I am crowdsourcing this to the group. I have two questions. First, what should be the population ratio between Garou and Kinfolk? Second, what percentage of Garou should be born with one Garou as parent, and what percentage should be born from two kinfolk (ignore what percentage is metis for right now)?

I know the game and various fan sites have provided percentages for the likelihood of Garou offspring. I am not interested in those. There are lots of problems with the math. And some of those rules seem to go against the general setting. They don't help me populate the setting. As an ST, it's much more important to me to figure out if I have 20 Garou at a sept, then how many kinfolk should there be nearby as well (nearby being relative, in terms of geographic area it might be quite large). I don't have to define all those kinfolk as NPCs. I just have to do some of them that are important, and the rest can be background figures.

But it is important if I say there are 100 kinfolk for every Garou, or 200, or 350, or 500, or 1000. That's total number, not just kinfolk of child bearing years. So it includes young kids and older people. Likewise, I think the game is different if 10% of all Garou have one Garou parent, or if 20% or 50% do. That also directly ties into how many kinfolk there are, and determines how important kinfolk-kinfolk mating is to the Nation. And it helps determine how many kinfolk might be unknowing rather than having knowledge, or how many may get lost through intermarriage with normal members of the Flock.

There isn't any one correct answer, but I'm curious to see if there are any converging similarities among the player base, or if there are several different scenarios players gravitate towards.

Several things have prompted this question for me. First. after looking at various online games, I'm surprised how many PCs have a background where one of their parents is a Garou, and then they also have several Garou siblings as well. That is very different than how I imagine it. Second, I am in the midst of population kinfolk for my game's sept. I consciously trying to make them a more important element of the setting. So the question arose how many kinfolk should be nearby the sept in order to provide that number of Garou. I have some long established Garou lineages, Garou who had knowing kinfolk parents, who had unknowing kinfolk parents, who had "lost" kinfolk parents, and Lost Cubs. Each of them would have different numbers of kinfolk to that Garou character. So I'm just looking for general numbers for the community as a whole.

I know the game and various fan sites have provided percentages for the likelihood of Garou offspring. I am not interested in those. There are lots of problems with the math. And some of those rules seem to go against the general setting. They don't help me populate the setting. As an ST, it's much more important to me to figure out if I have 20 Garou at a sept, then how many kinfolk should there be nearby as well (nearby being relative, in terms of geographic area it might be quite large). I don't have to define all those kinfolk as NPCs. I just have to do some of them that are important, and the rest can be background figures.

But it is important if I say there are 100 kinfolk for every Garou, or 200, or 350, or 500, or 1000. That's total number, not just kinfolk of child bearing years. So it includes young kids and older people. Likewise, I think the game is different if 10% of all Garou have one Garou parent, or if 20% or 50% do. That also directly ties into how many kinfolk there are, and determines how important kinfolk-kinfolk mating is to the Nation. And it helps determine how many kinfolk might be unknowing rather than having knowledge, or how many may get lost through intermarriage with normal members of the Flock.

There isn't any one correct answer, but I'm curious to see if there are any converging similarities among the player base, or if there are several different scenarios players gravitate towards.

Several things have prompted this question for me. First. after looking at various online games, I'm surprised how many PCs have a background where one of their parents is a Garou, and then they also have several Garou siblings as well. That is very different than how I imagine it. Second, I am in the midst of population kinfolk for my game's sept. I consciously trying to make them a more important element of the setting. So the question arose how many kinfolk should be nearby the sept in order to provide that number of Garou. I have some long established Garou lineages, Garou who had knowing kinfolk parents, who had unknowing kinfolk parents, who had "lost" kinfolk parents, and Lost Cubs. Each of them would have different numbers of kinfolk to that Garou character. So I'm just looking for general numbers for the community as a whole.

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