Ok, the book don't give any real deep detail on how this works, some of the are kind of obvious, if your have a extreme cold trait you well, will be immune to extreme cold.
In all examples, i am talking about the trait outside the lair and without using the lair imposing
Ok, now let's start with the minor ones.
movement reducing traits: (cramped,crosswinds,currents,Undergrowth etc)
The characters if can move in those place like it's nothing?
A beast that have cramped trait will move in narrow places with no penalties?
A beast with Undergrowth will just move thought it?
Maze: the beast in a maze like environment will just find the exit?
sealed exits: what’s happens when a beast with this trait find a sealed door, he cam just pass thought it?
unstable: the floor never break under the beast foot? even a frail one?
Now to major ones
First, some major ones can be seen as "upgrades" of the minor ones, some examples
Burning: well, if it's burning then we have extreme heat
darkness: it's a upgrade from low light
And we have others, in all of then if I pick the major I will be immune to the minor? If I pick burning the extreme heat without the burning will affect me? If i pick darkness t]low light will affect me?
Well, now about the traits itself, some of then can have some powerful effects, some examples:
Hurricane: the beast will walk in a hurricane like it's just don't exists?
Disruption: The beast is immune to any kind of disruption? A PEM would fry a beast smartphone?
Mirages: ah... this one. It's says: "Ranging from heat-shimmer to openly supernatural illusions,
visual distortions and hallucinatory images distract and confuse
characters within the affected are" so... The beast is immune to supernatural mirages? any of then?
Suffocating: if I pick underwater, i can be something like aquaman?
Razored: if I walk against a barbed fence nothing will happen?
Expose: this one... I can think in a example outside your lair. but I can think in the same with mirages, the beast will be immune to supernatural effects that expose?
The others it's more straight and i give enough examples.
The point here is that some traits are kind of open to some powerful immunities, the players can and probably will ask what they really can do with this, so I need to know a hard limit to this feature.
In all examples, i am talking about the trait outside the lair and without using the lair imposing
Ok, now let's start with the minor ones.
movement reducing traits: (cramped,crosswinds,currents,Undergrowth etc)
The characters if can move in those place like it's nothing?
A beast that have cramped trait will move in narrow places with no penalties?
A beast with Undergrowth will just move thought it?
Maze: the beast in a maze like environment will just find the exit?
sealed exits: what’s happens when a beast with this trait find a sealed door, he cam just pass thought it?
unstable: the floor never break under the beast foot? even a frail one?
Now to major ones
First, some major ones can be seen as "upgrades" of the minor ones, some examples
Burning: well, if it's burning then we have extreme heat
darkness: it's a upgrade from low light
And we have others, in all of then if I pick the major I will be immune to the minor? If I pick burning the extreme heat without the burning will affect me? If i pick darkness t]low light will affect me?
Well, now about the traits itself, some of then can have some powerful effects, some examples:
Hurricane: the beast will walk in a hurricane like it's just don't exists?
Disruption: The beast is immune to any kind of disruption? A PEM would fry a beast smartphone?
Mirages: ah... this one. It's says: "Ranging from heat-shimmer to openly supernatural illusions,
visual distortions and hallucinatory images distract and confuse
characters within the affected are" so... The beast is immune to supernatural mirages? any of then?
Suffocating: if I pick underwater, i can be something like aquaman?
Razored: if I walk against a barbed fence nothing will happen?
Expose: this one... I can think in a example outside your lair. but I can think in the same with mirages, the beast will be immune to supernatural effects that expose?
The others it's more straight and i give enough examples.
The point here is that some traits are kind of open to some powerful immunities, the players can and probably will ask what they really can do with this, so I need to know a hard limit to this feature.
Comment