Hello, first time posting here. I'm currently ST for a Hunter game where last session half the players were chasing a changeling and ended up stumbling headfirst into the Hedge while the other half are outside. I've never played/ST'd changeling before, I had mostly skimmed the book while building the antagonist so now I'm desperately reading through the rules to come up with something for next session.
For the people who are familiar with the game, what are the players likely to encounter inside the Hedge and what means do they have of getting out? The Hedge navigation rules seem a bit overcomplicated for something that is probably just going to show up this one time in the campaign, so is there a simplified way of running it? And finally, do the characters stuck on the outside have any meaningful way of helping them reach home safely?
Any help is appreciated, thanks in advance.
For the people who are familiar with the game, what are the players likely to encounter inside the Hedge and what means do they have of getting out? The Hedge navigation rules seem a bit overcomplicated for something that is probably just going to show up this one time in the campaign, so is there a simplified way of running it? And finally, do the characters stuck on the outside have any meaningful way of helping them reach home safely?
Any help is appreciated, thanks in advance.
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