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Have you ever converted a horror short story or novel into a CofD game, or story arc?

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  • Have you ever converted a horror short story or novel into a CofD game, or story arc?

    I'm currently running a CofD game right now with the players going through their first story arc, but was thinking about in the future running an arc that is directly converted from Clive Barker's short story "Pig Blood Blues". I think with a little tweaking, but keeping the same characters, its could provide a very entertain series of sessions.

    Have any of you folks done that before? If some, how did it honestly go?


    For different game play videos of White Wolf Games from my play group please check out
    https://www.youtube.com/channel/UCBU...IhwsM3kHK56SRA
    If you want to find White Wolf game play media or subject matter media check out the Facebook page I create to share and post media.
    https://www.facebook.com/groups/862703457198327/

  • #2
    Many, many times. It usually goes pretty well but I tend to not just convert directly from the book. Converting wholecloth relies a bit on the players being railroaded, as they have to act in accordance with stories' characters.
    Last edited by nofather; 03-23-2017, 10:28 AM.

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    • #3
      Drawing inspiration from preexisting material is ideal. It really helps having a foundation to draw improvisational material from.
      I agree with nofather, though, and add a thought: direct conversion tends not to go well. Unless it's a particularly good 'choose your own path' book you're drawing from, the players will probably stray from the initial storyline pretty quickly. They won't always stray far, but characters in ST games have many more options available to them than most characters in short stories and novels.
      A loose collection of scenes, set in no particular order, is one of the better ways I've used books: it allows a bit of 'plug and play' while giving at least the illusion that no one's being forced anywhere.

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      • #4
        Originally posted by nofather View Post
        Many, many times. It usually goes pretty well but I tend to not just convert directly from the book. Converting wholecloth relies a bit on the players being railroaded, as they have to act in accordance with stories' characters.
        That's a very good point about being railroaded. I suppose how I should have articulated it was taking NPCs, and certain plot points, and trying to create a story after that.


        For different game play videos of White Wolf Games from my play group please check out
        https://www.youtube.com/channel/UCBU...IhwsM3kHK56SRA
        If you want to find White Wolf game play media or subject matter media check out the Facebook page I create to share and post media.
        https://www.facebook.com/groups/862703457198327/

        Comment


        • #5
          Originally posted by Necrophear View Post
          Drawing inspiration from preexisting material is ideal. It really helps having a foundation to draw improvisational material from.
          I agree with nofather, though, and add a thought: direct conversion tends not to go well. Unless it's a particularly good 'choose your own path' book you're drawing from, the players will probably stray from the initial storyline pretty quickly. They won't always stray far, but characters in ST games have many more options available to them than most characters in short stories and novels.
          A loose collection of scenes, set in no particular order, is one of the better ways I've used books: it allows a bit of 'plug and play' while giving at least the illusion that no one's being forced anywhere.
          Very very good point, I def want to avoid rail roading the players.


          For different game play videos of White Wolf Games from my play group please check out
          https://www.youtube.com/channel/UCBU...IhwsM3kHK56SRA
          If you want to find White Wolf game play media or subject matter media check out the Facebook page I create to share and post media.
          https://www.facebook.com/groups/862703457198327/

          Comment


          • #6
            Originally posted by ChristopherZacher View Post
            That's a very good point about being railroaded. I suppose how I should have articulated it was taking NPCs, and certain plot points, and trying to create a story after that.
            That works better, in my opinion. It's something I often do, just characters, situations, locations or objects. Pig Blood Blues would definitely fit in well in the Chronicles of Darkness too.

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            • #7
              Originally posted by nofather View Post

              That works better, in my opinion. It's something I often do, just characters, situations, locations or objects. Pig Blood Blues would definitely fit in well in the Chronicles of Darkness too.
              Thanks, and yeah I think it'll make a great game story too, obviously it can't end the same way lol. I actually have been re-reading Books of Blood since running the CofD game I am running now. I seriously have fallen in love with the ability to create my own setting.


              For different game play videos of White Wolf Games from my play group please check out
              https://www.youtube.com/channel/UCBU...IhwsM3kHK56SRA
              If you want to find White Wolf game play media or subject matter media check out the Facebook page I create to share and post media.
              https://www.facebook.com/groups/862703457198327/

              Comment

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