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W5 announced at PDXCon 2019

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  • W5 announced at PDXCon 2019

    Aside from the official confirmation, it'll apparently be published by a partner Paradox will reveal later this year.


    Scion 2E: What We Know - A wiki compiling info on second edition Scion.

  • #2
    It's best info . something more they said?

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    • #3
      Not really, they just said they were excited about it and that they will be making an announcement on their partner before the end of the year.

      You can watch the World of Darkness panel here: https://www.twitch.tv/paradoxinteractive You will need to go to there preveous videos and look for the "Live from PDXCON Berlin - Announcement show" from yesterday. You will need to scrub forwrd to around the 5:16:51 mark to get to it.
      Last edited by Redwulfe; 10-20-2019, 10:02 AM.

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      • #4
        And now for some rampant speculation:

        Looking at V5 I hope they keep the rules section and the advance system sections the same, maybe a bit more clear but the same none the less.

        The Vampire section will obviously become the Werewolf section but I hope that for Werewolf the section to be more Werewolf driven rather than be a port of the same mechanical stylings of Vampire.

        So for example I want to feel like i am playing a creature that has to manage its Rage but I don’t want Hunger dice mechanics to be just ported over as those fit Vampire more.

        Hunger is gain as you rouse your blood to use your abilities and subsides when you feed.

        Rage however I don’t think should be gained by using your abilities it should instead partially subside by using them as you are channeling your rage into these feats. You need rage to become the murderous beast that you are. So by channeling your fury into destructive force you reduce your overall rage level and the amount of Rage dice you have. You have to let it the Wolf off its leash so to speak to calm down.

        Rage could be gained though by several methods. One would be similar to the tenet system in Vampire. Instead of gaining stains you make Rage checks to see if your Rage level goes up and you gain rage dice. The tenets focus on the things the story is trying to tell in this instance; what your pack cares about. There are also some universal things that will make you make a rage check and these could also be tied to your aspen or the Warm or how long you are in combat like in MET and so on; what the Garou as a whole care about. And then you can also have convection style things that are personal to your character that cause rage checks; what your character cares about.

        Balance is another thing that is present in Werewolf the balance between the triat, the balance between the self and spirit, and the balance of your rage. I think that the above system is possibly good for rage I would like to see other things as well but not on a simplistic resource management pool but by something more engrained in the system itself.

        Gnosis could be similar to rage but less that the world triggers you but just being in the presence of the spiritual gives you gnosis and then you have gnosis checks to use it on powers and stepping sideways and the like. you need to go find Caerns and meditate or be in the spirit world to gain it and gaining it is like slaking hunger so there is a definitive this give you this much mechanic but then using it is a check so you may be able to use it more often than what your level would suggest thus allowing you to have a 5 level tracker. Also maybe having to much of it effects your ability to gain Rage so if your gnosis is too high you roll two dice when making a rage check, which could be bad since you need rage to fuel your fight.

        Powers and abilities could then use checks form either rage, gnosis or maybe even both to fuel them.

        For your Balance with the trait this could maybe be some sort of three way tracker or slide that is governed by ned and is partially your glory as well so it affects your social rolls with spirits who knows.

        All I know is I am thoroughly excited for W5

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        • #5
          It depends on makers limited by White Wolf. I like Onyx Path but i wish I could see W5 made by Helmgast AB. To make the game more dirty and serious. In Kult there is already concept of Gaia that remindes pangea. And it strikes me more then in any WW book. If theme mentioned already during W5 logo announcement is still the same: war and if garou are still Gaia immunity system then Kult re-creators could be good choice.

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          • #6
            They haven't announced who is goingot have the liscense for W5 yet. It may not be OP. Some are saying FFG but I wouldn't mind OP doing it since they know the setting well and I trust their company. Plus whenever they do book we get to see where inthe processe it is all the way.

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            • #7
              FFG would be risky cause they have nasty habit of abandoning the licences in unexpected moment. White wolf should prepare wise long term contract if FFG would do the W5. I loved what they did with Warhammer 40 000 games, the art, the game mechanics it was very good. Onyx Path is too political correct in my opinion to create Werewolf setting I would love to buy. I like W20 but times are different now and I don't think they could grasp the darkness the world is drowning now. Helmgast could.
              .

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              • #8
                That is true FFG does tend to try to do only games they themselves are in charge of.

                As for political correctness I am already primed to read a book that will have a more PC bent. This is do to the responses we have seen to previous books from Paradox in particular the V5 books. I would assume at this point they try to be as drak as they can but htey may be a bit gunshy due to those books.

                I am not familiar with Helmgast, so I don't how well they do dark but PC.

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                • #9
                  Originally posted by werewolf43 View Post
                  FFG would be risky cause they have nasty habit of abandoning the licences in unexpected moment. White wolf should prepare wise long term contract if FFG would do the W5. I loved what they did with Warhammer 40 000 games, the art, the game mechanics it was very good. Onyx Path is too political correct in my opinion to create Werewolf setting I would love to buy. I like W20 but times are different now and I don't think they could grasp the darkness the world is drowning now. Helmgast could.
                  .
                  The game that champions indigenous peoples' plights and environmental concerns? That has tried repeatedly over 25 or more years to get people to note that the plight of human groups pushed to the side by colonial policies is interrelated with said concerns, and that corporate enterprise is an awful evil? OPP is "too PC" to take on this task? Especially when W5 was projected to revolve around the upcoming terrible shift in climate? And several splats of the game are based on said groups pushed to the side and typically ground under a boot?

                  The books have been talking about how the world gets warped and worsened by pollution and deliberately-inflicted human misery for nearly three decades. In fact, back in the day, a fair number of people mocked it because they thought that it was "too PC". So what, if anything, would the game be if it weren't "too PC"?

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                  • #10
                    Yes. I value different things in WtA then ones You mentioned. And the Onyx Path in my opinion are too pc for them.

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                    • #11
                      Originally posted by werewolf43 View Post
                      Yes. I value different things in WtA then ones You mentioned. And the Onyx Path in my opinion are too pc for them.
                      ...ok man, I'll be honest:

                      It's fine if people get value out of different aspects of a TRPG and ignore the rest; that is the nature of these games, after all. But speaking for myself, this is getting into "I play VtM but hate the blood-drinking so I retcon it out" levels of questionable.

                      Like, it's been known for years that Werewolf and Mage are the most upfront of the WoD games when it comes to current social and political issues.

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                      • #12
                        You are right. And I am afraid The Onyx Path can't handle it.
                        This is going to nowhere. I'll stick to read about news and raw info. I'm out of writing.
                        Last edited by werewolf43; 10-22-2019, 02:34 PM.

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                        • #13
                          Originally posted by Saur Ops Specialist View Post

                          The game that champions indigenous peoples' plights and environmental concerns? That has tried repeatedly over 25 or more years to get people to note that the plight of human groups pushed to the side by colonial policies is interrelated with said concerns, and that corporate enterprise is an awful evil? OPP is "too PC" to take on this task? Especially when W5 was projected to revolve around the upcoming terrible shift in climate? And several splats of the game are based on said groups pushed to the side and typically ground under a boot?

                          The books have been talking about how the world gets warped and worsened by pollution and deliberately-inflicted human misery for nearly three decades. In fact, back in the day, a fair number of people mocked it because they thought that it was "too PC". So what, if anything, would the game be if it weren't "too PC"?

                          PC isn't about indigenous plights or environnemental issues.

                          If you want to know why people cringe when talking about onyx path and pc, look at the lgbt issue with Changing ways.

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                          • #14
                            Originally posted by Nyremne View Post

                            PC isn't about indigenous plights or environnemental issues.

                            If you want to know why people cringe when talking about onyx path and pc, look at the lgbt issue with Changing ways.
                            <eyebrow raise> No, I'd say indigenous peoples' plights are indeed a part of 'political correctness', as part of their situation is how they're treated, and have been treated, by the dominant cultures (like the offensive name of a certain US sports team).


                            Scion 2E: What We Know - A wiki compiling info on second edition Scion.

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                            • #15
                              Originally posted by marin View Post

                              <eyebrow raise> No, I'd say indigenous peoples' plights are indeed a part of 'political correctness', as part of their situation is how they're treated, and have been treated, by the dominant cultures (like the offensive name of a certain US sports team).


                              How so? Political correctness is about specific avoidance of anything that can be perceived as marginalizing or insulting toward a group. Saying that indigenous people have it bad is not avoiding anything.

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