As a review, I love the sheer, blatant evil of these guys. They're like Captain Planet villains with actual depth, so you can fully understand how freaking banal they are. They aren't even the Ashwood Abbey, who at least have a dark mystique to their hedonism and could make a philosophical point about ennui; they're just an oil company that's found unexploited resources and feel it's gives more net profits overall to drill the Primordial Dream. The Devil's Dung Pile, stripped of anything but the fluctuations of stock, the grind of industrial machinery, the tapping of office keyboards and a motivational poster reading He who dies with the most toys, wins. It also fits with the idea of anti-bookline conspiracies being dark mirrors; these guys are mirrors to Heroes (they have the same self-justification and self-absorption, but they're after loot rather than glory, and they're brutally honest with themselves about what they are-and arguably more empathetic, because at least they care about their employees if only out of professional ethics).
I think I could create a full dungeon crawl of one of their Dream Factories; I doubt if the Dream doesn't influence the appearance and nature of the mine somehow, particularly given how I doubt that there isn't any way to create an industrial complex in a week that doesn't involve dreamshaping. I can just see every one of them being living monuments to the fear of dehumanization and alienation; giant metal cathedrals to want and hunger, covered in sharp edges and almost entirely without human inhabitation, all done by an endless parade of machines. It's just not cost-effective to employ actual people or care about safety.
Anyway, glad you liked it!