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[New Supernatural Merit] Vicissitude

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  • [New Supernatural Merit] Vicissitude

    Vicissitude • - ••••• [Supernatural; Style]
    Your command of your body borders on perfection.
    Prerequisite: Biokinesis •, Biomimicry •, Composure •••, Resolve •••

    Tuned Physiology (•): You may add your dots of Biomimicry to your dots of Biokinesis when determining how many Attribute dots you may rearrange at one time. In addition, add the following option to Biomimicry:
    Increase one of your Physical Attributes by one dot; this cannot increase that Attribute past 5 dots.
    Freak Metabolism (••): Whenever you use Biokinesis, you may choose to gain one option from Biomimicry for the duration of Biokinesis' effects; doing so counts as shifting two dots of Attributes. In addition, halve the duration of any poison or drug you suffer from.

    Flesh Like Clay (•••): You may choose to gain an additional option from Biomimicry when you use Biokinesis; either way, the first such option you choose only counts as shifting one dot of Attributes. In addition, you may spend one hour and one Willpower performing psychic surgery on another character; if you do so, they take one level of Aggravated damage and gain one option from Biomimicry as a Personal Tilt.

    Revisionist Biology (••••): Double the rate of your natural healing; in addition, add the following two options to Biomimicry:
    Minor regeneration removes a Personal Tilt you are suffering due to lost or damaged limbs.
    Specialized environmental adaptations allow you to treat an Extreme Environment as if it were one level more mild.
    Evolutionary Pinnacle (•••••): You may choose to gain an additional option from Biomimicry when you use Biokinesis; in addition, the first two such options you choose only count as shifting a single dot of Attributes each. Biokinesis now lasts a full day, and you may use Biokinesis and Biomimicry to increase your Physical Attributes to 6 dots.


    Because spending 14 XP on something should make it terrifying. Also, you can do Mad Scientist thing and make some monsters with the third dot. You can also use it to give someone back an arm that got torn off - it'll hurt like hell, but hey, they get their arm back!
    Last edited by amechra; 10-27-2015, 08:26 PM.


    I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

    So good bye, good luck, and have a nice day.

  • #2
    It looks interesting, but is dramatically overpowered compared to even most options in 2E, which is already an uncomfortable notch up in power for mortals over 1E. Not much else to say - mechanically it's effective at doing what you seem to want it to.

    Originally posted by amechra View Post
    Because spending 14 XP on something should make it terrifying.
    Why?

    Comment


    • #3
      How about...

      Vicissitude • - ••••• [Supernatural; Style]
      Your command of your body borders on perfection.
      Prerequisite: Biokinesis •, Biomimicry •, Composure •••, Resolve •••

      Tuned Physiology (•): You may add your dots of Biomimicry to your dots of Biokinesis when determining how many Attribute dots you may rearrange at one time. In addition, add the following option to Biomimicry:
      Minor regeneration allows characters to perform first aid on you without any additional equipment.
      Freak Metabolism (••): Whenever you use Biokinesis, you may choose to gain one option from Biomimicry for the duration of Biokinesis' effects; doing so counts as shifting two dots of Attributes. In addition, halve the duration of any poison or drug you suffer from.

      Flesh Like Clay (•••): You may choose to gain an additional option from Biomimicry when you use Biokinesis. In addition, you may spend one hour and one Willpower performing psychic surgery on another character; if you do so, they take one level of Aggravated damage and gain one option from Biomimicry as a Personal Tilt.

      Revisionist Biology (••••): Double the rate of your natural healing; in addition, add the following two options to Biomimicry:
      Modified corneas and tweaked retinas allow you to see clearly up to 1000 yards away, though you take a stacking -1 penalty to Perception rolls for every 100 yards past 500 yards.
      Specialized environmental adaptations allow you to treat an Extreme Environment as if it were one level more mild; this does not help against Level 4 Environments.
      Evolutionary Pinnacle (•••••): You may choose to gain an additional option from Biomimicry when you use Biokinesis. Finally, you may use Biokinesis to increase your Physical Attributes to 6 dots.


      It should still be scary, but I dialled back on stuff:

      1. Shifting Attributes around is an inherently self-limiting thing - after 4 dots, it starts getting "cramped", for lack of a better term.

      2. I dialled back the Biomimicry improvements so that they are roughly equivalent to Availability • equipment just like the ones in the original.

      3. Halving the time you suffer poison and drugs for and doubling your natural healing rate are nice... but in essence just get you back on your feet a day or two sooner.

      4. Giving someone else claws and natural armor and stuff is cool until you realise that you could buy that stuff for them without breaking the bank, without them being weakened for a week and without them looking like a weirdo. Also, they don't take a Breaking Point from the whole affair (unlike you doing the weird psychic thing that makes claws burst out of their fingertips.

      5. I removed the stuff that straight-up adds attributes. Because I recognize that that might have been less than a good idea.


      I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

      So good bye, good luck, and have a nice day.

      Comment


      • #4
        Just a quick question: where does biomimicry come from? Which book?

        Comment


        • #5
          Biomimicry is from the Hurt Locker spoiler.


          I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

          So good bye, good luck, and have a nice day.

          Comment


          • #6
            So I take it that post #3 is perfect in every way and I should pat myself on the back?

            Excellent. I rarely get a chance to do that.


            I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

            So good bye, good luck, and have a nice day.

            Comment

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