Come December, I'll be heading back to the States for a a couple of weeks vacation and I'm arranging for a one-shot gaming day with my old group.
I presenting it at as using NWoD GMC rules to simulate an X-Com type situation, but my idea is that they're actually stuck in some Durance (I've quietly contacted one of the potential players about playing a Keeper in secret) with the idea that they'd be escaping the Hedge at the end of the game.
Any particular ideas or suggestions for this idea?
I presenting it at as using NWoD GMC rules to simulate an X-Com type situation, but my idea is that they're actually stuck in some Durance (I've quietly contacted one of the potential players about playing a Keeper in secret) with the idea that they'd be escaping the Hedge at the end of the game.
Any particular ideas or suggestions for this idea?
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