While I think the Seeming Blessings in 2nd Edition are a huge improvement from the 1st Edition ones, I feel like there are a some adjustments which are required. In some cases, the motivation is to better represent what I feel should be the core concept of the Seeming; in others, I wanted to provide more options and flexibility.
Introduction: How I see Blessings
Seeming Blessings are abilities that Changelings have gained during their time in Arcadia. In a sense, they’re the reason they have been able to survive and endure their Durance. In Faerie, these blessings were being used constantly.
Beasts had a thoughtless existence, acting purely on primal pulses. Darklings are not even sure their stay in Arcadia had been a material one, or if they existed at all. Elemental bodies were made more of natural forces than flesh and bone. The Fairest’s life was always surrounded by followers, admirers, servants or voyeurs, without anyone having any say in the matter. Ogres had to either endure brutality or wield it against others. Wizened had their whole existences revolve around the mansions assigned to them, so much so that the very concept of work has filled their bones.
Calling upon their Blessings can provide great benefits, but they’re also a painful reminder of their Durance if used too frequently. Blessings are a constant reminder of what they were in Arcadia, and that they're not human anymore.
Beasts
Darklings
Elementals
Fairest
Ogre
Wizened
Other optional ideas
Anyway, these are mostly a bunch of ideas I've been toying with which I'm throwing here. It's still a work in progress, so I would appreciate any feedback.
Introduction: How I see Blessings
Seeming Blessings are abilities that Changelings have gained during their time in Arcadia. In a sense, they’re the reason they have been able to survive and endure their Durance. In Faerie, these blessings were being used constantly.
Beasts had a thoughtless existence, acting purely on primal pulses. Darklings are not even sure their stay in Arcadia had been a material one, or if they existed at all. Elemental bodies were made more of natural forces than flesh and bone. The Fairest’s life was always surrounded by followers, admirers, servants or voyeurs, without anyone having any say in the matter. Ogres had to either endure brutality or wield it against others. Wizened had their whole existences revolve around the mansions assigned to them, so much so that the very concept of work has filled their bones.
Calling upon their Blessings can provide great benefits, but they’re also a painful reminder of their Durance if used too frequently. Blessings are a constant reminder of what they were in Arcadia, and that they're not human anymore.
Beasts
Darklings
Elementals
Fairest
Ogre
Wizened
Other optional ideas
Anyway, these are mostly a bunch of ideas I've been toying with which I'm throwing here. It's still a work in progress, so I would appreciate any feedback.
Comment