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One Weapon & Armor Matrix

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  • One Weapon & Armor Matrix

    One Weapon & Armor Matrix to rule them all and in the game bind them. Oh wait I got carried away.

    This is a table I wrote up for my Vampire the Requiem Dark Ages and Chronicles of Darkness Campaign I ran for several years.

    I have resurrected this as I wrap my arms around StoryPath and see similarities and departures from the One system I envision using for all my story based RPGs.

    I used a modified CoD system which required successes similar to Exalted 3E and Trinity 1E. I humorously called it One.

    So for example if a targets CoD Defense would be 7 then in One it would be 4 (7/2 RdUp). One of the things I discovered was that because it required successes then all weapon damage needed to be 1 higher. Because if you hit by achieving your targets defense with a 0L dagger it failed. But if you add 1 to all the weapons they work So in Vampire the Masquerade, Trinity 1E if you hit a 3 Defense with three success wielding a dagger you inflict 1L providing they are not wearing armor. That is one of the reasons I am so intrigued by the Storypath Stunt system. It fixes so much for me.

    Anyway I just quickly typed up my hand written table

    It has been a while since I ran the math and comparisons, so I imagine there are mistakes but I tend to "make it fit".

    The cool thing is with this I can now pick up any number of systems books and convert a weapon on the fly.
    As a note I was not nearly happy with the armor conversion as I was with the weapons. You have to squeeze way too much statistics of other armor systems down to a very small scale with CoD/One but any other choice end up creating way too much of a re-write.

    Anyway love any feedback.

    Best regards
    Last edited by Graylion; 03-12-2019, 03:26 PM.



    Roleplaying not Rollplaying or Ruleplaying
    Current Focus
    Storypath & Storypath to Run CoD, VtR, WtF, MtA
    Dungeons & Dragons 5th Edition

  • #2
    One Weapon Matrix
    Weapon One
    Rating
    CoD Trinity
    1E
    EX3 D&D
    5E
    Dagger, Fist 1 0 1-2d 7d 1d4
    Short Sword, Hatchet, Short Bow,
    Light Pistol, Revolver, SMG
    Laser Pistol, Flechette Pistol
    2 1 3-4d 7d 1d6
    Long Sword, Log Bow
    Heavy Pistol, Revolver, SMG
    Flechette Carbinbe
    3 2 5-6d 9d 1d8
    Bastard Sword, Katana
    Shotgun, Assault Rifle
    Laser Carbine
    4 3 7-8d 11d 1d10
    Great Sword
    Rifle, Plasma Rifle
    Light Coilgun
    5 4 9-10d 11d 1d12
    2d6
    Heavy Coil Gun 6 5 11-12d
    Vibroblades +1 Dmg
    Artifacts / Formatted Biotech 3+ Dots +1 Atk/Dmg +1 Atk/Def
    Olaminum Rounds (Laced/Pure) +1/+2 Dmg
    One Armor Matrix
    Full Suits Penalty/
    Strength
    One Rating
    /Soak
    Penalty/
    Strength
    Partial Suit
    Reinforced ClothingT
    TrenchcoatC, Padded ClothingC
    FiberweaveT
    Mob -0
    Str 1
    1
    CoD 1
    Mob -0
    Str 1
    Jacket
    LeatherCD, HideD, StuddedD
    Sports GearC
    Vac-SuitT, BioweaveT (Bio)
    Mob -1
    Str 2
    2
    CoD 2
    EX3 Light 3
    Mob -0
    Str1
    Kevlar VestC, Armored VestT
    Buff JacketE
    ChainmailCD, Artifact Silk ArmorE
    Field SuitT
    Ablative Body SuitM
    Mob -2
    Str 3
    3
    CoD 3
    EX3 Medium 5
    Mob -1
    Str 2
    Flak JacketC,
    Chain ShirtD (Concealed)
    Reinforced Buff JacketE (Silent)
    Full Riot GeatC, Combat ArmorT
    BioVargT, Articulated PlateE
    Full Plate MailCD
    Mob -2
    Str 3
    4
    CoD 3
    EX3 Heavy 7
    Mob -1
    Str 2
    Reinforced Breast PlateDE
    Bomb SuitC Mob -5
    Str 3
    5
    CoD 5
    NA NA
    Formatted Biotech 3+ Dots
    (+1 Mobilty vs Penalty, Max +0)
    Artifact 3+ dots
    (+1 Soak)
    Olaminum Heavy Metal
    (Laced +1 Soak / Pure +2 Soak)
    Spikes
    (B=L)
    Munbdane Soak vs Explosives
    (1/2 RdUp)
    C (Chronicles of Darkness - Various) | D (Dungeons & Dragons 5E) | E (Exalted 3E) | M (MechWarrior) | T (Trinity 1E)
    Systems omitted (Silhouette Core, MechWarrior, Palladium)

    The Files are here as well.

    Best regards
    Last edited by Graylion; 03-12-2019, 03:21 PM.



    Roleplaying not Rollplaying or Ruleplaying
    Current Focus
    Storypath & Storypath to Run CoD, VtR, WtF, MtA
    Dungeons & Dragons 5th Edition

    Comment


    • #3
      I believe that my One column could become the Storypath Enhancement bonus for each weapon which is essentially a damage bonus only it helps you achieve the stunts of damage and critical along with assort other cool effects instead of rabiting up to be oneshot kill alls in CoD.




      Roleplaying not Rollplaying or Ruleplaying
      Current Focus
      Storypath & Storypath to Run CoD, VtR, WtF, MtA
      Dungeons & Dragons 5th Edition

      Comment

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