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  • #16
    Originally posted by Vent0 View Post

    Enjoy relativistic effects on your body and how slow light really is. And your van running out of breathable air.

    Better to use a Co-Located Drone ship.
    Force and time magic would shield you from near light speed velocity.
    Mars is twelve light minutes from earth, in a van you would not run out of air (of course once you are on mars the problem applies)

    But a space magic teleoperated starship drone in truth would be more safe

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    • #17
      Reaching near light speed would take longer than you may think though. That said: Cast velocity control on a near light speed vessel - faster than speed of light possible?


      My Mage 2e Homebrew

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      • #18
        Send the drone, with which you have Sympathy, to your target, then open a Co-Location portal. Key it so that gasses not in a container can't get through.

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        • #19
          Originally posted by Flinty View Post
          Reaching near light speed would take longer than you may think though. That said: Cast velocity control on a near light speed vessel - faster than speed of light possible?
          I'd assume so, magic doesn't have a hard limit on speed.

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          • #20
            So we are in agreement? Actually traveling through space is for chumps without the ability to Teleport.


            Malkydel: "And the Machine dictated; let there be adequate illumination."
            Yossarian: "And lo, it was optimal."

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            • #21
              Originally posted by Mrmdubois View Post

              I'd assume so, magic doesn't have a hard limit on speed.
              Wouldn't time-dilation have an effect? So even if you exerted constant linear acceleration, it would take long and linger to actually accelerate, relative to an external observer?


              Malkydel: "And the Machine dictated; let there be adequate illumination."
              Yossarian: "And lo, it was optimal."

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              • #22
                Originally posted by Mrmdubois View Post

                I'd assume so, magic doesn't have a hard limit on speed.
                That s the reason of adding time magic acceleration, it would make reaching top velocity faster and ignore the light speed limit.
                All of this with only force 3 and time 3 if i read it correctly

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                • #23
                  Originally posted by Vent0 View Post
                  So we are in agreement? Actually traveling through space is for chumps without the ability to Teleport.
                  I agree, but the idea of putting a bunch of people in a light speed van with only magic protecting them from an orrible death with a huge margin of error sounds both hilarious and adventurous to me 😂

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                  • #24
                    Originally posted by Vent0 View Post
                    it would take long and linger to actually accelerate, relative to an external observer?
                    It wouldn't, because magic.

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                    • #25
                      Originally posted by Neos01 View Post

                      I agree, but the idea of putting a bunch of people in a light speed van with only magic protecting them from an orrible death with a huge margin of error sounds both hilarious and adventurous to me 😂
                      Only if it is a Winnebago with wings you've tacked on.


                      Malkydel: "And the Machine dictated; let there be adequate illumination."
                      Yossarian: "And lo, it was optimal."

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                      • #26
                        Originally posted by Vent0 View Post

                        Only if it is a Winnebago with wings you've tacked on.
                        "And now let s cast LUDICROUS SPEED rote!!!"

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                        • #27
                          Originally posted by Neos01 View Post

                          "And now let s cast LUDICROUS SPEED rote!!!"
                          Just Imbue that already. And your Forces+Prime Platonic-Flame-Sword.
                          Last edited by Vent0; 09-13-2018, 02:14 PM.


                          Malkydel: "And the Machine dictated; let there be adequate illumination."
                          Yossarian: "And lo, it was optimal."

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                          • #28
                            As a student of Relativity, I'd love to apply Space magic to something moving near the speed of light. Not because of the time dilation effect, per se; but because of the related Relativity of Simultaneity: what counts as “at the same time” depends on your frame of reference. That would be a reason to get into a spaceship moving near lightspeed relative to Earth: it would let you leverage your Space magic to reach through time.


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                            • #29
                              Originally posted by Dataweaver View Post
                              As a student of Relativity, I'd love to apply Space magic to something moving near the speed of light. Not because of the time dilation effect, per se; but because of the related Relativity of Simultaneity: what counts as “at the same time” depends on your frame of reference. That would be a reason to get into a spaceship moving near lightspeed relative to Earth: it would let you leverage your Space magic to reach through time.
                              I forget the correlation - is the object traveling near-light "faster" (experiences more moments) or "slower" (experiences less moments)? I thought "slower".

                              I understood it as things have a limited Time-Space budget, and the Super-Luminal-Time-Travel issue was that at speeds greater than c, your Time speed gets negative (or, rewinds).
                              Last edited by Vent0; 09-15-2018, 07:02 AM.


                              Malkydel: "And the Machine dictated; let there be adequate illumination."
                              Yossarian: "And lo, it was optimal."

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                              • #30
                                If you solve the equation for time dilation for a velocity greater than c, the end result is not. negative. The formula is delta-t = delta-t-zero/(1-(v/c)^2)^2, so at v>c, delta-t becomes an imaginary number. What that would mean in terms of the physical world is at best unclear.

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