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[Minor Template] They Bleed Snakes

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  • [Minor Template] They Bleed Snakes

    You thought I was being metaphorical, didn't you?

    Sorry to disappoint.


    The Serpentblooded






    Drip. Drip. A couple drops become a stream, and the steady dripping becomes a hiss. Thick red fluid gives way to scales and fangs and smooth musculature.

    Cut your wrists and release a viper.

    The Serpentblooded possess the following traits:

    A Taste For Venom
    Those with serpent-blood are entirely immune to the venom of snakes - in fact, she may treat consuming the venom as a second Vice. This involves either drinking some venom milked out of a snake, or simply consuming the snake raw.

    Dislocate Joints
    Someone with serpent-blood can dislocate her joints, allowing her to slither through small spaces. As long as she can fit her head through a hole, she can move through it regardless of whether or not she has any limbs free. For that matter, she may move her Speed even if her arms and legs are immobilized. As a side effect, she's fully double-jointed.

    Hissing Blood
    By far, the most disturbing feature of the Serpentblooded is that she literally bleeds snakes (which causes appropriate Breaking Points to anyone that sees her shed blood). She uses the Conditions as Health variant in place of normal Health levels; additionally, she gains additional benefits while suffering Conditions due to being damaged.

    As long as she is at least Bruised, she may release a snake's head from her wounds, which gives her a Size 1 +0 Brawl weapon that inflicts a poison with Toxicity [Higher of Resolve or Composure] each time it bites someone - treat this as the Poisoned (Moderate) tilt if used to bite someone in combat. If she's at least Maimed, the snake comes out regardless of whether she wants it to or not; this increases the weapon's size and weapon bonus by one, as well as granting it one of the following tags: Bleed, Grapple, Reach, or Thrown. If she's Incapacitated, enough snakes burst out that any character that comes within reach takes 1L and is poisoned. Attacks made with snake body parts never suffer the penalties due to damage-inflicted Conditions.

    As long as she's at least Maimed, she may spend one Willpower and an Instant action to "summon" a snake through one of her wounds; use this statblock, with the snake's bite inflicting the same poison as her snake-based natural weapons. Snakes summoned this way are unnaturally cunning (for a snake), and will strike at anyone who attacks (or comes close) to her. If she's Incapacitated, she can summon snakes as an Instant action without paying Willpower, or as a Reflexive action for one Willpower.

    If she fails a Stamina roll to remain conscious while Incapacitated, she may reflexively shed all of her injury-based Conditions and transfer her consciousness and soul to a snake she summoned that turn (she can choose to summon a snake just prior to collapsing). She uses the snake's statblock, except it retains all of her Mental Attributes and Skills and any traits she possesses from the Serpentblooded template, as well as her non-Physical merits. Over the course of the week or two it takes to recover from the Incapacitated condition, she sheds and mutates until she is back to her original body.

    Scaled Skin
    The Serpentblooded tend to have dry, scaly skin - mundane enough to pass off as severe dry skin. However, this skin is a source of health and rejuvenation; she halves the time necessary to resolve Conditions inflicted by damage. She gains a pool of Shedding, which can hold up to three points. She may spend up to one Shedding each round; by default, she may only spend Shedding to shed her skin over the course of a minute, revealing healthy, smooth skin below. Doing so allows her to remove any one physical tilt reflecting physical damage that wasn't caused by Aggravated damage; if she spends one Willpower in addition to the Shedding, she may instead remove a tilt inflicted by Aggravated damage or resolve a Condition that can be resolved through medical treatment.
    As a side effect of her... unique... physiology, she may spend one Willpower while shedding her skin to gain the benefits of the Biokinesis merit if she possesses it.
    She regains one Shedding whenever she recovers Willpower from resting.

    In addition, any character with serpent-blood may take points in the following traits (henceforth referred to as Ophidisms); each one has a dot rating from 1 to 5.

    Charm
    You may spend one Willpower as a Reflexive action to gain the Bonded condition with regards to a snake you have eye contact with. Rather than a +2 bonus, the Bonded condition grants a bonus to influencing or persuading the snake equal to your dots in Snake Charmer, and uses your dots in Snake Charmer in place of your dots in Animal Ken. As long as you possess the Bonded condition with a snake, you can communicate with it as if it were about as intelligent as a 6 year old.

    Cold-Blooded
    Your dots in Cold-Blooded serve as a Supernatural Tolerance trait against any supernatural ability that manipulates your thoughts or emotions. Additionally, it serves as a penalty to any attempt to determine your emotional state. As long as you have at least one dot of Cold-Blooded, you treat all Extreme Environments based off heat as if they were one level less severe, and may ignore the Extreme Heat tilt for one hour per dot.

    Constrict
    When you grapple someone using a snake-based natural weapon with the Grapple tag (or grapple someone while in snake form), you may use +[Constrict]L in place of your weapon bonus for the purposes of the Damage move.

    Skin
    You may have an additional point of Shedding for each dot of Skin you have. If you have at least two dots of Skin, you restore one Shedding whenever you regain Willpower; at four dots of Skin, you regain two Shedding whenever you regain willpower from resting. If you have three dots of Skin, you may choose to remove the Bruised Condition in place of a physical Tilt, and at five dots, you may remove up to two tilts or Conditions whenever you shed your skin.

    Slither
    As long as you are prone, you may add your dots in Slither to your Speed. In addition, you gain a bonus equal to your dots in Slither on any rolls made to navigate through narrow spaces or climb. In addition, you can escape from the Immobilized tilt using your Dexterity rather than your Strength; doing so allows you to add your dots in Slither to the roll.

    The Serpentblooded begin with three dots split between their Ophidisms. They may purchase additional dots for 2xp each.

    While they can't normally purchase Supernatural merits reserved for mortals, they can take the Aura Reading (they can "taste" auras by quickly flicking their tongues in and out), Assertive Implement (with respect to their snake-based natural weapons), Biokinesis, Evil Eye, and Numbing Touch merits, as well as any merits that use them as prerequisites. They may spend points of Shedding instead of Willpower when using these merits.
    Last edited by amechra; 05-02-2016, 04:23 AM.


    I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

    So good bye, good luck, and have a nice day.

  • #2
    I would like to go on record saying that there is something glorious about the phrase "snake-based natural weapons".

    I visualize them carrying razors or other small blades to quickly arm themselves with their real weapon.

    And no, letting them pick the Thrown tag is not a typo. They can and will throw their blood-snakes at you.


    I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

    So good bye, good luck, and have a nice day.

    Comment


    • #3
      As always... really weird, really cool.

      What inspired this?



      Oh and there should totally be something to turn people to stone or atleast petrify them.




      Mechs: Because even the Chronicles of Darkness needs robot fights.
      DarkFrame: Crossover setting that puts Chronicles of Darkness in the far future that is Warframe.
      Monarch: The Endless You are an alien ruler, charged with maintaining a people who you shape to suit your needs.

      Comment


      • #4
        Originally posted by Almarck View Post
        As always... really weird, really cool.

        What inspired this?
        Coatlicue, A'fa sorcery from 7th Sea, and the stray thought of "it'd be really cool to bleed snakes".

        Oh and there should totally be something to turn people to stone or atleast petrify them.
        Hey, they ain't Gorgons!

        More seriously... I'll let them take the Evil Eye merit too. And I might give them a Style merit that expands it (along with a Fighting Style for blood-snakes.)


        I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

        So good bye, good luck, and have a nice day.

        Comment


        • #5
          Very nice.


          This is another bizarre yet interesting minor template you got there. And now, I seriously should be making more progress on my Strider template.


          "My Homebrew Hub"
          Age of Azar
          The Kingdom of Yamatai

          Comment


          • #6
            Originally posted by Deionscribe View Post
            And now, I seriously should be making more progress on my Strider template.
            Just start small - too much ambition murders projects as surely as an attack by giant, mutant crows.

            If you run out of ideas with your original tack, try a different approach.

            And remember - write as little and as clearly as possible.


            I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

            So good bye, good luck, and have a nice day.

            Comment


            • #7
              You could use this for the Snake Host too.

              Comment


              • #8
                I think they should have a last ditch ability that can only be used when close to dying. Many snakes with an especially high Toxicity, Speed and wall-crawling would be released.

                This really reminded me of Orochimaru from Naruto, and a humanoid SCP who has a version of this power that is always on. The worst part of the latter is that she's a woman, and the anomaly extends to her menstruation. How, you ask? Her profile only says [DATA EXPUNGED].


                "I hope you will have a long and happy life, if only so you can realize how stupid and wrong you are."

                Comment


                • #9
                  Jesus bloody Christ!

                  That horrified exclamation is for both misters Amechra and Feast.

                  Comment


                  • #10
                    Anyone else want to expand a taste for venom so that they can regain willpower by being bitten by a snake, or injecting it into themselves?

                    I'm thinking these guys would certainly freak out vampires,

                    Comment


                    • #11
                      Originally posted by MrBreaksIt View Post
                      Jesus bloody Christ!

                      That horrified exclamation is for both misters Amechra and Feast.
                      That's an appropriate reaction. Within the context of the SCP Foundation, "[DATA EXPUNGED]" does not mean "ew, nasty". It means, without hyperbole, "you do NOT want to know, ever".


                      "I hope you will have a long and happy life, if only so you can realize how stupid and wrong you are."

                      Comment


                      • #12
                        Originally posted by GottaGoFeast View Post
                        That's an appropriate reaction. Within the context of the SCP Foundation, "[DATA EXPUNGED]" does not mean "ew, nasty". It means, without hyperbole, "you do NOT want to know, ever".
                        I dunno, the only reason I didn't specify what happens in that case is that I can't visualize it as anything other than a terrible visual pun.


                        I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

                        So good bye, good luck, and have a nice day.

                        Comment


                        • #13
                          I made some changes - most importantly, their powers now have a name, and their poison has been downgraded to a much saner Toxicity.

                          More Ophidisms (because I can):

                          Eyes
                          You gain the Air of Menace merit, even if you do not otherwise meet the prerequisites; the bonus it grants is equal to your dots in Eyes. In addition, add your dots in Eyes to your Intimidate dots to determine the benefits of the merit - Supernatural creatures are not immune to the merit's effects if you have more dots in Eyes than they have dots in Intimidate.

                          Fangs
                          Your snake-based natural weapons have Armor Piercing equal to your dots in Fangs. If you have a snake-based natural weapon with the Bleed tag, it multiplies your bonus by your dots in Fangs + 1 for the purposes of inflicting the Bleeding tilt instead of doubling it.

                          Hatching
                          You may hold an additional point of Shedding for each dot of Hatching you have. If you have at least two dots, you may pick up to two tags for your snake-based natural weapons; if you have at least four dots, you may either increase their weapon bonus by 1 or add an additional tag. If you have at least three dots of Hatching, you may spend one Willpower and one Shedding as an Instant action to vomit up a snake, which otherwise follows all the rules for summoning a snake. If you have at least five dots of Hatching, doing so no longer costs Willpower, and you may spend Willpower to possess a snake you've summoned that turn regardless of how injured you are.

                          Knot
                          Add the Concealed tag to the list of tags you can give your snake-based natural weapons. If you have a snake-based natural weapon with the Concealed tag, use your dots in Knot + 1 in place of its Size.

                          Venom
                          Add your dots in Venom to the Toxicity of your snake's poison. If you have at least three dots in Venom, you gain Willpower as if you had drunk snake's venom whenever you get bitten by a snake; at five dots, you may also gain this Willpower once per scene when another character fails a Stamina roll modified by your poison's toxicity.
                          Last edited by amechra; 05-07-2016, 09:47 PM.


                          I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

                          So good bye, good luck, and have a nice day.

                          Comment


                          • #14
                            Cool concept and execution.

                            Comment


                            • #15
                              You should write a background and a supernatural origin for these fellas.

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