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  • [Hurt Locker] Violence Groups Sheets

    So Hurt Locker book introduce new organisations templates that let you create gangs, hate groups. cults or corrupt forces ( and in reality, any mostly human faction ) called Violence Groups. Cool would be to have editable group sheet for it. So maybe if we agree on prototype, Mr Gone would made one in free time? Here are my propositions on those.

    First one is Violence Groups Sheet ( can be just renamed 'Faction Sheet' in my POV ) prototype:

    Primary, Secondary and Tetriaity Pools would be selectable list, like various Factions options to be chosen on typical supernatural sheets.

    Second one to be made is Individual Members Sheet - as it use rules for making normal characters with full Attributes and Skills, I think just using CoD NPC Sheet as template. Only real change is that there should Aspirations section should be on first page, in each column, just after 'Name/Concept/Virtue & Vice/ etc.' section.

    Any thoughts and comments are welcome.
    Last edited by wyrdhamster; 12-24-2016, 11:02 AM.


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  • #2
    Seeing now this, I think that first 'Name:' line on Groups prototype should be 'Groups Name:' instead - for clarifications reasons.


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    • #3
      Sure, just let me know once you have it hashed out. I'll add it to the list...


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      • #4
        Three days later, 85 views of topic - and no comment? So maybe avid Hurt Locker readers will talk about Sheets ideas? Hmmm, maybe Charlaquin or Elfive?


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        • #5
          To be honest I haven't fully digested the violence group's rules yet. Been kinda busy lately, and there's a lot in Hurt Locker, not to mention Secrets of the Covenants. And I've actually been diving more into Scarred Lands lately.


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          • #6
            I got Pokemon Moon for christmas so...

            Anyway, looks good.

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            • #7
              I need at least one or two more approval votes on sheets ideas, so Mr Gone will not do things in vein -maybe Kvark, Axelgear and MCN would look in to this?


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              • #8
                Individual members are meant to be fully statted out characters and combatants. These are going to be the key people you interact with, the leaders, the weak points, the fighters. Specialists that have access to more abilities than the low rank members. If you're going to include them, I'd have at least a brief lines for key dice pools or derived statistics like Health or Doors. At least, that would be my suggestion off the top of my head. I'll have to think more on it later when I'm fully awake and reread the section.
                Last edited by MCN; 12-28-2016, 09:30 AM.

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                • #9
                  Originally posted by MCN View Post
                  Individual members are meant to be fully statted out characters and combatants.
                  I want to put them correctly on NPC like Sheet - but I cannot find way to combine both sections on one for Group itself. Basic trait of Violence Groups takes at least half page, from what I see. Correct stats for members are 2 page one base on previous NPC sheet.


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                  • #10
                    Wait, I have this! If we took NPC sheet and remove 'Other Traits' section, we have a half of page. It would then look like something this:





                    So, what you think about this idea? Malus and rest? Mr Gone, is it doable?


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                    • #11
                      I like that latest proposal. Maybe you can save some space by trimming down the description boxes if you need to.

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                      • #12
                        I'm afraid I don't use character sheets like these; my games are predominantly online, and my meatspace ones always have computer access, so I put all my records on my Drive. These sorts of things aren't useful for that.

                        Now, if someone wanted to make a template document on Google Docs that I could copy and use, that'd be a different story.

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                        • #13
                          Originally posted by wyrdhamster View Post
                          So, what you think about this idea? Malus and rest? Mr Gone, is it doable?
                          Maybe...though I'd most likely have to cut that Description way down. I mean, you have almost the whole front of the NPC sheet, only minus the info that top(which you moved to the other page). That's not really a lot of room. So yea, it's doable, though not with that big a description section. That, or we'd have to remove several skills and merits lines...


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                          • #14
                            Description can be cut down - most of ST I know take 'roleplaying' details in other files, like separate Word document. On sheet should be the most needed things - mainly mechanics, traits, Virtue & Vice and Aspirations. Conditions section is nice to manage 'day to day' interactions with NPCs.

                            Edit: Ad somewhere should be 'Chronicle: ' short line added.
                            Last edited by wyrdhamster; 12-28-2016, 02:08 PM.


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                            • #15
                              Originally posted by wyrdhamster View Post
                              Description can be cut down - most of ST I know take 'roleplaying' details in other files, like separate Word document. On sheet should be the most needed things - mainly mechanics, traits, Virtue & Vice and Aspirations. Conditions section is nice to manage 'day to day' interactions with NPCs.

                              Edit: Ad somewhere should be 'Chronicle: ' short line added.
                              I didn't think it'd be too much an issue, just wanted to say something.

                              And sure, I think we could squeeze in Chronicle..


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