Announcement

Collapse
No announcement yet.

[Conversion] Storypath elements in 2E Storytelling System games

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Conversion] Storypath elements in 2E Storytelling System games

    So I'm more and more interested in porting or using some things and game elements from Storypath games - like 2E Scion or Dystopia Rising: Evolution - to my normal and main Chronicles of Darkness games, that use 2E Storytelling System. We know that Storypath is in-house mechanical engine for Onyx Path so they can have licensing their own games - in contrast to using White Wolf owned Storytelling System the OP only 'borrows' to write games for WW. However, I like the second more and as a fan, not official developer, I think I can freely use other game engine stuff.

    So from my quick look on Storypath, it seems to work mostly like Storytelling System with using pools of d10 for rolls, but having basic success on 8+ ( like Storytelling engine ) with Difficulty being number of success needed ( sorta like Storytelling, with it's Exceptional Success on 5 Success ). Still we have combining of two Traits in dicepools to rolls. My assessment is good here?

    Because if it is, conversion is simply 'take dicepool or Traits numbers from Storypath and use them in Storytelling game, as they are' - as numbers are really the same 'on dices'.


    My stuff for Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E & BtP
    LGBT+ in CoD games

  • #2
    Like I was inspired by Goliath Zombie from Dystopia Rising: Evolution blog post - and from the shown stats of it, you could simply use it as it is in CoD games.

    Goliath Massive and intimidating, the Goliath roams the wastes in search of food. Traveling survivors know from a very young age the trail of this zed and take care to avoid areas under threat.
    Initiative: 2
    Melee Attack: 8
    Ranged Attack: 0
    Defense: 3
    Health: 6
    Vulnerable Gullet: Once a target is Taken Out, the Goliath takes two turns for it to crush them, invert their stomach, and begin breaking down the victim, sending it into Bleeding Out. Every round during this process, it gains 1 Health, but any attacks against the exposed esophagus cord do double damage to its Health. In the meantime, rescuers may roll Athletics + Stamina against difficulty 5 to free the victim, whether or not the Goliath is neutralized.
    Stats of it looks like Brief Nightmares in CoD Rulebook, showing that in normal attacks you just use Melee Attack dicepool. Initiative, Defense and Health levels seems as easily 1:1 conversion ( i.e. use them as it is in CoD games ).

    Am I missing something?


    My stuff for Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E & BtP
    LGBT+ in CoD games

    Comment


    • #3
      Conversions going to be a bit more complicated than I think you're imagining. Initiative, Defense, and Health all work significantly differently and aren't great 1:1 conversions (using NPC baddie stat blocks isn't a great guide because they are simplified in a few places that are more complicated for PCs and major NPCs).

      For example, attacks generally do a lot less damage in Storypath (you usually do 1 damage with an attack, maybe 2 if you get a bunch of successes, unless you have Scale... and Scale's just a whole different mess to convert).

      So a Storypath character with 6 Health is more like a CofD 2e character with 15 Health, it's not going down in one hit without some serious oomph.

      As well, Storypath Health also incorporates the equivalent of CofD 2e Tilts. Rather than needing a Beaten Down Tilt, the Storypath system can easily leave a target with enough Damage Conditions that they can't effectively fight even if they're far from death and will want to opt to get Taken Out to avoid death.

      Comment


      • #4
        I have been eagerly working on using Story path to run all CoD splats including MtA2, VtR2 and WtF2. I plan on posting a thread for a CoD to Story Path.



        Roleplaying not Rollplaying or Ruleplaying
        Current Focus
        Storypath & Storypath to Run CoD, VtR, WtF, MtA
        Dungeons & Dragons 5th Edition

        Comment


        • #5
          Originally posted by Graylion View Post
          I have been eagerly working on using Story path to run all CoD splats including MtA2, VtR2 and WtF2. I plan on posting a thread for a CoD to Story Path.
          I'd like to see that, and if you have a well written guide for it on Storyteller Vault I'd purchase it.

          Comment


          • #6
            I will start a thread to discuss what I have so far and see about feedback. Do you think I should start the thread in CoD converting to Story path? I wish there was a base Storypath thread, would seem a more appropriate.

            Best regards



            Roleplaying not Rollplaying or Ruleplaying
            Current Focus
            Storypath & Storypath to Run CoD, VtR, WtF, MtA
            Dungeons & Dragons 5th Edition

            Comment


            • #7
              Omg please do this and I will buy it

              Comment


              • #8
                I have started the Storypath for CoD thread http://forum.theonyxpath.com/forum/m...rypath-for-cod

                Edit:
                How do you include a long link in a word that says here?
                Last edited by Graylion; 02-21-2019, 06:45 PM.



                Roleplaying not Rollplaying or Ruleplaying
                Current Focus
                Storypath & Storypath to Run CoD, VtR, WtF, MtA
                Dungeons & Dragons 5th Edition

                Comment


                • #9
                  Originally posted by Graylion View Post
                  I have started the Storypath for CoD thread http://forum.theonyxpath.com/forum/m...rypath-for-cod

                  Edit:
                  How do you include a long link in a word that says here?
                  1. Type out the text you want to turn into a hyper link.
                  2. Highlight the text.
                  3. Select the "A" button at the top right of the message field.
                  4. Select the Link button (First button on the left of the eighth UI Grouping from the left).
                  5. Enter the URL in the field provided.



                  Frequent Story Teller for the Circle of Five gaming group.

                  Comment


                  • #10
                    Myself, I using elements of Storypath in our Werewolf game - like 'first decide Skill' and 'use Milestones in Extended Actions' - just to test waters before our planned Scion game, later this year. It work good for now. But I did not use complex new Storypath mechanics - like Complications or Enchantments. Have idea how this two would translate, in context of CoD mechanics?


                    My stuff for Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E & BtP
                    LGBT+ in CoD games

                    Comment


                    • #11
                      Originally posted by wyrdhamster View Post
                      Myself, I using elements of Storypath in our Werewolf game - like 'first decide Skill' and 'use Milestones in Extended Actions' - just to test waters before our planned Scion game, later this year. It work good for now. But I did not use complex new Storypath mechanics - like Complications or Enchantments. Have idea how this two would translate, in context of CoD mechanics?
                      It is my belief that the Storypath Milestones are the refinement of the VtR (Social Doors), WtF (Tracking Spoors) and similar CoD special extended actions.

                      Storypath just brings them together under one rule element (Complex Actions & Milestones, I think), which is great.

                      Best regards



                      Roleplaying not Rollplaying or Ruleplaying
                      Current Focus
                      Storypath & Storypath to Run CoD, VtR, WtF, MtA
                      Dungeons & Dragons 5th Edition

                      Comment


                      • #12
                        Enhancements are the basic bonus in Storypath. Almost anything in CofD that would result in bonus dice or X-again in CofD would generally result in an Enhancement.

                        In STpath, bonus dice are fairly rare, and pretty much never come from constant sources. The system is designed to keep dice-pools relatively small. The most common source is Momentum, which is built up over time and then spent on important rolls, though there are also things like Twists of Fate. There isn't a good direct analog to CofD here, because of the differences in how the math works. In STpath the most important thing is rolling at least one success (Enhancements default to not applying if you don't, so having a 5 Enhancement is meaningless if you roll no successes), rather than relying on dice to generate lots of successes. The closest would be Conditions that let you turn a failure into a normal success in terms of value.

                        Complications don't have any real translation into CofD. Again, the closest is Conditions, but far more common. A Complication is a choice of either taking a penalty to your roll, or suffering some more narrative consequence.

                        Comment


                        • #13
                          Here is a One Weapon & Armor Matrix that I was using with CoD and now I need to see if it can play into Storypath and how.

                          Would love any feedback.

                          Best regards



                          Roleplaying not Rollplaying or Ruleplaying
                          Current Focus
                          Storypath & Storypath to Run CoD, VtR, WtF, MtA
                          Dungeons & Dragons 5th Edition

                          Comment


                          • #14
                            Graylion & @Heavy Arms - Is there direct equivalent of Willpower trait from CoD in Storypath? I do not seem to see it...


                            My stuff for Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E & BtP
                            LGBT+ in CoD games

                            Comment


                            • #15
                              Momentum but not really, we used to joke in VtR that beats are your reward for failure. Now we have a mechanic.

                              Best regards



                              Roleplaying not Rollplaying or Ruleplaying
                              Current Focus
                              Storypath & Storypath to Run CoD, VtR, WtF, MtA
                              Dungeons & Dragons 5th Edition

                              Comment

                              Working...
                              X