I don't know what it is about them - but I just don't like them. Also, I don't like the Advanced Action quality either - I'm not sure why it exists, given that it is practically identical to the Rote quality in terms of what it does to the probabilities.
Rather than whining about this, I decided to waste some time on this and came up with the following:
Routine Action: After long practice, you've become handily proficient with a certain task. When a roll has the Routine quality, each die succeeds on a 6+ rather than an 8+.
Anything that would give you the Rote or Advanced qualities on an roll instead gives you the Routine quality.
There; it essentially mucks with the chances of you getting successes in the same way that Rote does, while involving less rolling. Also, it feels a bit more hefty than Rote does, but that's just because Rote hides your chances a bit - it's a 70% increase in your expected successes, while Routine is a 67% increase.
Rather than whining about this, I decided to waste some time on this and came up with the following:
Routine Action: After long practice, you've become handily proficient with a certain task. When a roll has the Routine quality, each die succeeds on a 6+ rather than an 8+.
Anything that would give you the Rote or Advanced qualities on an roll instead gives you the Routine quality.
There; it essentially mucks with the chances of you getting successes in the same way that Rote does, while involving less rolling. Also, it feels a bit more hefty than Rote does, but that's just because Rote hides your chances a bit - it's a 70% increase in your expected successes, while Routine is a 67% increase.
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