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1001 NPCs

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  • 1001 NPCs

    I thought it would be fun for us to share NPC's or even PC's we've made.

    Name: Emily Valentine, Austin


    Name: Emily Valentine, Austin
    Nickname: Eva
    Age: 22
    Concept: College Student who works for a Paranormal Radio Show
    Virtue: Curious
    Vice: Ambitious
    Mental Attributes: Intelligence 3, Wits 2, Resolve 3
    Physical Attributes: Strength 2, Dexterity 3, Stamina 2
    Social Attributes: Presence 4, Manipulation 3, Composure 2
    Mental Skills: Academics (Research) 3, Craft (Photography) 2, Computer 2, Investigation 2, Occult (Ghosts, Urban Legends, Myths) 4, Science (Quantum Physics) 2
    Physical Skills: Athletics (Parkour) 2, Brawl 1, Firearms (Handgun) 2, Larceny (Lockpicking) 1, Stealth (Hiding) 3, Survival 1, Weaponry 2
    Social Skills: Animal Ken 2, Empathy 3, Expression (Photography, Oratory) 4, Persuasion 3, Socialize 2, Streetwise 3, Subterfuge 2
    Merits: Area of Expertise (Research, Ghosts, Urban Legends, Photography), Eidetic Memory, Encyclopedic Knowledge (Occult), Eye for the Strange, Indomitable, Language (Japanese, Spanish, German, Enochian), Library (Occult) 2, Professional Training (Occultist) 2, Contacts (Radio Station, Occultist), Hobbyist Clique (Occult), Iron Will, Resources 2, Striking look 2
    Fighting Merits:

    Supernatural Merits: Unseen Sense (Ghosts)
    Health: 7B/7L/7A
    Willpower: 5
    Integrity: 8
    Conditions:
    Size: 5
    Speed: 10
    Defense: 5
    Initiative: 5
    Armor:
    Name
    Rating
    Strength
    Defense
    Speed
    Availability
    Coverage
    Notes
    Leather Coat
    1/0
    1
    Torso, Arms
    Ranged Weapons:
    Name
    Dmg
    Ranges
    Clip
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Glock 19
    1
    Long
    15+1
    0
    2
    1
    ••
    Laser +1
    7
    Remington 870
    3
    Medium
    7+1
    -4
    3
    2
    ••
    Ghost Ring + 1, 9 again
    6
    Pepper Spray
    Close
    Low
    1
    1
    Slow
    5
    Stun Gun
    Close
    Medium
    -1
    1
    1
    Slow, Stun, No bonus Dam
    5
    Melee Weapons:
    Name
    Dmg
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Folding Knife
    1
    1
    3
    Baseball Bat
    1
    -1
    1
    2
    3
    Book
    1
    1
    3
    Equipment On Person: Laptop +3, Smartphone +2
    Equipment:
    Short Term Aspirations: See another Ghost, Get a cat
    Long Term Aspiration: Prove Ghosts Exist to the world
    Description:
    Bio: Emily was raised as a military brat. The closest she ever came to having a true home was when her father was stationed in japan. Rather than living on any U.S military bases in or near japan they lived in a house for once. For over 3 years she enjoyed having a home and going to class and even making friends but it was not long before she was touched by the unknown when a ghostly woman made of fire burned down her home and nearly killed her by trapping her inside. They called it a miracle that she was able to survive such temperatures. No one believed her about the ghostly woman made of fire but in doing research she found out about a woman who was burned alive near her house that looked just like this woman. This convinced her that ghosts must real and from that point on she has drove head long into studying the occult and things about ghosts. Emily even believed that ghosts might have some kind of connection to physics. She began studying quantum physics in the hopes that if she put her occult knowledge and what she is learning about quantum physics he might help her prove ghosts are real. To share her research she started working at a late night paranormal talk show and soon became not just a researcher for the show but a co-host.

    *Note if killed I think she might become a Geist









    Last edited by Basic; 04-17-2017, 09:46 PM.

  • #2
    Name: Robert Stanley
    Robert was born when his mother and father were robbing someone house. Being raised by two thieves was not so bad. Every Christmas he got what he asked for even if it came from the next door neighbor's house. To him life only had a few rules, take what you want and don't get caught and don't steal from people you know. His family taught him the craft of being a thief from the age of 4. Showing him how to pick pocket, lock pick and even talk someone into just giving over their bank account passwords. He became a master pickpocket so good he could steal a gun off a cop in the middle of time square and no one would notice. The thing he could not know was that the house his family was in when he was born was the house of a powerful witch who was summoning a spirit that quickly bonded with him. He still carries this spirit inside him. This spirit gave him the ability to see other spirits, hearing them and even speaking with them. The spirit inside tells him to do things like steal this iron key or any other number of strange things. As of late it's become more persistent in the things it wants even going so far to threaten taking control of Robert if it does not get what it wants. Now Robert has a choice do what the spirit asks or find a way to get this thing out of him.


    Name: Robert Stanley
    Age: 25
    Concept: Master Pickpocket who sees and is manipulated my spirts
    Virtue: Honor
    Vice: Thievery
    Mental Attributes: Intelligence 2, Wits 4, Resolve 3
    Physical Attributes: Strength 2, Dexterity 4, Stamina 3
    Social Attributes: Presence 2, Manipulation 3, Composure 2
    Mental Skills: Academics 1, Computer 1, Crafts 4, Investigation 2, Medicine 1, Occult 2, Politics 1, Science 2
    Physical Skills: Athletics 3, Brawl 2, Firearms 1, Larceny (Pickpocketing) 5, Stealth 4, Survival 2, Weaponry 2
    Social Skills: Animal Ken 1, Empathy 3, Expression 2, Intimidation 1, Persuasion 2, Socialize 1, Streetwise 3, Subterfuge 2
    Merits: Area of Expertise (Pickpocket), Danger Sense, Fast Reflexes 3, Fleet of Foot 2, Professional Training (Pickpocket) 5, Ambidextrous, Fleet of Foot 2, Parkour 5, Relentless, Sleight of Hand, Contacts (Fence, Underworld) 2, Allies (Edwin's Loft, Runners) 2, Danger Sense, Striking Look 1
    Supernatural Merits: Shadow Sight, Unseen Sense (Sprits), Medium (Spirits), Invoke Spirit, Supernatural Resistance 3
    Fighting Merits: Street Fighting 3, Avoidance 4
    Health: 8B/8L/8A
    Willpower: 5
    Integrity: 6
    Conditions: Open
    Size: 5
    Speed: 13
    Defense: 7
    Initiative: 6
    Armor
    Name
    Rating
    Strength
    Defense
    Speed
    Availability
    Coverage
    Notes
    Leather Duster 1/0
    1
    0
    0
    Torso, Arms, Legs

    Ranged Weapons:
    Name
    Dmg
    Ranges
    Clip
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool

    Melee Weapons:
    Name
    Dmg
    Initiative
    Str
    Size
    Availability
    Notes
    Dice Pool
    Steel Baton
    1
    -1
    1
    2
    2
    Equipment On Person: Pincher (Adds +3 to pick pocket), Multi-Tool, Smartphone 2, Lock picking Kit
    Equipment:
    Short Term Aspirations: Make a big score, Get Girlfriend Back
    Long Term Aspiration: Get Rid Of Being Speaking In His Mind
    Description: Robert is a handsome man at first glance but till you take more than a passing glance you can't tell well why. Once you take a longer look you can tell it's his eyes. Rather than the normal color most people have due to a birth defect his eyes are a deep hypnotizing Purple
    Bio: Robert was born when his mother and father were robbing someone house. Being raised by two thieves was not so bad. Every Christmas he got what he asked for even if it came from the next door neighbor's house. To him life only had a few rules, take what you want and don't get caught and don't steal from people you know. His family taught him the craft of being a thief from the age of 4. Showing him how to pick pocket, lock pick and even talk someone into just giving over their bank account passwords. He became a master pickpocket so good he could steal a gun off a cop in the middle of time square and no one would notice. The thing he could not know was that the house his family was in when he was born was the house of a powerful witch who was summoning a spirit that quickly bonded with him. He still carries this spirit inside him. This spirit gave him the ability to see other spirits, hearing them and even speaking with them. The spirit inside tells him to do things like steal this iron key or any other number of strange things. As of late it's become more persistent in the things it wants even going so far to threaten taking control of Robert if it does not get what it wants. Now Robert has a choice do what the spirit asks or find a way to get this thing out of him.






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