Originally posted by atamajakki
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And of course, in terms of the game's world and story I wouldn't change a thing. If Mummy gets a reworking on the same scale as, say, Changeling, I'm going to be real worried.
But if I had one major point on my wishlist it would be Apotheosis. I hope that the game "taking place" 5-6 years after first edition means that Apotheosis will be a more established element of the setting (going by the release of Rio and the existence of post-Apotheosis Mummies there, that's already first edition's own take on the matter), so more detail on the mechanics of both reaching it and playing as a post-Apotheosis Mummy would be good. I'd even be intrigued by the prospect of making playing post-Apotheosis Mummies be the default and casting regular Mummies as antagonists, but on reflection that strips Mummy of everything that makes it unique in the first place so... better not.
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