I will soon have a scene where the player will face several materialised spirits but I can't find details for the health of those spirit in W20.
The book say that spirits use willpower to attack, soak and dodge, Rage to damage and essence is the health pool.
The materialize charm say : The spirit uses its Traits in the same way as it would in the Umbra, rather than having Attributes and Abilities. Materialized spirits do possess health levels like other corporeal beings. So let's say a spirit with 20 essence have 20 health level or as much as a werewolf for example ?
They will also face a Wyrm Hole, that thing have from 50 to 200 essence. So one way is a giga busted tank that can do nothing but get damaged hoping to get help (ok fine with that) or a "normal" health level pool.
Did you guys come up with a home made system or are you using one of those solution ?
The book say that spirits use willpower to attack, soak and dodge, Rage to damage and essence is the health pool.
The materialize charm say : The spirit uses its Traits in the same way as it would in the Umbra, rather than having Attributes and Abilities. Materialized spirits do possess health levels like other corporeal beings. So let's say a spirit with 20 essence have 20 health level or as much as a werewolf for example ?
They will also face a Wyrm Hole, that thing have from 50 to 200 essence. So one way is a giga busted tank that can do nothing but get damaged hoping to get help (ok fine with that) or a "normal" health level pool.
Did you guys come up with a home made system or are you using one of those solution ?
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