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Designing Cryptids as a player

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  • Designing Cryptids as a player

    So, an idea I have recently had as a player in a game is that I could potentially turn a car into a cryptid - a living, stigmatic vehicle with its own mind, awareness and cognitive movement, while still being able to be driven. Naturally I would want such a being to be friendly, if a bit like a steed, but I wonder if such a thing is reasonable for a player to do. On the one hand, it would be a character I would like to at least give some input on for creativity. On the other, it is the GM's game and resposibility to manage such a character, and it makes sense for them to design it.

    I trust me GM to not turn this idea into an utter nightmare (though I appreciate that it would be fair to), and that the idea is pretty insane even (or especially) for a Demon to do. Still, it's the general principle I am wondering on. If a player wishes to create, both conceptually and in-game, a Cryptid they wish to be friendly, how much freedom should they have?

    Naturally it should all be within reason - I would hardly create this Cryptid just to give my Demon a bragging right, nor would I make it a rank 10+ entity that ate Angels for breakfast. Still, I'd prefer it not be something that I would regret even thinking about once executed...

    This is all a bit rambly, I know. That is what posting at 1am, about an idea one gets after watching clips about a 1968 Disney racing comedy, will do for you.

  • #2
    Maybe ask your GM for permission to buy this Merit?


    "Fate is a cruel jester with a finely developed sense of irony." - Sir Night as portrayed by Leliel, The Horror Recognition Guide

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    • #3
      Originally posted by Taidragon View Post
      So, an idea I have recently had as a player in a game is that I could potentially turn a car into a cryptid - a living, stigmatic vehicle with its own mind, awareness and cognitive movement, while still being able to be driven. Naturally I would want such a being to be friendly, if a bit like a steed, but I wonder if such a thing is reasonable for a player to do. On the one hand, it would be a character I would like to at least give some input on for creativity. On the other, it is the GM's game and resposibility to manage such a character, and it makes sense for them to design it.

      I trust me GM to not turn this idea into an utter nightmare (though I appreciate that it would be fair to), and that the idea is pretty insane even (or especially) for a Demon to do. Still, it's the general principle I am wondering on. If a player wishes to create, both conceptually and in-game, a Cryptid they wish to be friendly, how much freedom should they have?

      Naturally it should all be within reason - I would hardly create this Cryptid just to give my Demon a bragging right, nor would I make it a rank 10+ entity that ate Angels for breakfast. Still, I'd prefer it not be something that I would regret even thinking about once executed...

      This is all a bit rambly, I know. That is what posting at 1am, about an idea one gets after watching clips about a 1968 Disney racing comedy, will do for you.

      Please tell me you are naming it KITT?


      Malkydel: "And the Machine dictated; let there be adequate illumination."
      Yossarian: "And lo, it was optimal."

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      • #4
        Originally posted by GibberingEloquence View Post
        Maybe ask your GM for permission to buy this Merit?
        A very interesting idea; I shall run it by them. I should note, though, I have not yet gotten the means to make cryptids reliably, much less turn a vehicle into one, so I wanted to get the groundwork estavlished first. This seems like a good step though...

        Originally posted by Vent0 View Post
        Please tell me you are naming it KITT?
        I was thinking something like Kage, but KITT is an interesting idea. It rather depends on how the cryptid and its stigmata play out.

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        • #5
          Cryptids are generally living things that become stigmatic. I could see trying to wrangle a vehicle spirit into becoming stigmatic after finding a way to make friends with it. It might be easier to try and change a vehicle into a Gadget, though, and grant it a mind and extra capabilities that way.


          Currently working on: DtD Night Horrors: Enemy Action
          Projects I've contributed to: C20 Anthology of Dreams ("No Such Thing As Dragons")

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