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Making Money in a low-tech setting

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  • #31
    Considering how easy it can be for any mage to make money, I'd be hard pressed to justify a mage not having at least Resources 2 not long after Awakening. People rather like not living hand-to-mouth. Of the mage concepts I've created, only one wouldn't have at least Resources 1 at start, and she was a street kid who was was new to her powers and working on how to actually profit by them.

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    • #32
      Originally posted by Tessie View Post
      I didn't intend to connect Obsessions with Skill/Attribute increases. The first sentence was me giving a reason why increasing Resources would delay increasing another trait in-setting. The second sentence was an in-character motivation for not increasing Resources.
      Sorry, I didn't mean to imply that's what you were doing. I was just using Obsessions as an example of my point.


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      • #33
        Originally posted by LadyLens View Post
        Considering how easy it can be for any mage to make money, I'd be hard pressed to justify a mage not having at least Resources 2 not long after Awakening. People rather like not living hand-to-mouth.
        You can have Resources 0 and still be quite well-off — the Merit is "disposable income" as a narrative device the character has access to in a system where appropriate Skills and Merits provide contextually narrower access to the same exact things.


        Resident Lore-Hound
        Currently Consuming: Hunter: the Vigil 1e

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        • #34
          Originally posted by Satchel View Post
          You can have Resources 0 and still be quite well-off — the Merit is "disposable income" as a narrative device the character has access to in a system where appropriate Skills and Merits provide contextually narrower access to the same exact things.
          Quite true. An owner of a vast business empire who is fully leveraged easily can have fewer liquid assets than a teenager with a job at the local burger shack. (Of course, a merit like Backing is more appropriate in some such cases) The level of resources available to characters during play is what the Resource background represents.


          Grump, grouse, and/or gripe.

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