And a broken Razor Claws.
            That's a strange way of saying "finally worth using in combat".

            Comment


            • #7
              Originally posted by Saur Ops Specialist View Post

              That's a strange way of saying "finally worth using in combat".
              The problem is that is too powerful for a rank 1 gift, it makes claws deal +4 damage, stronger than grand klaive, AND decreases the claw attack roll difficulties by 1.
              Shouln't it decrease damage difficulty from 6 to 5 instead, rather than the attack roll?

              Anyway, my idea is to give the gift a +1 die for damage and a -1 difficulty on damage rolls, comparing it to BSD Toxic Claws which gives +1 die of damage and +1 difficulty on enemy soak rolls.

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              • #8
                Originally posted by Story Letter View Post

                The problem is that is too powerful for a rank 1 gift, it makes claws deal +4 damage, stronger than grand klaive, AND decreases the claw attack roll difficulties by 1.
                Shouln't it decrease damage difficulty from 6 to 5 instead, rather than the attack roll?

                Anyway, my idea is to give the gift a +1 die for damage and a -1 difficulty on damage rolls, comparing it to BSD Toxic Claws which gives +1 die of damage and +1 difficulty on enemy soak rolls.
                "Too powerful for a rank 1 Gift" is extremely shaky territory considering that Gifts partially run on spiritual affinities and sometimes Rank Three or even Four Garou Gifts end up as first rank Gifts for Fera (Catfeet for Bastet, for example, or Icy Chill of Despair for Ananasi and Gift of the Porcupine for Rokea).

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                • #9
                  Originally posted by Saur Ops Specialist View Post

                  "Too powerful for a rank 1 Gift" is extremely shaky territory considering that Gifts partially run on spiritual affinities and sometimes Rank Three or even Four Garou Gifts end up as first rank Gifts for Fera (Catfeet for Bastet, for example, or Icy Chill of Despair for Ananasi and Gift of the Porcupine for Rokea).
                  Aka chaos.

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                  • #10
                    Originally posted by Story Letter View Post
                    Aka chaos.
                    The Gift is certainly hyours for the htaking.

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                    • #11
                      Originally posted by Saur Ops Specialist View Post

                      The Gift is certainly hyours for the htaking.
                      Aaaameeeen !

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