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And after Deviants? What game archetypes are missing?

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  • #46
    Originally posted by reseru View Post
    What if there was just an alien supplement like Inferno and Immortals? Probably not distinct enough for a whole line, but interesting and niche enough for a one shot deal (maybe this is how I wish Beast was handled, too).
    If they ever explore the concept, that feels like the best way to go about it.


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    • #47
      Hmmm... As a thought experiment, I’m going to try to explore the concept space of “classic monsters” a bit and see if we have any obvious holes anywhere.

      Dracula
      Witches
      Wolfman
      Mummy
      Zombies
      Ghosts
      Demons
      Aliens
      Frankenstein
      Invisible Man
      Creature from the Black Lagoon
      Dr. Jekyll & Mr. Hyde
      Slasher Movie Monsters

      ...and that’s all I can get off the cuff.

      Hmmm... Looking at the list, we don’t have a game for explicitly playing shambling undead, but I kind of doubt anyone would want that. Demon lacks explicit Judaeo-Christian symbolism, but that carries enough baggage that it would be hard to properly include it in the game, so...

      ...Yeah, I don’t really see any big holes here that aren’t covered by Beast or Deviant except for Aliens. And they’re probably better served as a general book that discusses how to use Changeling, Demon, Deviant, and the others to include Aliens in the game or whatever.


      ....

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