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  • 1001 NPCs

    I thought it would be fun for us to share NPC's or even PC's we've made.

    Name: Emily Valentine, Austin


    Name: Emily Valentine, Austin
    Nickname: Eva
    Age: 22
    Concept: College Student who works for a Paranormal Radio Show
    Virtue: Curious
    Vice: Ambitious
    Mental Attributes: Intelligence 3, Wits 2, Resolve 3
    Physical Attributes: Strength 2, Dexterity 3, Stamina 2
    Social Attributes: Presence 4, Manipulation 3, Composure 2
    Mental Skills: Academics (Research) 3, Craft (Photography) 2, Computer 2, Investigation 2, Occult (Ghosts, Urban Legends, Myths) 4, Science (Quantum Physics) 2
    Physical Skills: Athletics (Parkour) 2, Brawl 1, Firearms (Handgun) 2, Larceny (Lockpicking) 1, Stealth (Hiding) 3, Survival 1, Weaponry 2
    Social Skills: Animal Ken 2, Empathy 3, Expression (Photography, Oratory) 4, Persuasion 3, Socialize 2, Streetwise 3, Subterfuge 2
    Merits: Area of Expertise (Research, Ghosts, Urban Legends, Photography), Eidetic Memory, Encyclopedic Knowledge (Occult), Eye for the Strange, Indomitable, Language (Japanese, Spanish, German, Enochian), Library (Occult) 2, Professional Training (Occultist) 2, Contacts (Radio Station, Occultist), Hobbyist Clique (Occult), Iron Will, Resources 2, Striking look 2
    Fighting Merits:

    Supernatural Merits: Unseen Sense (Ghosts)
    Health: 7B/7L/7A
    Willpower: 5
    Integrity: 8
    Conditions:
    Size: 5
    Speed: 10
    Defense: 5
    Initiative: 5
    Armor:
    Name
    Rating
    Strength
    Defense
    Speed
    Availability
    Coverage
    Notes
    Leather Coat
    1/0
    1
    Torso, Arms
    Ranged Weapons:
    Name
    Dmg
    Ranges
    Clip
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Glock 19
    1
    Long
    15+1
    0
    2
    1
    ••
    Laser +1
    7
    Remington 870
    3
    Medium
    7+1
    -4
    3
    2
    ••
    Ghost Ring + 1, 9 again
    6
    Pepper Spray
    Close
    Low
    1
    1
    Slow
    5
    Stun Gun
    Close
    Medium
    -1
    1
    1
    Slow, Stun, No bonus Dam
    5
    Melee Weapons:
    Name
    Dmg
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Folding Knife
    1
    1
    3
    Baseball Bat
    1
    -1
    1
    2
    3
    Book
    1
    1
    3
    Equipment On Person: Laptop +3, Smartphone +2
    Equipment:
    Short Term Aspirations: See another Ghost, Get a cat
    Long Term Aspiration: Prove Ghosts Exist to the world
    Description:
    Bio: Emily was raised as a military brat. The closest she ever came to having a true home was when her father was stationed in japan. Rather than living on any U.S military bases in or near japan they lived in a house for once. For over 3 years she enjoyed having a home and going to class and even making friends but it was not long before she was touched by the unknown when a ghostly woman made of fire burned down her home and nearly killed her by trapping her inside. They called it a miracle that she was able to survive such temperatures. No one believed her about the ghostly woman made of fire but in doing research she found out about a woman who was burned alive near her house that looked just like this woman. This convinced her that ghosts must real and from that point on she has drove head long into studying the occult and things about ghosts. Emily even believed that ghosts might have some kind of connection to physics. She began studying quantum physics in the hopes that if she put her occult knowledge and what she is learning about quantum physics he might help her prove ghosts are real. To share her research she started working at a late night paranormal talk show and soon became not just a researcher for the show but a co-host.

    *Note if killed I think she might become a Geist









    Last edited by Basic; 04-17-2017, 09:46 PM.

  • #2
    Name: Robert Stanley
    Robert was born when his mother and father were robbing someone house. Being raised by two thieves was not so bad. Every Christmas he got what he asked for even if it came from the next door neighbor's house. To him life only had a few rules, take what you want and don't get caught and don't steal from people you know. His family taught him the craft of being a thief from the age of 4. Showing him how to pick pocket, lock pick and even talk someone into just giving over their bank account passwords. He became a master pickpocket so good he could steal a gun off a cop in the middle of time square and no one would notice. The thing he could not know was that the house his family was in when he was born was the house of a powerful witch who was summoning a spirit that quickly bonded with him. He still carries this spirit inside him. This spirit gave him the ability to see other spirits, hearing them and even speaking with them. The spirit inside tells him to do things like steal this iron key or any other number of strange things. As of late it's become more persistent in the things it wants even going so far to threaten taking control of Robert if it does not get what it wants. Now Robert has a choice do what the spirit asks or find a way to get this thing out of him.


    Name: Robert Stanley
    Age: 25
    Concept: Master Pickpocket who sees and is manipulated my spirts
    Virtue: Honor
    Vice: Thievery
    Mental Attributes: Intelligence 2, Wits 4, Resolve 3
    Physical Attributes: Strength 2, Dexterity 4, Stamina 3
    Social Attributes: Presence 2, Manipulation 3, Composure 2
    Mental Skills: Academics 1, Computer 1, Crafts 4, Investigation 2, Medicine 1, Occult 2, Politics 1, Science 2
    Physical Skills: Athletics 3, Brawl 2, Firearms 1, Larceny (Pickpocketing) 5, Stealth 4, Survival 2, Weaponry 2
    Social Skills: Animal Ken 1, Empathy 3, Expression 2, Intimidation 1, Persuasion 2, Socialize 1, Streetwise 3, Subterfuge 2
    Merits: Area of Expertise (Pickpocket), Danger Sense, Fast Reflexes 3, Fleet of Foot 2, Professional Training (Pickpocket) 5, Ambidextrous, Fleet of Foot 2, Parkour 5, Relentless, Sleight of Hand, Contacts (Fence, Underworld) 2, Allies (Edwin's Loft, Runners) 2, Danger Sense, Striking Look 1
    Supernatural Merits: Shadow Sight, Unseen Sense (Sprits), Medium (Spirits), Invoke Spirit, Supernatural Resistance 3
    Fighting Merits: Street Fighting 3, Avoidance 4
    Health: 8B/8L/8A
    Willpower: 5
    Integrity: 6
    Conditions: Open
    Size: 5
    Speed: 13
    Defense: 7
    Initiative: 6
    Armor
    Name
    Rating
    Strength
    Defense
    Speed
    Availability
    Coverage
    Notes
    Leather Duster 1/0
    1
    0
    0
    Torso, Arms, Legs

    Ranged Weapons:
    Name
    Dmg
    Ranges
    Clip
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool

    Melee Weapons:
    Name
    Dmg
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Steel Baton
    1
    -1
    1
    2
    2
    Equipment On Person: Pincher (Adds +3 to pick pocket), Multi-Tool, Smartphone 2, Lock picking Kit
    Equipment:
    Short Term Aspirations: Make a big score, Get Girlfriend Back
    Long Term Aspiration: Get Rid Of Being Speaking In His Mind
    Description: Robert is a handsome man at first glance but till you take more than a passing glance you can't tell well why. Once you take a longer look you can tell it's his eyes. Rather than the normal color most people have due to a birth defect his eyes are a deep hypnotizing Purple
    Bio: Robert was born when his mother and father were robbing someone house. Being raised by two thieves was not so bad. Every Christmas he got what he asked for even if it came from the next door neighbor's house. To him life only had a few rules, take what you want and don't get caught and don't steal from people you know. His family taught him the craft of being a thief from the age of 4. Showing him how to pick pocket, lock pick and even talk someone into just giving over their bank account passwords. He became a master pickpocket so good he could steal a gun off a cop in the middle of time square and no one would notice. The thing he could not know was that the house his family was in when he was born was the house of a powerful witch who was summoning a spirit that quickly bonded with him. He still carries this spirit inside him. This spirit gave him the ability to see other spirits, hearing them and even speaking with them. The spirit inside tells him to do things like steal this iron key or any other number of strange things. As of late it's become more persistent in the things it wants even going so far to threaten taking control of Robert if it does not get what it wants. Now Robert has a choice do what the spirit asks or find a way to get this thing out of him.






    Comment


    • #3
      Name: Julieta S. Masters
      Code Name: Hush
      Threat level: Damocles
      Information: Subject is beyond dangerous. She has eliminated 100% of the targets she has gone after. The subject has also shown combat abilities on par with the best of the best. As shown in report A1-777 the subject was taped eliminating a whole nest of vampires to kill a single elder. Information is sparse on who she works for but what is known are these facts. The subject appears to show the ability to change her face and assume the identity of anyone she comes in contact with. As such the agency are ordered to keep mind readers on staff when they believe the subject is in play. The Subject has shown an aptitude for eliminating multiple targets at once. Target seems to leave no evidence behind. Even when the subject has been wounded our forensics could find no DNA.




      Name: Julieta S. Masters
      Code Name: Hush
      Type: Fractal
      Concept: Master Assassin seeking fathers approval
      Virtue: Reverence
      Vice: Methodical
      Mental Attributes: Intelligence 2, Wits 4, Resolve 4
      Physical Attributes: Strength 3, Dexterity 5, Stamina 3
      Social Attributes: Presence 2, Manipulation 3, Composure 4
      Mental Skills: Academics (World History) 3, Computer 2, Crafts 2, Investigation 3, Medicine 3, Occult 3, Politics (Global) 2, Science 2
      Physical Skills: Athletics (Running) 4, Brawl (MCMAP) 3, Drive 2, Firearms (Revolvers, Semi-auto, Full-auto, Headshots, Targeted Shots, Sniper Rifles) 6, Larceny 3, Stealth (Hiding) 5, Survival 3, Weaponry (Knives) 4
      Social Skills: Animal Ken 3, Empathy 3, Expression 2, Intimidation 3, Persuasion 2, Socialize 1, Streetwise 3, Subterfuge 3
      Merits: Area of expertise (Firearms, Brawl), Danger Sense, Fast Reflexes 3, Ambidextrous, Covert Operative, Quick Draw, Relentless, Alternate Identity 3, Anonymity 4, Closed Book 2, Contacts (Information Brokers, Police, CIA, GRU, Mossad, MSS), Professional Training (Assassin: Firearms, Stealth) 5, Unintended Applications 2, Parkour 3, Untouchable, Status (World of Assassins) 5, Safe Place 5, Mentor 5, Resources 5, Striking look 2
      Fighting Merits: Armed Defense 3, Close Quarters Combat 4, Disabling Tactics 2, Firefight 3, Light Weapons 2, Marksmanship 5, Martial Arts 5, Unarmed Defense 4,
      Supernatural Merits:
      Stigmatic Merits: Ambient Aether, Aether Pool, Eidetic Memory, Language (Spanish, French, Mandarin, German, Farsi, Japanese, Black Speech, Arabic, Russian, Hindi)
      Stigma: Extremely slowed aging, VII Mark on Left Arm, No belly Button, No finger Prints
      Embeds: Identity Thief, Merciless Gunman, Lucky Break, Hush, Just Bruised, On the Mend, Read Hostility, Strike First, Without a Trace, Play Possum
      Aether: 5/5
      Interlocks: (Still thinking up a few good ones)
      Health: 8B/8L/8A
      Willpower: 8
      Integrity: 8
      Conditions:
      Size: 5
      Speed: 12
      Defense: 8
      Initiative: 8
      Armor
      Name
      Rating
      Strength
      Defense
      Speed
      Availability
      Coverage
      Notes
      Kevlar Vest
      1/3
      1
      0
      0
      Torso
      Bullet Proof Clothing
      1/2
      0
      0
      •••
      Whole Body
      Ranged Weapons:
      Name
      Dmg
      Ranges
      Clip
      Initiative
      Str
      Size
      Availability
      Notes
      Dice Pool
      FN Five Seven
      1
      Long
      50+1
      2
      1
      ••
      Silencer, Extended Magazine, laser
      14
      Springfield XD
      2
      Long
      7+1
      -2
      3
      1
      ••
      Silencer, Laser
      14
      HK MR556A1
      3
      Extreme
      30+1
      -3
      3
      3
      •••
      Silencer, Hologram Sight, Long Barrel, 9 again
      14
      Kel-Tec RFB
      3
      Long
      20+1
      -3
      3
      2
      •••
      Silencer, Hologram Sight, Compensator, 9 again
      14
      Melee Weapons:
      Name
      Dmg
      Initiative
      Str
      Size
      Availability
      Notes
      Dice Pool
      Knife
      1
      1
      Kukri
      2
      -2
      2
      2
      ••
      9-again
      Equipment On Person:
      Equipment:
      Short Term Aspirations: Kill Astra, Complete Mission
      Long Term Aspiration: Get Fathers Approval
      Description: Constantly Changing.
      Bio:
      Created to be a part of a program to create perfect assassins. From a young age she excelled with in the program. Each child was trained by someone they were told was their parent. Seeking her father's approval forced her to hone her skills to edge so sharp other in the program considered to be inhuman. Unknown to everyone else in the program Julieta was created with a sample from a destroyer known as Wispier. In turn She was given the name hush for how silent she can be during a kill. After roughly 30 years of work the agency noted that she seems to age extremely slowly. Personality wise Julieta is cold to everyone but her father who gets to see the sweetness Julieta has in her. She is loyal to end and would die not for the agency but for her father. When not working she is studying and working on her skills for the next job to come her way. As she continue to work each time she returns from a job her father has noticed she seems a bit more human. Due to her work her biological father as now gotten wind of her existence. Will he seek her out ?

      For now she is a part of Echo team.





      Comment


      • #4
        Name: Barbra Tanner

        Born in Brooklyn New York. Barbra was by her older brother and her mother after her father was found murdered with half his body assimilated into the asphalt of the street outside his favorite bar. Her old brother got her into comics. Showing her the awesome exploits of characters such as Spiderman, Punisher and her personal favorite Luke cage. Her mother taught her art by the time she turned by the time she was 15 into a career in comics. When she turned 20 enrolled in college to get a degree in art. During this time her school has a violent shooting. Her best friend and professor was killed in the shooting. Feeling like a victim she went into a deep depression that changed to frustration at everything. Her boss took her to his martial arts class teaching krav maga. So she could learn to focus her mind and channel that frustration into something useful. Just like when she took to it just like she did art when she was younger. Seeing her skill her instructor told her of a way to make extra cash. This got her into the underground fighting life style. By day she works drawing and writing comics. By night she is breaking someone's skull.



        Name: Barbra Tanner
        Age: 29
        Concept: Comic Book Artist/Writer who does underground fight clubs
        Virtue: Imaginative
        Vice: Obsessive
        Mental Attributes: Intelligence 2, Wits 3, Resolve 3
        Physical Attributes: Strength 4, Dexterity 3, Stamina 4
        Social Attributes: Presence 3, Manipulation 2, Composure 3
        Mental Skills: Academics (Research,) 4, Computer 2, Crafts (Art) 3, Investigation 3, Medicine 1, Occult 1, Politics 2, Science 1
        Physical Skills: Athletics 4, Brawl (Martial Arts,) 3, Firearms 2, Larceny 1, Stealth 2, Survival 1, Weaponry 2
        Social Skills: Empathy 2, Expression (GMing, Painting, Acting, Writing, Music) 4, Persuasion (Seduction) 2, Socialize 2, Streetwise 1, Subterfuge 2
        Merits: Area Of Expertise (GMing, Painting, Art), Eidetic Memory, Encyclopedic Knowledge (PnP Rules, Comic Books), Good Time Management, Professional Training (Crafts, Expression) 5, Hobbyist Clique (Expression, Crafts), Resources 4, Status (Comics Industry) 3, True Friend (Alex Miller), Iron Stamina 2, Contacts (Teachers, Artists, Fight Club)
        Fighting Merits: Body as Weapon, Boxing 3, Martial Arts 2, Iron Skin 4,
        Health: 9B/9L/9A
        Willpower: 6
        Integrity: 8
        Conditions:
        Size: 5
        Speed: 12
        Defense: 8
        Initiative: 6
        Armor
        Name
        Rating
        Strength
        Defense
        Speed
        Availability
        Coverage
        Notes
        Iron Skin
        0/2
        All
        Ranged Weapons
        Name
        Dmg
        Ranges
        Clip
        Initiative
        Str
        Size
        Availability
        Notes
        Dice Pool
        Stun Gun
        0
        Close
        Medium
        -1
        1
        1
        ••
        Slow, Stun
        6
        Glock 17
        1
        Long
        17+1
        2
        1
        ••
        6
        Melee Weapons:
        Name
        Dmg
        Initiative
        Str
        Size
        Availability
        Notes
        Dice Pool
        Knife
        1
        1
        Thrown (A)
        6
        Baseball Bat
        2
        -2
        2
        2
        ••
        Stun
        6
        Stun Gun
        -1
        1
        1
        ••
        Stun
        6
        Punch/Kick
        1
        7
        Equipment On Person: Tablet 2, Smartphone 2,
        Equipment: First-Aid Kit, Flashlight,
        Short Term Aspirations: Find a new boyfriend, win upcoming underground fight match
        Long Term Aspiration: Fight in the local championships, Publish own comic
        Description: Dark skin woman with dark brown hair she dies a dark green. From her contestant martial arts practice her skin has become hardened after the many scars she gained from her trainer. Like her mother she has emerald green eyes
        Bio: Born in Brooklyn New York. Barbra was by her older brother and her mother after her father was found murdered with half his body assimilated into the asphalt of the street outside his favorite bar. Her old brother got her into comics. Showing her the awesome exploits of characters such as Spiderman, Punisher and her personal favorite Luke cage. Her mother taught her art by the time she turned by the time she was 15 into a career in comics. When she turned 20 enrolled in college to get a degree in art. During this time her school has a violent shooting. Her best friend and professor was killed in the shooting. Feeling like a victim she went into a deep depression that changed to frustration at everything. Her boss took her to his martial arts class teaching krav maga. So she could learn to focus her mind and channel that frustration into something useful. Just like when she took to it just like she did art when she was younger. Seeing her skill her instructor told her of a way to make extra cash. This got her into the underground fighting life style. By day she works drawing and writing comics. By night she is breaking someone's skull.





        Comment


        • #5
          Name: Sir. Alexander F. Stone
          Before the money, Before the Famous and before all the science. Alexander Stone was born to two high school students in Manhattan. His birth could tarnish his family's reputation due to his father being not just someone from a lower class but a criminal a common thief. So her father and mother raised as if it was her brother. He educated in the best private schools his family could afford and they could afford a lot. By the time he was 12 he was already being sought out by major colleges. His genius was apparent to everyone. By the time he was 15 he already had patented over 10 different medications. Using his genius in the medical field he started a Medical Company called Panacea Inc. He began to bring in more money than most people, scratch that most countries would ever see. He became a start in a medical community but this was not enough for him. Curing things made him a saint in the eyes of the world but he wanted more money and power. So he bang to create new illness and having them released just so he could continue to cure them. Even this is not enough now he seems to become immortal not just in name but truly immortal. To the world he wears a mask of kindness but is a true monster behind it. A False god



          Name: Dr. Alexander F. Stone
          Age: 40
          Concept: Genius CEO of a Pharmaceutical Corporation seeking Global Control
          Virtue: Generosity
          Vice: Greed
          Mental Attributes: Intelligence 5, Wits 4, Resolve 4
          Physical Attributes: Strength 3, Dexterity 2, Stamina 4
          Social Attributes: Presence 4, Manipulation 5, Composure 3
          Mental Skills: Academics (Business, World History) 4, Computer 1, Crafts (Pharmaceuticals, Genetics, Diseases) 5, Investigation 3, Medicine (Pharmaceuticals) 5, Politics (Global, Business) 4, Science (Biochemistry, Pharmaceuticals, Chemistry, Virology) 5
          Physical Skills: Athletics 2, Brawl 2, Larceny (Poker) 2, Stealth 3, Survival 3,
          Social Skills: Empathy 3, Expression (Oratory) 4, Intimidation 2, Persuasion (Deals, Seduction) 4, Socialize 4, Streetwise 1, Subterfuge 4
          Merits: Area Of Expertise (Crafts, Medicine, Science, Expression), Eidetic Memory, Encyclopedic Knowledge (Medical), Good Time Management, Interdisciplinary Specialty (Pharmaceuticals, Biochemistry, Chemistry, Virology), Professional Training (Scientist: Medicine, Crafts, Science) 5, Hardy 3, Iron Stamina 3, Survivalist, Allies (U.N, U.S Military, Medical Community), Contacts (Panacea Inc, U.S Government, CDC, W.H.O, Medical Community.) , Fame 3, Inspiring, Mentor 5, Pusher, Resources 5, Retainer 5, Safe Place 5, Spin Doctor, Staff 5, Status (Medical Community, W.H.O, CDC, U.S Government, Panacea Inc) 5, Striking Looks 2, Untouchable, Etiquette 5, Fast-Talking 5
          Fighting Merits:
          Supernatural Merits
          Health: 9
          Willpower: 7
          Integrity: 5
          Conditions:
          Size: 5
          Speed: 10
          Defense: 4
          Initiative: 5
          Armor
          Name
          Rating
          Strength
          Defense
          Speed
          Availability
          Coverage
          Notes
          Ranged Weapons:
          Name
          Dmg
          Ranges
          Clip
          Initiative
          Str
          Size
          Availability
          Notes
          Dice Pool
          Melee Weapons:
          Name
          Dmg
          Initiative
          Str
          Size
          Availability
          Notes
          Dice Pool
          Equipment On Person:
          Equipment:
          Short Term Aspirations: Acquire 3 comparator company's, See Lover
          Long Term Aspiration: Build new super virus, Gain Immortality
          Description:
          Bio:
          Before the money, Before the Famous and before all the science. Alexander Stone was born to two high school students in Manhattan. His birth could tarnish his family's reputation due to his father being not just someone from a lower class but a criminal a common thief. So her father and mother raised as if it was her brother. He educated in the best private schools his family could afford and they could afford a lot. By the time he was 12 he was already being sought out by major colleges. His genius was apparent to everyone. By the time he was 15 he already had patented over 10 different medications. Using his genius in the medical field he started a Medical Company called Panacea Inc. He began to bring in more money than most people, scratch that most countries would ever see. He became a start in a medical community but this was not enough for him. Curing things made him a saint in the eyes of the world but he wanted more money and power. So he bang to create new illness and having them released just so he could continue to cure them. Even this is not enough now he seems to become immortal not just in name but truly immortal. To the world he wears a mask of kindness but is a true monster behind it. A False god




          Last edited by Basic; 05-05-2017, 11:19 PM.

          Comment

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