This Atavism was originally written in this thread by Evo_Shandor. I just changed it to fit my preferences.
Abominable Armament (Anakim) [Originally Written By Evo Shandor]
In many legends, Giants wield massive weapons that can easily destroy whole armies. Those who saw such massacres and survived live in fear of ever facing such cruel might ever again. The Beast inherits this legacy and uses it to brutal effect against those who are foolish enough to fight him.
Normal Satiety: The Beast reduces the Defense of the enemy by his [Lair] when making Weaponry attacks. Should he be unarmed, he can forego the normal +2 of an All Out Attack in order to summon an armament with a Damage Bonus equal to [Lair] during this turn.
Low Satiety: The Beast gains Rote Quality on Weaponry rolls and can strike from a distance of up to [Horror's Power x 2] meters away. Furthermore, if summoning an armament by making an All Out Attack, he keeps half of his Defense round up.
Satiety Expenditure: The Beast swiftly cleaves through hordes of enemies in one massive swing as the Horror becomes fully visible for a terrifying moment. The Beast makes one attack roll and hits everyone within his immediate vicinity, applying Down And Dirty Combat. This stacks with the Rote Quality if Satiety is Low. Heroes are immune to Down And Dirty Combat inflicted by this effect and therefore require normal combat.
Abominable Armament (Anakim) [Originally Written By Evo Shandor]
In many legends, Giants wield massive weapons that can easily destroy whole armies. Those who saw such massacres and survived live in fear of ever facing such cruel might ever again. The Beast inherits this legacy and uses it to brutal effect against those who are foolish enough to fight him.
Normal Satiety: The Beast reduces the Defense of the enemy by his [Lair] when making Weaponry attacks. Should he be unarmed, he can forego the normal +2 of an All Out Attack in order to summon an armament with a Damage Bonus equal to [Lair] during this turn.
Low Satiety: The Beast gains Rote Quality on Weaponry rolls and can strike from a distance of up to [Horror's Power x 2] meters away. Furthermore, if summoning an armament by making an All Out Attack, he keeps half of his Defense round up.
Satiety Expenditure: The Beast swiftly cleaves through hordes of enemies in one massive swing as the Horror becomes fully visible for a terrifying moment. The Beast makes one attack roll and hits everyone within his immediate vicinity, applying Down And Dirty Combat. This stacks with the Rote Quality if Satiety is Low. Heroes are immune to Down And Dirty Combat inflicted by this effect and therefore require normal combat.
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