Announcement

Collapse
No announcement yet.

Are Mages allowed to talk about magic?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by Mrmdubois View Post
    That isn’t how you make Sleepwalkers. Even if it was, all their children would be Sleepers. You’re just arguing to create a rolling apocalypse for every generation and fuck the Sleepers who have no say in the matter.
    That's surely one way to look at it, and not untrue. It's not making sleepwalkers. It's coldly making sure they're the only ones left.

    I was just thinking the setting has all kind of ways to slowly bleed magic to death, and has been over thousands of year. The abyss effectively gave mortal magic caner, and blocks any prospect of it ever being "healed". Your options are then with caner are remove it (one way or another), or die. I'm following that out to it's conclusion.

    Comment


    • #32
      Originally posted by HarbingerLeo View Post

      That's surely one way to look at it, and not untrue. It's not making sleepwalkers. It's coldly making sure they're the only ones left.

      I was just thinking the setting has all kind of ways to slowly bleed magic to death, and has been over thousands of year. The abyss effectively gave mortal magic caner, and blocks any prospect of it ever being "healed". Your options are then with caner are remove it (one way or another), or die. I'm following that out to it's conclusion.
      I mean, you’re talking about genocide like it’s the only choice, which is a pretty ballsy level of arrogance. Stupid too since there are already theories and projects carried on in Mage by the Orders and individuals to heal the world that don’t stoop to the level of genocide.

      Comment


      • #33
        Originally posted by HarbingerLeo View Post

        That's surely one way to look at it, and not untrue. It's not making sleepwalkers. It's coldly making sure they're the only ones left.

        I was just thinking the setting has all kind of ways to slowly bleed magic to death, and has been over thousands of year. The abyss effectively gave mortal magic caner, and blocks any prospect of it ever being "healed". Your options are then with caner are remove it (one way or another), or die. I'm following that out to it's conclusion.
        When genocide is your answer to...anything, something has gone wrong.

        Maybe instead you, I dunno, defeat The Lie?


        Sean K.I.W./Kelly R.A. Steele, Freelance Writer(Feel free to call me Sean, Kelly, Arcane, or Arc)
        The world is not beautiful, therefore it is.-Keiichi Sigsawa, Kino's Journey
        Male/neutral pronouns accepted, female pronouns enjoyed.
        Currently Working On: The Noble and the Sovereign, Blog

        Comment


        • #34
          I mean holy shit, the Abyss was inflicted on Sleepers by the Exarchs, maybe try going after the actual source of the problem. Killing anyone who can’t become a Sleepwalker isn’t actually fixing anything.

          HarbingerLeo your little “solution” to the cancer problem isn’t to cut out the cancer, it’s to kill the patient.
          Last edited by Mrmdubois; 10-26-2018, 06:04 PM.

          Comment


          • #35
            It's a totally servicable goal and outlook for an antagonist or villain protagonist, though.

            Comment


            • #36
              Trying to wipe out sleepers is a good goal for a villain, near the highest level of hubris possible.

              It's also the point where an Archmaster might actually intervene, or an Exarch, or anything else that's planetary to cosmic scale and would prefer the status quo.


              Currently Playing: A large, mixed splat game of CofD. As: Seth; Inept shaman, Wildlife studies major, Recently changed Irraka. Probably the most fun I've had putting my own character through so much.

              Comment


              • #37
                This doesn't have to happen on a global scale, or anything else that attracts the attention of Exarchs and Archmasters, it could be happening in an isolated town or just a borough. It also doesn't require genocide and death, many communities have driven out the 'undesirables' through other means. Boston Unveiled has a neighborhood where bankers worked to drive out the Jews for example.
                This could be an excellent distasteful act of hubris taking place within the Concillium as part of the Pentacle (perhaps even an entire order caucus) tries to create a 'pure' population as an experiment.

                Comment


                • #38
                  Oh, no argument my 'solution' is cold or even evil. I'm less arguing "It's the only way". More fatalistically snickering without a way to actually defeat 'The Lie' or undo the damage that created the abyess?

                  In the setting as I know it, Magic is doomed with no hope. The best it can hope for is to keep holding on to live just a little longer. It can't actually fight back. It's in a situation where it has to do something draconian to survive or just accept it is going to die. The most mortal mages can hope to do is momentarily fight the abyss to a standstill before it takes another cut it can not heal.

                  Edit: Flipping logic this way and that, I realized it is a life or death struggle with no options but to kill or be killed. The "Struggle" has and is going to take thousands of years, but it's no less a terminal end.
                  Last edited by HarbingerLeo; 10-27-2018, 01:07 PM.

                  Comment


                  • #39
                    Originally posted by HarbingerLeo View Post
                    In the setting as I know it, Magic is doomed with no hope.
                    This is really not consistent with the history of magic in 2E as we know it.

                    There is no gradual guttering out of magic present. As time has advanced, the percentage of the population that Awakens has gone down, yes, but the absolute number has gone up. There are more Mages in modern nights than ever before.

                    Comment


                    • #40
                      Hm. Good to know, thank you Inodiv.

                      Originally posted by Mrmdubois View Post
                      I mean holy shit, the Abyss was inflicted on Sleepers by the Exarchs, maybe try going after the actual source of the problem. Killing anyone who can’t become a Sleepwalker isn’t actually fixing anything.
                      Yea, not blind to it's a cold thing to do. The cold, uncaring (evil) logic was you couldn't remove the disease, so you remove the diseases ability to affect you. Then live with the consequences because you get to live.

                      Comment


                      • #41
                        Originally posted by Gryphon's Feather View Post
                        Trying to wipe out sleepers is a good goal for a villain, near the highest level of hubris possible.

                        It's also the point where an Archmaster might actually intervene, or an Exarch, or anything else that's planetary to cosmic scale and would prefer the status quo.
                        The vampires would be goaded into one action or another. I have no idea what werewolves would do. I don't think wolfblooded count as sleep walkers. They might decide they can return to being kings of their own over humans, or decide someone is poaching their turf. They're may not want to go on a killing spree, but they're not thrilled with humanity at large. Promitheians would have as much to lose as gain. Hunters and maybe geist would go bananas.

                        Edit: Changelings would be horrified at what's happening, but know if they let it ride they'd have a world that might not fear them or could ally, as a world, to kick the gentry out every time they showed up.

                        The archmagi would surely weight in on one side or the other. Actually I think the Exarch would be the most interesting of all. They might jump in to put a stop to it because they want ignorant masses to rule. They might just as easily give it all a push to have a world magic can move freely in again, and position them selves to be the rulers of magic. They're not exactly moral people to care about the common man They might just sit back and let it play out as it would be a mortal started thing, keeping the Pax Arcana by force if needed to let some other plan or scheam develop.
                        Last edited by HarbingerLeo; 10-27-2018, 01:49 PM.

                        Comment


                        • #42
                          Originally posted by HarbingerLeo View Post
                          I have no idea what werewolves would do. I don't think wolfblooded count as sleep walkers.
                          They do. And it'd be a big win for the Pure.

                          It would be a big loss for mages since they wouldn't get many awakenings. Which is a win for the Exarchs but they like having human slaves and don't want mages wrecking the world they've made.

                          Traditionally the method used to overcome the Lie has been to delve into the Abyss or Lower Depths and find a compatible place. Like Theumiel or Hounds of Annwn, though the former wants to bring it back here. Seeing rewards in wanton slaughter and simple solutions for complex problems are just part of the Lie. Or obviously trying to become a Supernal symbol and change things.
                          Last edited by nofather; 10-27-2018, 05:19 PM.

                          Comment


                          • #43
                            Originally posted by HarbingerLeo View Post
                            Yea, not blind to it's a cold thing to do. The cold, uncaring (evil) logic was you couldn't remove the disease, so you remove the diseases ability to affect you. Then live with the consequences because you get to live.
                            It’s not even actually something that would work, you’d just have Mages making themselves extinct.

                            Comment


                            • #44
                              Yeah. Sleepwalkers are less likely to Awaken than sleepers and are by default far more vulnerable to Overt Mage spells


                              A god is just a monster you kneel to. - ArcaneArts, Quoting "Fall of Gods"

                              Comment


                              • #45
                                Originally posted by Master Aquatosic View Post
                                Yeah. Sleepwalkers are less likely to Awaken than sleepers
                                It appears to be a little more complex. Despite what Dave said earlier in the thread, the 2e core book says:

                                ​There is no solid way to study this phenomenon, to prove or disprove it, and so it remains a traditional assumption, but one that is challenged from time to time.
                                Maybe there's a way that can be squared.


                                Comment

                                Working...
                                X