Announcement

Collapse
No announcement yet.

What are a NPC Tier 1 Hunter's chances?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • What are a NPC Tier 1 Hunter's chances?

    without the magic of plot contrivance proteciting PC's what are a Tier 1 Hunter's chances? when they find out about monsters and may not even have a cell, unless they all got exposed to the supernatural together?



  • #2
    Depends vastly on the situation, hunters, and what tactics you are willing to use. A group of soldiers who notice something fishy on the battlefield could probably kick its but, and other armed/trained individuals have a very good chance of at least surviving first contact. NPC hunters can be on the PC's side in addition to being their enemies, which would certainly increase their lifespan. Even random individuals can make pretty good hunters, if you let them make cheap shots. Most STs try to avoid sending borderline roll-to-not-die snipers and bombs to kill a group of PCs, but letting that sport hunter take aim with his rifle without anyone knowing gives him the advantage. Basically if they act like PCs, they'll still kick but like PCs.

    In the end Tier 1 Hunters are incredibly diverse. They could be a soldier, a mailman, a police officer, a farmer, a homeless person, software developer, etc etc. Just random people who shoot monsters. Their enemies are just as diverse, and some will be easier to deal with than others (especially without meta-knowledge). The random priest might be able to take care of a ghost with no problem, since he already knows all the rites that lay its soul to rest. A cop would have more trouble banishing it, since he has no idea how to deal with it. Likewise, the group of inexplicable zombies will give the noncombatant priest a load of trouble, while the well-trained cop can probably defeat them easily.

    Comment


    • #3
      Little to none? A lot? it honestly depends, IMO. Are you talking about a lone Hunter who goes Vampire hunting alone? If that's the case, very low. Unless they have a good plan.


      Co-Host of The Deliberative Podcast
      Follow us on Twitter!
      Follow us on Facebook!
      Follow us on the Web!
      Like what we do? Support us on Patreon!

      Comment


      • #4
        im thinking that yes

        a homeless person, mailman pizza delivery man or janitor who noticed something fishy


        Comment


        • #5
          They wouldn't stand a chance, but that's how I like to run my games. "You aren't going to survive, so how much bad can you drag out the back door with you when you go?"


          Co-Host of The Deliberative Podcast
          Follow us on Twitter!
          Follow us on Facebook!
          Follow us on the Web!
          Like what we do? Support us on Patreon!

          Comment


          • #6
            Originally posted by Prince of the Night View Post
            im thinking that yes

            a homeless person, mailman pizza delivery man or janitor who noticed something fishy
            Then they will need a lot of luck and a good plan, but its possible for them to win. Vampires would have died out long ago if random hobos had a realistic chance of beating them in fair combat. But if a hobo happens to come across a careless vampire stuck in daysleep, he could get in touch with his inner murderhobo and has a very good chance of being able to kill it. One of the biggest weaknesses is that they would have no idea of what they are doing, so the random pizzaman might try a well-thought out garlic based assassination that ends up failing because his target isn't repulsed by garlic. Even if that hobo has collected enough street smarts to come up with the "kill them while they are sleeping" plan, he might not know when they sleep or how difficult it is for them to wake up, or that a wooden stake would really help out the process.

            And of course "a random hobo kills you while you are sleeping" is hardly a compelling game for any PCs, its only something that you would bring against them as a consequence of something really stupid.

            Comment


            • #7
              Originally posted by Ruger View Post

              Then they will need a lot of luck and a good plan, but its possible for them to win. Vampires would have died out long ago if random hobos had a realistic chance of beating them in fair combat. But if a hobo happens to come across a careless vampire stuck in daysleep, he could get in touch with his inner murderhobo and has a very good chance of being able to kill it. One of the biggest weaknesses is that they would have no idea of what they are doing, so the random pizzaman might try a well-thought out garlic based assassination that ends up failing because his target isn't repulsed by garlic. Even if that hobo has collected enough street smarts to come up with the "kill them while they are sleeping" plan, he might not know when they sleep or how difficult it is for them to wake up, or that a wooden stake would really help out the process.

              And of course "a random hobo kills you while you are sleeping" is hardly a compelling game for any PCs, its only something that you would bring against them as a consequence of something really stupid.
              in requiem 2nd edition a blood potency 1 kindred might be able to survive an attempt on their unlife in the day.

              hopefully anyone more powerful is too well protected for it to be an issue.

              Really stupid? Like slaughering a bunch of street people then parking yourself under a shaded bus stop?


              Comment


              • #8
                Originally posted by Ruger View Post

                Then they will need a lot of luck and a good plan, but its possible for them to win. Vampires would have died out long ago if random hobos had a realistic chance of beating them in fair combat. But if a hobo happens to come across a careless vampire stuck in daysleep, he could get in touch with his inner murderhobo and has a very good chance of being able to kill it. One of the biggest weaknesses is that they would have no idea of what they are doing, so the random pizzaman might try a well-thought out garlic based assassination that ends up failing because his target isn't repulsed by garlic. Even if that hobo has collected enough street smarts to come up with the "kill them while they are sleeping" plan, he might not know when they sleep or how difficult it is for them to wake up, or that a wooden stake would really help out the process.

                And of course "a random hobo kills you while you are sleeping" is hardly a compelling game for any PCs, its only something that you would bring against them as a consequence of something really stupid.
                in requiem 2nd edition a blood potency 1 kindred might be able to survive an attempt on their unlife in the day.

                hopefully anyone more powerful is too well protected for it to be an issue.

                Really stupid? Like slaughering a bunch of street people then parking yourself under a shaded bus stop?


                Comment


                • #9
                  Originally posted by Prince of the Night View Post

                  in requiem 2nd edition a blood potency 1 kindred might be able to survive an attempt on their unlife in the day.

                  hopefully anyone more powerful is too well protected for it to be an issue.

                  Really stupid? Like slaughering a bunch of street people then parking yourself under a shaded bus stop?
                  Its not like they can predict every situation. That is where the "lucky or good plan" comes in. If the Vampire's minions are distracted, trying to usurp, recently killed, or otherwise unavailable they would be just as vulnerable as anyone else who is sleeping. The situation is considering "best-case" here for the Hunter. Placing a random hobo against a vampire is one thing, placing one random hobo against a vampire and his minions is another. There are certainly some situations where it would be easier for the Hunter, for example if the Vampire's rival decided to kill his enemy in the most humiliating way he could think of-getting a random Hobo to do it-and worked hard to set up the situation so that the random hobo got his chance in, the random Hobo would probably win.

                  Blood Potency doesn't effect the chance that they wake up in the first place, which they can only do if a threat presents itself. And then they need a roll to wake up, which they can fail. Its not particularly likely with a Stamina+Resolve roll, someone with 5 dice has a 16.8% chance to not wake up, and someone with 10 has a 2.82% chance to play sleeping beauty. If they succeed, the Hobo can just run for his puny life and they will fall asleep again in a couple of turns, as long as they don't get enough successes to stay awake. If they fail, the presumably reasonably strong Hobo can essentially instakill them.

                  Yes, like that kind of stupid. Or spending all night hunting something and jumping into a random dumpster right before the sun comes up. Or after killing a traincar full of drifters then going to sleep, without making sure you got all of them. Dying in their sleep is a dishonor that your players must earn.

                  Comment


                  • #10
                    Is a cheap motel room probal relatively safe.


                    Comment


                    • #11
                      Originally posted by Prince of the Night View Post
                      Is a cheap motel room probal relatively safe.
                      Depends on how attentive the housekeeping is. I'm sure them finding a "dead body" in the bathroom will go over great.


                      Malkydel: "And the Machine dictated; let there be adequate illumination."
                      Yossarian: "And lo, it was optimal."

                      Comment


                      • #12
                        Originally posted by Vent0 View Post

                        Depends on how attentive the housekeeping is. I'm sure them finding a "dead body" in the bathroom will go over great.
                        I agree its unwise.

                        What I was asking is if it's "Really stupid" for the point of deserving to die in your sleep.

                        I think not.


                        Comment


                        • #13
                          Originally posted by Prince of the Night View Post

                          I agree its unwise.

                          What I was asking is if it's "Really stupid" for the point of deserving to die in your sleep.

                          I think not.
                          You should really just talk to your players before it gets to that point.


                          Comment


                          • #14
                            was asking Ruger lol

                            But on the question on a NPC Tier 1 hunter's chances?

                            Oh?! Just thought of something?

                            how difficult is creating a new endowment?

                            since they all have different sources its hard to say I know.


                            Comment


                            • #15
                              Originally posted by Prince of the Night View Post

                              I agree its unwise.

                              What I was asking is if it's "Really stupid" for the point of deserving to die in your sleep.

                              I think not.
                              Oh, you are asking me :x. I'd say no, unless you are a particularly cruel ST. Its really up to you though.

                              Originally posted by Prince of the Night View Post
                              was asking Ruger lol

                              But on the question on a NPC Tier 1 hunter's chances?

                              Oh?! Just thought of something?

                              how difficult is creating a new endowment?

                              since they all have different sources its hard to say I know.
                              New endowment as in a Charon group discovering a weird monster and carving off pieces of it to put on their agents? Not super-hard, there are rules for it at the end of the Endowment section under "Research and Development", along with rules for how to do it. There are some ideas and facilities that would help for each of the major groups. Some, like TFV, actually create the new endowment whole cloth with SCIENCE while the AKD dig up "new" relics without crafting them themselves.

                              If you mean "creating a new endowment" as in creating a new system entirely, then it is basically how hard the ST wants it to be. Some random person could run into something that turns into and endowment, high-tech gadgets TFV style are theoretically available to any group with enough money, there are plenty of potential sources of power from the monster groups, and many are just something the Hunter is born with. In the end, it would just come down to what game you want. If you want to play a group of Tier 1/2 hunters trying to carve out a conspiracy, you could make it a difficult long-term goal with a couple of partial successes along the way. If you want to play as a conspiracy made by your characters, you could have it done in a scene/chapter, or just leave it as something done in the backstory.

                              Comment

                              Working...
                              X