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Ask a simple question, get a simple answer (Demon the Descent)

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  • Does a Demon innately know they're in a Splinter reality? Or do they need to connect the dots if they unknowingly enter one?

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    • Originally posted by Terrorforge View Post
      Nope, read it again. Rip the Gates opens portals to the Hedge, Shadow, Underworld and/or Astral Realms. It does not do anything else.

      I did it says "The character opens the gateway into the realm of her choice" at no point does it say it only opens to the ones on the list. I thinks more convenient to just list a few and let the GM pick what other realm might be in there game.

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      • Originally posted by Basic View Post


        I did it says "The character opens the gateway into the realm of her choice" at no point does it say it only opens to the ones on the list. I thinks more convenient to just list a few and let the GM pick what other realm might be in there game.
        The description of the exploit specifically says it can open a gate to those four planes, and then the section you quote says to "(see the sidebar for some brief information on these realms)", where it then says it can only open a rift to certain planes and then says "In brief, the realms that demons can reach with the Rip the Gates Exploit are:" then it provides a list of "realms that demons can reach" with a brief description for each.

        Rip the Gates can only take you to the realms it says it can take you.


        Genius templates (for Demon: the Descent)

        Rakshasa: the Kingdom (Featuring the Extinction Chronicle) [WIP]

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        • Originally posted by milo v3 View Post
          The description of the exploit specifically says it can open a gate to those four planes, and then the section you quote says to "(see the sidebar for some brief information on these realms)", where it then says it can only open a rift to certain planes and then says "In brief, the realms that demons can reach with the Rip the Gates Exploit are:" then it provides a list of "realms that demons can reach" with a brief description for each.

          Rip the Gates can only take you to the realms it says it can take you.
          Though, it should be noted, a ST can explicitly override this in their games (especially if some of those Realms don't exist, or have alternatives). But RAW, yeah, just those.


          Malkydel: "And the Machine dictated; let there be adequate illumination."
          Yossarian: "And lo, it was optimal."

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          • Either way I recommend not allowing this exploit to open gates to either Lower Depths, since they are supposed to be hard to get to, and the Abyss that is not a place as much as it is a phenomenon that can take the form of unimaginable creatures that simultaneously are alternate realities that never existed (unlike splinters that are realities that do exist in alternate timelines). Other exploits might very well deal with the Inferno or the Abyss, but I think those should be specific.
            Rip the Gates, on the other hand, focuses on the four realms that are naturally connected to the material and at least three of them have naturally occuring portals to them without requiring the intervention of an entity to establish the portal. (I'm not sure about the Hedge, though. I'm not familiar enough with Changeling to tell.)


            Bloodline: The Stygians
            Ordo Dracul Mystery: Coil of Smoke

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            • Originally posted by Tessie View Post
              Either way I recommend not allowing this exploit to open gates to either Lower Depths, since they are supposed to be hard to get to, and the Abyss that is not a place as much as it is a phenomenon that can take the form of unimaginable creatures that simultaneously are alternate realities that never existed (unlike splinters that are realities that do exist in alternate timelines). Other exploits might very well deal with the Inferno or the Abyss, but I think those should be specific.
              Rip the Gates, on the other hand, focuses on the four realms that are naturally connected to the material and at least three of them have naturally occuring portals to them without requiring the intervention of an entity to establish the portal. (I'm not sure about the Hedge, though. I'm not familiar enough with Changeling to tell.)

              Hedge too, there are natural paths into it that comeone could stumble into accidently.


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              • So back to the question what would happen doing that ?

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                • Originally posted by Basic View Post
                  So back to the question what would happen doing that ?
                  A gate to the Inferno should be considered a Hellmouth. Infernal demons can try to break through by rolling Power minus 3. Any demons that succeed in entering the Oneiros will most likely do whatever they can to steer the host to the sins that the various demons resonates with. Strong ones could try to outright possess the host. All this is my interpretation of Inferno so you could just read that book if you want to know more.

                  A gate to the Abyss is a thing that might not be possible. As I said the Abyss isn't a realm. It's a collection of stuff that can be summed up as "anti-reality". Rather, the demon should target an Annunaki since those beings are the sub-realms of the Abyss. In that case you'd have an Abyssal Verge. And Abyssal Verges works under the rule of ST fiat. (Yes, that's basically what the Mage core book says.) In general it takes time for Acamoth and Gulmoth and other Abyssal entities to actually cross Verges so it's unlikely that the person being subject to this will be affected at all.
                  But!, once the Verge has been opened, however briefly, the Annunaki might start probing and opening it again from the other side. Or it might be quicker than usual and force an Acamoth through it while it's still open. In those cases the person's Oneiros will start becoming warped (reflecting in weird behaviour) but exactly how is impossible to say. It's the Abyss, after all.


                  Bloodline: The Stygians
                  Ordo Dracul Mystery: Coil of Smoke

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                  • Hello, me again, and with another gadget question; what kind of limitations does one have for the triggers/conditions for a gadget to be used by someone? For example, I've read somewhere that a gadget can be keyed to only work for a particular cover and or when it is night-time. I'm presuming a Demon cannot make the gadget have the condition that a non-Angel is using it though.

                    Could permission from one or two individals, such as the creator and or a trusted individual, be a condirion for a gadget to be usable?

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                    • Originally posted by Taidragon View Post
                      Hello, me again, and with another gadget question; what kind of limitations does one have for the triggers/conditions for a gadget to be used by someone? For example, I've read somewhere that a gadget can be keyed to only work for a particular cover and or when it is night-time. I'm presuming a Demon cannot make the gadget have the condition that a non-Angel is using it though.

                      Could permission from one or two individals, such as the creator and or a trusted individual, be a condirion for a gadget to be usable?

                      Sounds about right. Especially if that permission is formalized in a document, pass-phrase, ceremony, or other observable. I think there is only a problem with intangibles (like "only to someone that doesn't mean me ill").


                      Malkydel: "And the Machine dictated; let there be adequate illumination."
                      Yossarian: "And lo, it was optimal."

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                      • Are dedicated workspaces (areas that a Demon can make a gadget faster) completely immobile, tied to a single spot such as a basement? Or can they be mobile too?

                        Also, if a Demon hits an exceptional success on Aetheric shielding, do they need to pay aether if their next gadget is precision engineered? It simply says "the demon doesn’t need to spend Aether the next time she creates a gadget." It sounds a mite exploitable that way.

                        Also also (apologies), for Infrastructure workspaces, it says "For each dot above 2 the character has in the Merit, choose one of the following benefits in addition to the normal time reduction benefits of using a workspace." However, the merit only goes to 3 dots; is this simply to say that a single infrastructure workspace can only have one of the benefits listed? This seems weird because the wording of the benefits implies it should go higher, otherwise the ones that grant Angels an easier time finding the workplace should have a flat +3 bonus, not " gain +1 die per dot in the Merit on any angelic detection rolls".
                        Last edited by Taidragon; 08-07-2017, 04:21 AM.

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                        • If a Demon takes a new Cover what rating this Cover would be ?
                          Thanks

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                          • Originally posted by JPS View Post
                            If a Demon takes a new Cover what rating this Cover would be ?
                            Thanks
                            That depends on the method used to get it. Patchwork Covers are constructed wholesale from Cover Experiences gained from Pactbound mortals, Covers called in from a Soul Pact have a bare minimum rating of the demon's Primum plus their successes on a Wits + Manipulation roll made at the point of assumption, and angel-jacking a Cover gets you whatever rating would equate to what the angel would have gotten if you hadn't interfered.


                            Resident Sanguinary Analyst
                            Currently Consuming: Changeling: the Lost 1e

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                            • Thanks a lot,

                              This another one: what prevents a Demon from gaining a lot of skill points and merits, signing pacts only expending Willpower points ?
                              For instance, I trade a better career for you in exchange for your uncanny knack at poetry (expression 4). It would only cost me WP points and I will get a new skill at 4.

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                              • Originally posted by JPS View Post
                                Thanks a lot,

                                This another one: what prevents a Demon from gaining a lot of skill points and merits, signing pacts only expending Willpower points ?
                                For instance, I trade a better career for you in exchange for your uncanny knack at poetry (expression 4). It would only cost me WP points and I will get a new skill at 4.
                                Demons cannot gain Skills or Merits from Pacts. I could trade you for your reputation as a poet, but that's all I'd get - a reputation. It would not actually teach me how to do poetry, which is a pretty significant hole in my Cover.
                                Last edited by Terrorforge; 08-12-2017, 08:40 PM.

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