Just wanted to say that I got the PDF and it is AWESOME! My hats off to the developers for making such a great game. I know that I probably say this with every new PDF core book of the 2nd Edition, but this was a great piece of work. More so than other games, it is a great improvement over the original (Geist 1st edition seemed like an unfinished product). All I can say is keep up the great work guys.
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LOVE LOVE LOVE IT!!!
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I absolutely agree! While I have never played Geist 1e and I have always wanted to but couldn't due to other obligations, I leapt at the chance to back Geist 2e and it's WORTH IT. The PDF still needs a bit of work with erratas, but it's absolutely gorgeous and I look forward to the physical book when it comes in mail.
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I was reading it and got to this bit and just had the biggest grin. I love body horror and it's a built in part of the template in a cool way
By suffusing her body with Plasm, the Sin-Eater can mitigate even the most terrible injuries. What would be lethal wounds ll with milky-white ooze, pulling sepa- rated tissue back together and reconstituting elements of the Bound’s body. The Plasm keeps her alive, even to the point of linking severed body parts, stretching across the gap between a wrist and a hand — or between neck and head.
Even if a part of her body is crippled or destroyed, she can reconstitute it with Plasm. Someone who feeds a Sin-Eater’s arm into a wood chipper will no doubt get a surprise when the Bound grabs her by the throat with a hand made of ghost-stuff. The geist knows how the Sin-Eater’s body should be, so Plasm can hold bones together when they would shatter, and replace gouged- out eyes.
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Originally posted by Primordial newcomer View Postso does plasm still work the same way as 1st edition? as in the healing only lasts till the end of the scene
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Originally posted by Primordial newcomer View Postso healing lasts past the scene now. sounds pretty good
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Originally posted by Scutarii View Post
I could see Iron Stamina 3 being a popular merit actually. 8 health boxes and no wound penalties and no passing out/bleeding out means you've got 24 effective health and, if you have the plasm, can heal it off as bashing by converting it down.
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