One thing missing from all of the DtD books is an extended example of combat, showing all of the rules in action. This is my attempt to do so for a scene between a demon and an angel. I tried to involve as many aspect of the angel's abilities as I could (Influence, Incepts, and Numina). The goal is to show the mechanics. I am sure that I have made mistakes and I am hoping that other contributors can make corrections until there is consistent and correct example of play. I hope that someone else could do this in a separate topic for demon vs. demon combat and mortal vs. mortal combat as well.

Scene: A large orchard with rows of bushes 2-3 meters high that can provide cover. The characters are Damien, a Saboteur demon and Angie, a guardian angel posing as a beekeeper, Neither knows the other is supernatural.

Intelligence: 2 Strength: 3 Presence: 1

Wits: 3 Dexterity: 4 Manipulation: 3

Resolve: 2 Stamina: 2 Composure: 2

Damien snoops around for a bit - it takes him a while to find Angie due to her Innocuous numen. When he does, he decides to resort to violence - no witnesses. He stalks Angie until he can get a good shot from 18 meters away.

Damien attempts to use the Embed “Merciless Gunman” but is told by the ST that he senses that the Embed will not work, as per the Embed description. He decides to to attack using surprise. He rolls Dexterity + Stealth(Tailing) =6 dice for 1 success. The angel rolls Wits + Composure= Finesse + Resistance = 8 dice for 3 successes and is not surprised.

Damien rolls a d10+Initiative(5)+Weapon Penalty(0) , while Angie rolls a d10+Initiative(9). The first time they both roll 11, so the ST has them roll again; this time Damien wins. As far as Angie knows, Damien is a human. (Damien knows that there is something odd about Angie, but not exactly what.)

Damien fires his pistol. This is short range. The roll is Dex+Skill-Defense, and as a Rank 2 Ephemeral, Angie uses the lower of Power and Finesse as Defense (which Ephermerals can use even against ranged attacks). He rolls 4 + 4 - 4 = 4 dice and gets 2 successes. The pistol is 1L so Angie takes 3L damage but since she is an Angel, this is only 3 Bashing damage.

Angie appears to do nothing. However, she is using her Influence to rouse the bees. The ST decides that they will Swarm in four rounds.

Angie wins initiative this round. A character’s speed is equal to Strength + Dexterity + 5. A character can move this many meters in one turn. As angel this means Power+Finesse+5, which is 14. Angie spends 2 Essence and her speed doubles, so she closes in one round. Damien realizes that he may be in trouble.

Damien pops the Hellfire Exploit, costing a point of Aether, and burns a point of Willpower as well to add +3 dice to his roll. He rolls 7 dice but gets just one success to do 2 Aggravated Damage.

Angie again wins the Initiative. Because of the aggravated damage, she realizes that this is no ordinary opponent. She activates the Scale Incept, and spends 2 Essence. This gives her + (2 x Rank) = +4 to her dice pools and subtracts (Rank+1) = 3 from an attacker’s dice pool. Damien goes for a partial transformation, activating Armored Plates, Blade Hand and Fast Attack. There will be Compromise rolls later. Both of these actions take the round.

Damien gets +2 to his Initiative from Fast Attack, but still loses. (If he ever wins the Initiative, he can keep it using this ability). Angie continues to brawl, but due to the Incept has 13 dice, minus Damien’s Defense of 3 or 10 dice. She gets two successes. The armor absorbs this. He rolls Str + Brawl - Defense - (Rank+1) = for a melee attack. This gives 3+4-4-3 = 0, or a chance die. He misses.

The ST rules that by now the bees have responded and Damien will have the Swarm tilt. This is not going the way he anticipated. He decides to teleport away. Angie wins the Initiative roll again. She hits for 4 damage, and his armor absorbs 3, so that he takes one bashing. Damien tries to teleport away but the ST rules that he will go in a random direction due to the Swarm tilt. He teleports, but is still inside the orchard.

Angie uses Blink of an Eye to catch up to Damien. She again wins initiative, and hits for 3, which his armor absorbs. He teleports and manages to leave the orchard. Angie’s ban prevents her from giving chase.

Scene: A large orchard with rows of bushes 2-3 meters high that can provide cover. The characters are Damien, a Saboteur demon and Angie, a guardian angel posing as a beekeeper, Neither knows the other is supernatural.

**Damien’s Goal**: Suspect orchard has GM Infrastructure on it. Determine the GM’s plan and destroy anything related to it.**Angie’s Goal:**Protect the harvested honey. It has occult qualities.**Damien: Saboteur Demon, Primum 2.****Attributes:**Intelligence: 2 Strength: 3 Presence: 1

Wits: 3 Dexterity: 4 Manipulation: 3

Resolve: 2 Stamina: 2 Composure: 2

**Physical:**Athletics 2, Brawl 4, Handguns 4, Tailing 2, Weaponry (Blade Hands) 4**Health**7**Willpower**3**Primum**2**Aether**11/2**Size**5**Speed**11 Defense 3**Initiative Mod**5**Embed**: Cause and Effect, Merciless Gunman, Callout**Exploits**: Murder by Improbability, Hellfire**Modifications**: Armored Plates, Blade Hand, Fast Attack**Technologies**: Mirrored Skin, Clairvoyant Sight,**Propulsion**: Teleport**Process**: Wound Healing**Bee Keeper (Rank 2 Angel) Guardian****Influences**: Bees - 2 (Manipulate)**Attributes**: Power: 5 Finesse: 4Resistance: 4**Size**: 5,**Corpus**: 9,**Defense**: 4 ,**Initiative**: 9,**Max Essence****:**15**Bane**: Takes Bashing Damage from smoke, Agg. Dam. from Rhododendron or Azalea nectar**Ban**: May not leave the circle enclosing the garden.**Manifestations**: Discorporate, Materialize, Twilight Form**Numina**: Innocuous:, Speed , Blink:**: Motion, Scale**__Incepts__Damien snoops around for a bit - it takes him a while to find Angie due to her Innocuous numen. When he does, he decides to resort to violence - no witnesses. He stalks Angie until he can get a good shot from 18 meters away.

__Turn 0__Damien attempts to use the Embed “Merciless Gunman” but is told by the ST that he senses that the Embed will not work, as per the Embed description. He decides to to attack using surprise. He rolls Dexterity + Stealth(Tailing) =6 dice for 1 success. The angel rolls Wits + Composure= Finesse + Resistance = 8 dice for 3 successes and is not surprised.

__Turn____1:__Damien rolls a d10+Initiative(5)+Weapon Penalty(0) , while Angie rolls a d10+Initiative(9). The first time they both roll 11, so the ST has them roll again; this time Damien wins. As far as Angie knows, Damien is a human. (Damien knows that there is something odd about Angie, but not exactly what.)

Damien fires his pistol. This is short range. The roll is Dex+Skill-Defense, and as a Rank 2 Ephemeral, Angie uses the lower of Power and Finesse as Defense (which Ephermerals can use even against ranged attacks). He rolls 4 + 4 - 4 = 4 dice and gets 2 successes. The pistol is 1L so Angie takes 3L damage but since she is an Angel, this is only 3 Bashing damage.

Angie appears to do nothing. However, she is using her Influence to rouse the bees. The ST decides that they will Swarm in four rounds.

__Turn____2:__Angie wins initiative this round. A character’s speed is equal to Strength + Dexterity + 5. A character can move this many meters in one turn. As angel this means Power+Finesse+5, which is 14. Angie spends 2 Essence and her speed doubles, so she closes in one round. Damien realizes that he may be in trouble.

Damien pops the Hellfire Exploit, costing a point of Aether, and burns a point of Willpower as well to add +3 dice to his roll. He rolls 7 dice but gets just one success to do 2 Aggravated Damage.

__Turn____3:__Angie again wins the Initiative. Because of the aggravated damage, she realizes that this is no ordinary opponent. She activates the Scale Incept, and spends 2 Essence. This gives her + (2 x Rank) = +4 to her dice pools and subtracts (Rank+1) = 3 from an attacker’s dice pool. Damien goes for a partial transformation, activating Armored Plates, Blade Hand and Fast Attack. There will be Compromise rolls later. Both of these actions take the round.

__Turn____4:__Damien gets +2 to his Initiative from Fast Attack, but still loses. (If he ever wins the Initiative, he can keep it using this ability). Angie continues to brawl, but due to the Incept has 13 dice, minus Damien’s Defense of 3 or 10 dice. She gets two successes. The armor absorbs this. He rolls Str + Brawl - Defense - (Rank+1) = for a melee attack. This gives 3+4-4-3 = 0, or a chance die. He misses.

__Turn____5:__The ST rules that by now the bees have responded and Damien will have the Swarm tilt. This is not going the way he anticipated. He decides to teleport away. Angie wins the Initiative roll again. She hits for 4 damage, and his armor absorbs 3, so that he takes one bashing. Damien tries to teleport away but the ST rules that he will go in a random direction due to the Swarm tilt. He teleports, but is still inside the orchard.

__Turn____6:__Angie uses Blink of an Eye to catch up to Damien. She again wins initiative, and hits for 3, which his armor absorbs. He teleports and manages to leave the orchard. Angie’s ban prevents her from giving chase.

**Lessons of the story**: even a little armor is very effective and angel's can kick your butt
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