Goal
I want to create a Ghost, similar to the one in the story "What the night knows" by Dean Koontz. My group is playing a similar story right now.
(There is also a movie called "Fallen" with Denzel Washington. Here it's a demon instead of a ghost, but the basic story idea is identical.)
Background Information
- A serial killer worships Asmodeus and some "dark and powerful presences". (He wants to become one of them, or serve them at least.)
- A raven is his teacher.
- He kills entire families in a ritualistic way.
- After three of five families, he was caught in my story and died on the electric chair.
- After his death, he returns and possesses people to kill again. (Longer periods of time. Victims are aware of what happens. So it's closer to "claim".)
- He wants to fulfill his goal to kill five families in a certain amount of time. So he starts from square one.
- The characters and their families are also a target for revenge. (They are the detectives, that caught him, and are responsible for his death.)
- He switches his host by touching someone or something whenever he needs to. Either to an object, living person or corpse. (Therefore I need "Host Jump".)
- He can use the effects of a Poltergeist. (Flying objects, slamming doors, etc.)
- He can change physical objects. (The surface of a mirror lying on the ground becomes similar to water.)
(Ideas so far:
Dark Presences = Chthonic Gods
Wants to become a Servent = wants to become a Reaper)
You can find a complete plot summary here:
https://en.wikipedia.org/wiki/What_the_Night_Knows
Questions:
1) How to create a Ghost that can use "Host Jump"?
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My current solution:
Rank 4+ Ghost
- Influence Effect: Create Anchor (4 Essence, Rank 4?)
- Influence Effect: Strengthen: Anchor > Open (1 Essence)
- Influence Effect: Control: Open > Controlled (3 Essence)
- Manifestation Effect: Claim: Controlled > Claimed (5 Essence / 0 Essence Host Jump), Requires: Fetter, Possess (Manifestation Effect)
- Numen: Host Jump (3 Essence)
Book references:
"Ghosts created at Rank 3-5 are the result of mystical convergences, occult rituals, and similar effects."
"Finally, a high-Rank ghost can use a Create Influence to mark a target as an Anchor."
» In my story, Asmodeus could do that, if necessary.
Notes:
I want to avoid that the Serial Killer loses his personality. (Becoming a Geist or Reaper would change his personality.)
I don't think a Sin-Eater or Geist is an option because they can't use Influence or Numina.
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a) Is this the only option for the story? Or did I miss something?
b) Could a Reaper do that in the same way? Or does he "work" differently?
(Might be still an option, since it was one of his goals. But I haven't read that part of the book yet.)
I want to create a Ghost, similar to the one in the story "What the night knows" by Dean Koontz. My group is playing a similar story right now.
(There is also a movie called "Fallen" with Denzel Washington. Here it's a demon instead of a ghost, but the basic story idea is identical.)
Background Information
- A serial killer worships Asmodeus and some "dark and powerful presences". (He wants to become one of them, or serve them at least.)
- A raven is his teacher.
- He kills entire families in a ritualistic way.
- After three of five families, he was caught in my story and died on the electric chair.
- After his death, he returns and possesses people to kill again. (Longer periods of time. Victims are aware of what happens. So it's closer to "claim".)
- He wants to fulfill his goal to kill five families in a certain amount of time. So he starts from square one.
- The characters and their families are also a target for revenge. (They are the detectives, that caught him, and are responsible for his death.)
- He switches his host by touching someone or something whenever he needs to. Either to an object, living person or corpse. (Therefore I need "Host Jump".)
- He can use the effects of a Poltergeist. (Flying objects, slamming doors, etc.)
- He can change physical objects. (The surface of a mirror lying on the ground becomes similar to water.)
(Ideas so far:
Dark Presences = Chthonic Gods
Wants to become a Servent = wants to become a Reaper)
You can find a complete plot summary here:
https://en.wikipedia.org/wiki/What_the_Night_Knows
Questions:
1) How to create a Ghost that can use "Host Jump"?
-------------------------------------------------------------------------------
My current solution:
Rank 4+ Ghost
- Influence Effect: Create Anchor (4 Essence, Rank 4?)
- Influence Effect: Strengthen: Anchor > Open (1 Essence)
- Influence Effect: Control: Open > Controlled (3 Essence)
- Manifestation Effect: Claim: Controlled > Claimed (5 Essence / 0 Essence Host Jump), Requires: Fetter, Possess (Manifestation Effect)
- Numen: Host Jump (3 Essence)
Book references:
"Ghosts created at Rank 3-5 are the result of mystical convergences, occult rituals, and similar effects."
"Finally, a high-Rank ghost can use a Create Influence to mark a target as an Anchor."
» In my story, Asmodeus could do that, if necessary.
Notes:
I want to avoid that the Serial Killer loses his personality. (Becoming a Geist or Reaper would change his personality.)
I don't think a Sin-Eater or Geist is an option because they can't use Influence or Numina.
-------------------------------------------------------------------------------
a) Is this the only option for the story? Or did I miss something?
b) Could a Reaper do that in the same way? Or does he "work" differently?
(Might be still an option, since it was one of his goals. But I haven't read that part of the book yet.)
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