I will be following this with interest. So far i've only read the Apep work, and i really liked it. I think you have made her (it?) justice. Loving the feel of the big, lazy yet raging Idigam. I feel however, that one aditional detail will be in order: talk about Seth a little. Among all the rest of stuff Seth was supposed to do, he was the one to fight Apep and pin her (it?) down to the abyss with silver knives, so the titan-snake would not swallow the Sun. As the only one (apart from Urfarah) to fight him, i think is a nice adition.
Or... wait. The typhonic beast was something almost canine. Much slender than a wolf, for sure, but not far from a coyote, or a chacal. Maybe Father Wolf would eventually be assimilated into this form? The silver mention to his knives could be a reference to the Moon ties to the Wolf, maybe.
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Originally posted by espritdecalmar View PostThis looks fascinating. I'll be watching this.
Also, if you need anything on Sin-Eaters or the Underworld, I've got some ideas.
Arcanist and I have a 2E Geist Conversion on our checklist, after all. Which we will probably tackle after we finish our Mummy Conversion.
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This looks fascinating. I'll be watching this.
Also, if you need anything on Sin-Eaters or the Underworld, I've got some ideas.
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Originally posted by Cinder View PostHere it is. I just skimmed through the material for now but it all seems great, guys. Kudos for what you have already written and for embarking on a project of this size.
Hopefully, we'll have more added to what we already have.
That said, added in the GDoc on fluff for Changing Breed and Shapechangers, with the write-ups for the Baal-Hadad and Mimma Lemnua done by LostLight.
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Here it is. I just skimmed through the material for now but it all seems great, guys. Kudos for what you have already written and for embarking on a project of this size.
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Ladies and Gentlemen, you have just read what will be the Introduction to Age of Azar, a homebrew supplement that has (until this point) been a collaboration between myself, Arcanist, and LostLight (who wrote the intro fluff in the post above). The campaign outlined in this budding project takes place in the era of the First Sothic Turn, but this time through the lens of the various other games of the Chronicles of Darkness. Furthermore, we are hopeful that it will be the first in a series of Dark Eras which all take place in the Black Land and its immediate neighbours, covering such time periods as the Second and Third Sothic Turns, and existing lore from various blue looks like the Camarilla and the Witch King, Akhenaten.
At over 5000 Pageviews, I would like again to thank everyone for all the attention and critique that this open project has received, and will receive.
We are looking forward to more of your ideas, and appreciate all the help you can put in making this a reality.
General:
• Life Along the River - People of the Black Land*
• Seats of the Gods - Cities of the Black Land*
• A Land of Many Gods - Mystery Cults of Kemet
• The Dominion of Re*
Beast: The Primordial
Changeling: The Lost
Geist: The Sin-Eaters
Hunter: The Vigil
• A Vigil on the Black Land - Hunters of the First Turn
• Endowment: Netjer Sma (Cult of Sutek)
• Endowment: Words of Irkalla (The Su)
Mage the Awakening
• The Five-Fold Path - Awakened of the Black Land
• Awakened Perception on Seba
Mummy: The Curse
• Mummy: 2nd Edition House Rules
• Akhu and Khat
• Lifewebs
Vampire: The Requiem
• Requiem for Azar - Clans of the Black Land
• Bloodline: Neferi
• Covenant: Per Ankh
• Covenant: Per Henet
Werewolf: The Forsaken
• Apep, The Chaos Serpent
• Gods and Monsters - Shapeshifters of the Black Land
• The Openers of Ways - Werewolves of the Black Land
• Lodge of the Red Sands
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* - Original Text taken from Sothis Ascends.Last edited by Deionscribe; 12-06-2016, 04:28 AM.
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