Hello:
I'm trying to learn the system for a new campaign, and I've got a few questions about conditional duration:
The book states "duration increases are added depending on the probability". I find this wording suspect. Why wouldn't the book just say "improbable triggers add -2d, infrequent ones add -4 and common ones add -6"?
Is it possible to add conditional duration to a beneficial spell reversing these negatives? (As per rules, this is not even an option, but I'm thinking about something like "you'll have this extra strength for a year unless you cut your hair")
Also, what level of probability is the example in the book "this floor will vanish when I snap this glass rod"? I'm actually kinda stumped by the example. Is it implied the floor does not exist and is magically created, and the spell will end when the rod is broken? Or is it a dormant "destroy floor" spell that will trigger when the rod is broken? What would it take to mechanically create the version of the spell that is not in the example? If someone else snaps the rod, the condition wouldn't trigger, given the wording ("I snap")?
Thank you!
I'm trying to learn the system for a new campaign, and I've got a few questions about conditional duration:
The book states "duration increases are added depending on the probability". I find this wording suspect. Why wouldn't the book just say "improbable triggers add -2d, infrequent ones add -4 and common ones add -6"?
Is it possible to add conditional duration to a beneficial spell reversing these negatives? (As per rules, this is not even an option, but I'm thinking about something like "you'll have this extra strength for a year unless you cut your hair")
Also, what level of probability is the example in the book "this floor will vanish when I snap this glass rod"? I'm actually kinda stumped by the example. Is it implied the floor does not exist and is magically created, and the spell will end when the rod is broken? Or is it a dormant "destroy floor" spell that will trigger when the rod is broken? What would it take to mechanically create the version of the spell that is not in the example? If someone else snaps the rod, the condition wouldn't trigger, given the wording ("I snap")?
Thank you!
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