I feel like literally nothing matters except the number of doors and, in the case of a tie, whomever wins initiative. Strange dice rolls can change this, but when people are rolling 6+ dice the chances of ever failing a roll are slim. You use spells that don't require a withstand rating so you don't ever suffer penalties. It just feels like the entire experience is skipable and uninteresting and discourages risks, at least mechanically.
No announcement yet.
Magic Duels -- As boring as they seem?