So we all know that you can extend the casting time of your rituals in order to gain a dice bonus on the casting roll. But what about those situations where you have time to prepare, but not as much time as you'd like. Should Mages be able to accelerate their rituals at the expense of a dice penalty? Just to get the conversation started I drew up some example numbers

With the above numbers, at Gnosis 1, the ritual interval would be 3 hours, 2 1/4 hours, 1.5 hours, or 45 minutes.

At Gnosis 10, the intervals would 20 turns, 15 turns, 10 turns, or 5 turns.

Personally I find these numbers acceptable. Any thoughts?

- 3/4's casting time : -2 Dice
- 1/2 casting time : -4 Dice
- 1/4 casting time : -6 Dice

With the above numbers, at Gnosis 1, the ritual interval would be 3 hours, 2 1/4 hours, 1.5 hours, or 45 minutes.

At Gnosis 10, the intervals would 20 turns, 15 turns, 10 turns, or 5 turns.

Personally I find these numbers acceptable. Any thoughts?

## Comment