Originally posted by Isator Levi
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If you do it by RAW, then Mage rules don't work well. If you don't, you don't, you're still making calls and choosing one theme or the other. When you decide who takes precedence, the other have a thematic change, even if not a drastic rules change. The Uratha defies Supernal influence or Mages can rid them of Kuruth's greater problems.
Going by RAW, I'd say that magic that enhances your ability to talk to the Uratha would work the best to keep things simple, as you increase a dice pool that can handle better the external penalty.
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