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Homebrew Obcasus Rites

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  • #16
    Originally posted by MrParaduo View Post
    How about a sealing rite? As in, placing a target within stasis, or severing them from supernatural power? The latter could be explained as a powerful mental suggestion that convinces the victim they can't use magic, almost like a permanent nightmare. Main premise being: suppose you want to spare an Insatiable, or a beast whose gone too far; or maybe the foe is too powerful to be destroyed and needs to be sealed within a location. The primordial dream might even ensure that time moves strangely within the prison, if a location, provided the seal remains in tact.
    ​That does sound interesting... though that sounds more like something a hunter might do (like the one who sealed away the Monster Clown)

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    • #17
      Originally posted by MrParaduo View Post
      How about a sealing rite? As in, placing a target within stasis, or severing them from supernatural power? The latter could be explained as a powerful mental suggestion that convinces the victim they can't use magic, almost like a permanent nightmare. Main premise being: suppose you want to spare an Insatiable, or a beast whose gone too far; or maybe the foe is too powerful to be destroyed and needs to be sealed within a location. The primordial dream might even ensure that time moves strangely within the prison, if a location, provided the seal remains in tact.
      ​Also, the version for Insatiable would probably have to be more difficult since the Insatiable are suppose to be like a cancer to the Primordial Dream.

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      • #18
        Given the antagonism between the Dark Mother and the God-Machine, I'm thinking about making an Advanced Rite that would subvert an Infrastructure and turn into a sort of techgnostic altar to the Mother instead. Concealment Infrastructures could be used to create a kind of smokescreen against Heroes. Angel-making factories could be turned into biotechnological wombs, birthing Horrorspawns ("Nephilim", anyone ?) . Maybe even the Stigmatic Cults associated with those structures could be attuned to the Primordial Dream, becoming Primordial Cults instead. That would give a reason for Fallen and Begotten to cooperate (or, conversely, further aliment their rivalry).

        Bonus point if there also exists an Epic Rite that requires X numbers of those suborned Infrastructures, and that finally unlocks Kinship with Demons, with unknown repercussions on both Beastly and Demonic nature.

        (Maybe a massive Dreamquake could shake the Mother's Land: after it stops, one would notice the apparition of a nightmarish, ultra-modern city amidst the otherwise primal plains. A city which Demons - mysteriously able to access it through their Bolthole, as if it was a Lair - would unanimously decree is the Hell they were looking for all this time, provided to them by their newfound adoptive Mother. Inguma and Talassii, born as urban Nightmares themselves, would certainly accept the Newcomers, but what about the other Beasts ? And what would they do when investigating Mastigos would start to remark that Hell+Nightmare = suspiciously close to Pandemonium ?)

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        • #19
          Originally posted by Adrasalieth View Post
          (Maybe a massive Dreamquake could shake the Mother's Land: after it stops, one would notice the apparition of a nightmarish, ultra-modern city amidst the otherwise primal plains. A city which Demons - mysteriously able to access it through their Bolthole, as if it was a Lair - would unanimously decree is the Hell they were looking for all this time, provided to them by their newfound adoptive Mother. Inguma and Talassii, born as urban Nightmares themselves, would certainly accept the Newcomers, but what about the other Beasts ? And what would they do when investigating Mastigos would start to remark that Hell+Nightmare = suspiciously close to Pandemonium ?)
          ​Sounds of like Mementos or the Dark Hour from the Persona franchise... Could make for an interesting story idea too!

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          • #20
            Originally posted by Adrasalieth View Post
            Given the antagonism between the Dark Mother and the God-Machine, I'm thinking about making an Advanced Rite that would subvert an Infrastructure and turn into a sort of techgnostic altar to the Mother instead. Concealment Infrastructures could be used to create a kind of smokescreen against Heroes. Angel-making factories could be turned into biotechnological wombs, birthing Horrorspawns ("Nephilim", anyone ?) . Maybe even the Stigmatic Cults associated with those structures could be attuned to the Primordial Dream, becoming Primordial Cults instead. That would give a reason for Fallen and Begotten to cooperate (or, conversely, further aliment their rivalry).

            Bonus point if there also exists an Epic Rite that requires X numbers of those suborned Infrastructures, and that finally unlocks Kinship with Demons, with unknown repercussions on both Beastly and Demonic nature.

            (Maybe a massive Dreamquake could shake the Mother's Land: after it stops, one would notice the apparition of a nightmarish, ultra-modern city amidst the otherwise primal plains. A city which Demons - mysteriously able to access it through their Bolthole, as if it was a Lair - would unanimously decree is the Hell they were looking for all this time, provided to them by their newfound adoptive Mother. Inguma and Talassii, born as urban Nightmares themselves, would certainly accept the Newcomers, but what about the other Beasts ? And what would they do when investigating Mastigos would start to remark that Hell+Nightmare = suspiciously close to Pandemonium ?)
            Demons, Beasts, and Mastigos mages working together? Now nowhere in this world is safe.


            MtAw Homebrew: Even more Legacies, updated to 2E

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            • #21
              Bar the Gates (Advanced Rite)
              I'm not trapped in here with you! You're all trapped in here with me!

              Dice Pool: Resistance+ Brawl or Occult - 6
              Time Per Roll: 1 hour
              Duration: one day and one night (sunrise to sunrise, or sundown to sundown)
              Bonus: +1 if the Initiate or one of their assistants has Unbreakable, Advanced or Epic Iron Skin, or another similar defensive Merit/Atavism.
              Cost: Four or more skulls, either human or from an animal of at least size 4.

              Any Beast or brood can segregate their Lair from the local Hive as an act of will. This Rite allows a group of Beasts to temporarily close off the entire Hive from the Primordial Dream. For Beasts whose Lairs straddle multiple Hives, this may make Chambers inaccessible for the duration of the rite. However, no Beast can be stranded on the wrong side of the barrier from their Heart.

              The ritual requires participants to anoint the skills in their blood; in doing so, each of them invests 1 Satiety (or 1 Willpower for non-Beasts) in the skulls. When the ritual is complete, one skull must remain in the temple, while the rest are distributed to the boundaries of the local Hive. At least three skulls must be placed, but more are often used to more clearly define the area, assuming they can be procured.

              Once the skulls are in place, at the next sundown, a barrier manifests in the Primordial Dream. The nature of the barrier depends on the Hunger and Family of the Initiate, and possible the Apex Trait of the Hive: a cloud of acidic smog, a fortress of bones, a tangle of thick growth, etc. Anyone on foot who attempts to cross the barrier will be rebuffed; any attempt to cross by magic will fail.

              The barrier loosely follows the boundaries set by the skulls in the Realm Material, though it may curve to include claimed Chambers, especially if those Lairs belong to a Beast who participated in the rite. Burrows that would intersect the barrier become inaccessible for the duration of the spell, as if both ends connect to the same Chamber. Attempts to open a Primordial Pathway automatically fail.

              Travel from one location to another within the bounds of the rite is unimpeded. The rite does not affect travel in the Realm Material, or travel through other realms (the Hedge, Shadow, etc.) though unusual weather phenomena may manifest.

              The rite lasts one day, unless any of the skulls are disturbed. Exceptional success: The rite lasts an additional day/night.

              (Not sure if this should be Advanced or Epic, since it only affects the Dream. For use when under a supernatural attack--versus mages, rival Beasts, or a very scary Insatiable, for instance.)

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              • #22
                There's this one Belial's Brood rite that I wanna translate into an Obcasus Rite. The one that allows you to shed your current body and permanently possess a new one? Do you think that'd be Advanced or Epic?


                nWoD Warhammer Fantasy RPG,
                WoD Wraith: The Oblivion
                and Infernum-style Demon: The Descent, Shadows of Abaddon --> http://madnessforums.com/forums/inde...opic,26.0.html

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                • #23
                  Originally posted by MrParaduo View Post
                  There's this one Belial's Brood rite that I wanna translate into an Obcasus Rite. The one that allows you to shed your current body and permanently possess a new one? Do you think that'd be Advanced or Epic?
                  Epic, I think, if it's permanent without an option to Exorcise or otherwise remove the possessor. If it has those and just has a limited but long duration (e.g. Initiate's Lair years), Advanced. In either case, I'd say give it a long but not indefinite duration, or have something which must be undamaged for the rite to persist.


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                  • #24
                    Trying this for a plot point:

                    Adoption Ritual

                    You're of us now, revel in it.

                    Dice Pool: Power + Politics or Occult - 2 (or Primum, in the case of demons)
                    Time Per Roll: 10 minutes
                    Duration: Until Kinship Condition is resolved
                    Bonus: +2 if the subject is a direct blood relative of at least one the Beasts participating in the ritual.
                    Cost: The subject must have helped the brood feed for a week before the rite.

                    Not every family member is a child of the Dark Mother. Some are humans completely lacking in supernatural potential except for their capacity to cause fear, some are demons who power through the unreasoning paranoia Beasts seem to induce in them through sheer stubborness. This rite fixes that problem; after a week of riotous hunting, a brood can adopt a willing person normally unable to develop Kinship and make them Kin anyway. This forces the formation of a Kinship Condition that is completely indistinguishable from the normal version of the Condition apart from needing another Adoption Rite to reestablish if it lapses.


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                    • #25
                      Originally posted by Leliel View Post
                      Trying this for a plot point:

                      Adoption Ritual

                      You're of us now, revel in it.
                      that's the ritual I was wishing for since the mention of hunters going through "spiritual quests" in order to become kin :P


                      My Homebrew Signature

                      "And all our knowledge is, Ourselves to know"- An Essay on Man

                      I now blog in here

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                      • #26
                        Horrific Idol (Intermediate Rite)
                        "If I say that my somewhat extravagant imagination yielded simultaneous pictures of an octopus, a dragon, and a human caricature, I shall not be unfaithful to the spirit of the thing. A pulpy, tentacled head surmounted a grotesque and scaly body with rudimentary wings; but it was the general outline of the whole which made it most shockingly frightful."

                        Dice Pool: Finesse + Crafts or Occult - 3
                        Time Per Roll: 1 hour
                        Duration: Permanent, until destroyed.
                        Bonus: +2 to all rolls if the Initiate and Target are of the same Family
                        Cost: Material (Wood, Strone, Metal, Bone...) from another plane (Hedge, Underworld, Mother's Land, Black Ocean etc.), Beast's blood (1L).

                        This Rite allows the creation of an Idol in the shape of a Beast's Horror that is then bonded to that Beast. Unlike Horror Mask, the Idol mustn't be pre-made. The raw materials are crafted into the finished statuette during the Rite. The Beast whose Horror is given tribute needs to be present and has to participate in the Rite. The material must be otherworldy, otherwise the Rite automatically fails.
                        The Idol functions as a sort of anchor for the Horror, allowing the Beast to spent a WP to invoke a Low Satiety Atavism Effect or a High Satiety Nightmare Effect in its vicinity. (Once per scene.)

                        The Idol has an unsettling effect on Mortals: When they are in the presence of the Idol for more than 3 turns and look at it, Mortals lose 1 WP and take the Spooked Condition (or a similarly appropriate Condition, e.g. Shaken, Frightened, Swooning, Confused, etc.).
                        Supernaturals roll Resolve+composure.
                        If they fail dramatically, they fall into Kuruth/Frenzy/Torment/etc.
                        If they fail, they also take the Condition and lose a WP.
                        On sucess they resist the Idol's effect.
                        On an exceptional Success, they get Steadfast + 1 WP.
                        If multiple Idols are present, these rolls are resisted at cumulitative -1.

                        Cults, on the other hand, take a +3 to Integrity rolls when in the presence of their Idol, and do not get a Condition nor lose a WP when looking at it.
                        The rite lasts until the Idol is destroyed (<50% Structure), at which point the Horror recoils at its

                        Idols my be required materials for other Obcasus Rites, or add a Bonus.


                        Possible ideas: Idols at the Temple being turned into a sort of supernatural spy cam system, or a security system, allowing the Initiate to store/cast Nightmares in/through the Idol.


                        This needs to be balanced out a bit, but I think you get the general idea. Hope you guys enjoy it & come up with other variants for this!

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                        • #27
                          I think that if nothing else an Idol should count as a Trapping, and perhaps provide an extra bonus to Rites if the idol is of the Initiate.


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                          • #28
                            How about an Obascus Rite that acts sort of like a contract/Invictus blood oath? Granted, it wouldn't be something you could do on the fly, and would need to be elaborately sealed in some form of writing.


                            nWoD Warhammer Fantasy RPG,
                            WoD Wraith: The Oblivion
                            and Infernum-style Demon: The Descent, Shadows of Abaddon --> http://madnessforums.com/forums/inde...opic,26.0.html

                            Comment


                            • #29
                              Originally posted by MrParaduo View Post
                              How about an Obascus Rite that acts sort of like a contract/Invictus blood oath? Granted, it wouldn't be something you could do on the fly, and would need to be elaborately sealed in some form of writing.
                              Perhaps scarified on both participants? Keep those oaths short and sweet


                              A god is just a monster you kneel to. - ArcaneArts, Quoting "Fall of Gods"

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                              • #30
                                Huh. That sounds like something cool to use as a sort of 'blessing' or 'ranking' system in a cult. After all, the Herald can have some sort of nifty mark, why should the others go without?
                                And for dramatic purposes, it would be easy to exploit...
                                is a big fan of tattoo/markings for magic purposes

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