Hi, I did a quick search but didn't find anything about this, so I apologize if this has been discussed already. I am gearing up to run a Demon game and one of the players would like to start with an exploited gadget. He is playing a destroyer, and would like a flaming sword. My main concern is how does one "pay" for it? I suppose you could levy the willpower dot cost, essentially making it 1 experience. Unlike in previous White Wolf games, like Adventure, there were backgrounds for such a thing. While reading the new mage, I noticed that they have similar merits, so I was thinking about using that as a template. What do you guys think? What are your house rules for this? Are there rules for this and I just missed it? Second concern is the gadget itself. He wants Hellfire installed on a sword. I know hellfire as written only works on guns; is there a reason (game balance) that it's not written for melee weapons? Is there a good alternative? I would greatly appreciate your input. Such a sword would probably be dangerous to use very often, given possible detection and involvement of angels. Tertiary question that just popped into my head: I know exploited gadgets don't cause compromise to use, but would wielding one be considered "out of character" for most covers? "Oh there's Jim, the garbage man, using a flaming, mechanical sword. That's normal."
Login or Sign Up
- Log in with