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Maximum Dice Penalty

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  • Maximum Dice Penalty

    In Mage: the Awakening, it says that spells can violate the normal -5 penalty cap on dice rolls. The section on rolling dice in both book says that dice penalties range from -5 to +5.

    Does that mean that no matter how penalties are applied to most dice pools, it can't have a penalty of greater -5? Let's say someone is attacking an enemy with Defense 4, and unfavorable conditions that equate to another -3 penalty. Does the attacker get -7 to his dice pool, or does it max out at -5?

  • #2
    -7. Each individual bonus or penalty can only go up to +-5, but different penalties/bonuses can stack up above +-5 total.

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    • #3
      After re-reading the section, that does seem to be the case. Thanks.

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