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Hunters Hunted style hunters in WTA.

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  • Hunters Hunted style hunters in WTA.

    saw a reference in a old MET book, that some hunters, viewed themselves as the ultimate sports hunters and the garou as the most formidible beasts on the planet.


    Is their a reason these losers seem to have disappeared, id enjoy lampooning them myself.

    or seeing them degraded and brutally killed.



  • #2
    "Hey, you know what would be great? Trying to hunt perpetually angry superbeasts that can make our only advantages shut down! It'd be so awesome!"

    Darwin Award recipients, the lot of them. You wouldn't even need to wait that long.

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    • #3
      oh so they disappeared being fumigated from existence, That makes sense.

      still think it would make a good joke.


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      • #4
        Well it's not like they go attack caerns or anything. Sure it's suicidal, but when you're a mortal+ going after a big target, you can take the time to choose your target, pick a location, and wait for the right moment--like when they're alone and you have silver. (Optionally when they're badly weakened and out of Rage and Gnosis.)

        I mean, really. If a Skindancer can take the pelts of a full five Garou, surely a Hunter can take one down with their stronger powers. They might not have the same information that a Kinfolk would have, and there's less (but still some!) chance of being able to do it through betrayal, but...yeah. Hunters are just one of many things that you don't want to have stalk you in the WoD.

        As for why they're gone, they seem kinda jarring I guess and they don't fit into stories well? They're not part of a bigger picture, and when you kill them, the story just...ends. And if they take down one of your pack members, then it wasn't for any reason, a life taken just for human greed, not even because of Wyrm taint!

        ...I guess maybe it does work if you play up the pointless loss angle and connect it with normal humans hunting wolves. Could make a nice parallel plot in a story that focuses on poachers or other senseless environmental destruction.

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        • #5
          Originally posted by Traveller View Post
          surely a Hunter can take one down with their stronger powers
          Hunters Hunted are mortals, who at best might have Numina. You might be confusing them with the Imbued, maybe?

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          • #6
            Originally posted by MrVyngaard View Post

            Hunters Hunted are mortals, who at best might have Numina. You might be confusing them with the Imbued, maybe?
            ...probably, yeah.

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            • #7
              Originally posted by MrVyngaard View Post

              Hunters Hunted are mortals, who at best might have Numina. You might be confusing them with the Imbued, maybe?
              And even Imbued are presented as splintering like rotten wood in fights against werewolves. DO NOT PURSUE GAROU!

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              • #8
                Originally posted by Saur Ops Specialist View Post
                "Hey, you know what would be great? Trying to hunt perpetually angry superbeasts that can make our only advantages shut down! It'd be so awesome!"

                Darwin Award recipients, the lot of them. You wouldn't even need to wait that long.
                shame the veil keeps this from being LITERALLY true, it would be kind of funny...

                oh well you can have a similar ceremony somewhere in the umbra...

                Possibly some club in the glasswalker or bonegnawer homeland, with some comedian.



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                • #9
                  At the same time, if you know you are hunting werewolves, having silver bullets at the ready is a good equalizer. Unsoakable aggravated damage is the worst kind.

                  I really doubt macho jerks who are wannabe Kraven the Hunters will last long in such attempts. However, I can accept there are hunters who are willing to kill werewolves in an attempt to defend humanity from them. They'd need to have immense Willpower, a lot of lore at identifying werewolves, and perhaps some members with Numina, but I can see some groups pulling it off occasionally provided they act smart.

                  The biggest obstacle is that while literary and cinematic werewolves are often lone wolves, in the game you'll likely be facing an entire pack. For a group of Hunters Hunted style humans killing one Garou is difficult enough. Running into an entire pack will not end well.

                  I suspect most such hunts are probably against Lunatics and Ronin. They are the ones most likely to pierce the Veil, and the least likely to have companions who can help them.

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                  • #10
                    Originally posted by Black Fox View Post
                    At the same time, if you know you are hunting werewolves, having silver bullets at the ready is a good equalizer. Unsoakable aggravated damage is the worst kind.

                    I really doubt macho jerks who are wannabe Kraven the Hunters will last long in such attempts. However, I can accept there are hunters who are willing to kill werewolves in an attempt to defend humanity from them. They'd need to have immense Willpower, a lot of lore at identifying werewolves, and perhaps some members with Numina, but I can see some groups pulling it off occasionally provided they act smart.

                    The biggest obstacle is that while literary and cinematic werewolves are often lone wolves, in the game you'll likely be facing an entire pack. For a group of Hunters Hunted style humans killing one Garou is difficult enough. Running into an entire pack will not end well.

                    I suspect most such hunts are probably against Lunatics and Ronin. They are the ones most likely to pierce the Veil, and the least likely to have companions who can help them.
                    But, see, Jam Weapons is a first rank Gift, so...

                    'I've got a clear shot! This is happening - die wolf!'

                    Click.

                    "Shit."

                    Click. Click. Clickclickclick.

                    "But... it was working perfectly..."

                    (exit mauled to death by a werewolf)

                    Comment


                    • #11
                      Well, keep in mind that a knock-down, drag-out fight involving Garou is often won or lost by your initiative roll anyway. Getting the first action against a werewolf is vital--and if that first action is 7 dice of unsoakable agg (a decent semiauto rifle with silver bullets) from long range, from someone he didn't know was even looking for him, he's in for some hurt. If you can get two shots off before he reaches you (which is entirely possible if you're like...on a rooftop), and you don't miss, he's probably either down or crippled. At that point either 1) he frenzies and can't use gifts, so pray you get a third round, or 2) he doesn't frenzy but you have a chance in melee against -5 dice of wound penalties. He'll probably blow 2-3 rage just shifting and getting to you, so if you know your target's already been fighting, he might be drained by the time you're in melee.

                      Big game hunters don't go hand-to-hand against a lion or a rhino, why do it against a werewolf? Silver vulnerability is an enormous disadvantage against a surprise attack with ranged weapons. Bring a buddy or two and if you get the drop on the wolf, it's not even remotely a fair fight. The only chance a lone Garou has there is good intel; knowing there's hunters after him and either finding them first or skipping town. (Well, that and the Veil, but not if those hunters are high WP.)

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                      • #12
                        Originally posted by Saur Ops Specialist View Post

                        And even Imbued are presented as splintering like rotten wood in fights against werewolves. DO NOT PURSUE GAROU!
                        Depends on which imbued they are. Avengers with their smiting powers could go toe to toe doing out good amounts of aggravated damage.. Soaking it though is gonna be the kicker...

                        Originally posted by Traveller View Post
                        Well, keep in mind that a knock-down, drag-out fight involving Garou is often won or lost by your initiative roll anyway. Getting the first action against a werewolf is vital--and if that first action is 7 dice of unsoakable agg (a decent semiauto rifle with silver bullets) from long range, from someone he didn't know was even looking for him, he's in for some hurt. If you can get two shots off before he reaches you (which is entirely possible if you're like...on a rooftop), and you don't miss, he's probably either down or crippled. At that point either 1) he frenzies and can't use gifts, so pray you get a third round, or 2) he doesn't frenzy but you have a chance in melee against -5 dice of wound penalties. He'll probably blow 2-3 rage just shifting and getting to you, so if you know your target's already been fighting, he might be drained by the time you're in melee.

                        Big game hunters don't go hand-to-hand against a lion or a rhino, why do it against a werewolf? Silver vulnerability is an enormous disadvantage against a surprise attack with ranged weapons. Bring a buddy or two and if you get the drop on the wolf, it's not even remotely a fair fight. The only chance a lone Garou has there is good intel; knowing there's hunters after him and either finding them first or skipping town. (Well, that and the Veil, but not if those hunters are high WP.)
                        Very true Traveller. A decent enough hunter wouldn't Give that Garou a chance to kick in gifts to defend themselves.

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                        • #13
                          Originally posted by garhkal View Post

                          Depends on which imbued they are. Avengers with their smiting powers could go toe to toe doing out good amounts of aggravated damage.. Soaking it though is gonna be the kicker...
                          Good luck surviving against anyone with Spirit of the Fray.

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                          • #14
                            Crosspost the deadliest supernatural warrior thread from last year for good measurement

                            http://forum.theonyxpath.com/forum/m...s-and-analysis

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                            • #15
                              Originally posted by garhkal View Post

                              Depends on which imbued they are. Avengers with their smiting powers could go toe to toe doing out good amounts of aggravated damage.. Soaking it though is gonna be the kicker...
                              I thought the imbued only did lethal...

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