Sorry if this was asked before, but my lurker google-fu powers aren't sharp today.
I'll start a new game soon(ish) and I would like to start it at "level 0" so to speak. Starting characters straight from blue book character creation are great for most games, but this game I'm setting a different gimmick: Players will start as very common folk, everyday people not-quite at starting pc levels yet. Very "random npc" level types like hotdog seller, high school student, bum, housewife, and other "non-glorious" types.
In the past we've discussed that starting characters sometimes can do a lot and seem better than the very generic everyday joe, so I used that as an excuse to propose "short everyday-mortals game". The game will eventually transition to a very surprising something else, but they won't know that until it happens. When the time comes they'll get that the "short everyday-mortals game" was in fact their prelude.
So, rules-wise of course I know that I can just decrease starting points to whatever I think fits and it wouldn't matter. But I would like opinions, a book that has such rule, a homebrew from someone's sig, anything for me to compare notes against and not start from scratch. I tried searching similar topics here and found nothing, so I come to you guys for help.
I'll start a new game soon(ish) and I would like to start it at "level 0" so to speak. Starting characters straight from blue book character creation are great for most games, but this game I'm setting a different gimmick: Players will start as very common folk, everyday people not-quite at starting pc levels yet. Very "random npc" level types like hotdog seller, high school student, bum, housewife, and other "non-glorious" types.
In the past we've discussed that starting characters sometimes can do a lot and seem better than the very generic everyday joe, so I used that as an excuse to propose "short everyday-mortals game". The game will eventually transition to a very surprising something else, but they won't know that until it happens. When the time comes they'll get that the "short everyday-mortals game" was in fact their prelude.
So, rules-wise of course I know that I can just decrease starting points to whatever I think fits and it wouldn't matter. But I would like opinions, a book that has such rule, a homebrew from someone's sig, anything for me to compare notes against and not start from scratch. I tried searching similar topics here and found nothing, so I come to you guys for help.
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