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Jobs in a Necropolis

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  • #16
    It's probably also worth pointing out that a non-insignificant number of Drones used for Soulforging are exhausted Thralls. And while everybody does their best to ignore the moaning cobblestones on a day-to-day basis, everyone is also acutely aware of the malpractices.

    This is my personal interpretation, but I think if there were enough alternative resources available (such as animal Wraiths) and the Artificers would continue to forge human Wraiths, it would be one of the very few things that could actually incite open rebellion from all strata of the Hierarchy- especially with Charon AWOL. A number of Necropolises have already made Thralldom illegal for many reasons, but the practice of burning out Thralls and then sending them to the forges is certainly one of them.

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    • #17
      That's the flip side of the Thralldom coin, though. The party line of the Hierarchy is that every soul that falls strengthens Oblivion. On that basis, soulforging drones is necessary and Thralldom nearly so. Obviously it is not that simple, and much like many other Stygian policies it may be causing more harm than good. On the other hand it might actually be true. More importantly, it sounds true enough to those who are far enough from the problem.



      Mage: The Ice-ension: An Epic Game of Reality on the Rink

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      • #18
        Originally posted by Black Fox View Post
        There are some plasmic creatures that either appear as animals or close enough to animals that are sometimes used by wraiths. These are called Phantasies. I think the horses of the Equitae are among them. They are just very, very, very, very rare. Which is why the vast majority of "beasts of burdens" would be moliated, lobomotimized wraiths/drones.
        Just for my own head canon, I like to include things that resemble birds, cats, and dogs, which are referred to as Gorecrows, Grimalkins, and Hellhounds, respectively.


        What is tolerance? It is the consequence of humanity. We are all formed of frailty and error; let us pardon reciprocally each other's folly. That is the first law of nature.
        Voltaire, "Tolerance" (1764)

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        • #19
          I just remembered (back on topic) that a faction of Spooks trade pseudo booze in the form of liquid Pathos. They gather the stuff from the Quick and then sell it, which is technically illegal. That could lead to a prohibition type scenario where Necropolises have speakeasies and bootlegging. Before I had the Spooks Guildbook, I gave that role to the Sandmen, but the two could well exist together (or in competition), with the Sandmen selling bottled dreams to provide escapism.

          Speaking of drugs, some Artificers or Alchemists could focus on crafting potions from plant & fungal detritus, the rare native flora of the Shadowlands, and more esoteric materials. Basically apothecaries.

          Masquers specializing on mimicking fabrics could be a cheap alternative to tailors, and shape the Corpus directly to take on the appearance of clothes.
          Last edited by voidshaper; 07-12-2022, 07:23 AM.

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          • #20
            To be clear, harvesting Pathos from the living isn't against the Dictuum Mortuum. Using Arcanoi to manipulate them into the right emotions is.


            Mage: The Ice-ension: An Epic Game of Reality on the Rink

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            • #21
              Originally posted by Ramnesis View Post
              To be clear, harvesting Pathos from the living isn't against the Dictuum Mortuum. Using Arcanoi to manipulate them into the right emotions is.
              True, I could have been clearer about this. It's a bit strange though, the 'harvesting' mechanic of the Pathos Flasks is completely passive and Outrage isn't exactly the best Arcanos to inspire a wide range of emotions in the Quick for this purpose.

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              • #22
                On that note, since Wraiths can also gain Pathos from feeling the emotions associated with their passions, I imagine there could be services that facilitate that. It's the most difficult way to regain Pathos, so I think those services would have to be non-arcanoi based. Counselors, meditation guides, and thrillseekers would all be viable options here.


                Mage: The Ice-ension: An Epic Game of Reality on the Rink

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                • #23
                  Oh, good call! By extension, museums gain additional relevance for inspiring emotional responses with exhibits. Stygia hoards a lot of the relics that could be used for that, but Necropolises could have smaller collections of local art or historic articles.

                  It just occurred to me that the Society of Sensation (from the D&D Planescape setting) would be a really good fit for WtO, or a similar epicurean / hedonistic group. The idea of having installations specifically to inspire emotional responses like the Civic Festhall in Sigil clicks rather nicely into the lore.

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                  • #24
                    Originally posted by Black Fox View Post
                    Then there are the public works that the Legions perform. These will be critical jobs that the government needs to perform itself. They won't be services that free wraiths can buy. But they might interact with the Legions as they perform their duties, or petition the local Necropolis to provide more services to their local area.

                    Registars who will record new enfants that are reaped, new thralls, wraiths that become soulforged, and so on.

                    Masters of Argos will perform messenger, delivery, and taxi services especially BETWEEN necropoli or between the necropolis and Stygia.

                    Work crews will build, maintain, and repair any infrastructure like Citadels, byways, the Midnight Express, and beacon flames.

                    Legionnaires will patrol the streets for police work or civil defense.

                    Scribes will keep various archives like tax records, police records, news reports, and anything else that the government wants to record.

                    Tax collectors will collect whatever oboli or perhaps Pathos from whatever customs duties or taxes that are levied.


                    Since ostensibly all Wraiths under the Heirarechy are supposed to be part of the Legions, a great avenue for play might be temporary impressment to perform these services. Before the revolt of the Guilds, IMO the Guilds probably performed these services.

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                    • #25
                      Originally posted by Ramnesis View Post
                      On that note, since Wraiths can also gain Pathos from feeling the emotions associated with their passions, I imagine there could be services that facilitate that. It's the most difficult way to regain Pathos, so I think those services would have to be non-arcanoi based. Counselors, meditation guides, and thrillseekers would all be viable options here.
                      Sandmen, Castigators and that guild that uses Mnemoi would be the experts here. I can see specialty circles working together for customized counseling, services and entertainments.

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