So I just watched Blood Wars tonight, and it reinvigorated my love for that series. And I got to thinking "If I wanted an RPG of this, Requiem 1st ed might work". What is your opinion on the subject? Is it doable, a bad idea, or just kinda silly?
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Is it feasible to hack 1st ed to be like the Underworld series?
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I haven't seen the new one (or any of them after 3, for that matter), but I would think CWoD would be your best bet for emulating Underworld, since it was originally a thinly disguised CWoD fan fiction.Onyx Path Forum Moderator
My mod voice is red. I use it so you know when I'm speaking in an official capacity, not as an indication of tone.
Going by Willow now, or Wil for short. She/Her/Hers.
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Originally posted by Charlaquin View PostI haven't seen the new one (or any of them after 3, for that matter), but I would think CWoD would be your best bet for emulating Underworld, since it was originally a thinly disguised CWoD fan fiction.
I don't know. Most of the things they "borrowed" from continued into Requiem - except the built in enmity with werewolves, but that's easy to add if you're borrowing setting elements from Underworld. If anything Requiem borrowed back (though not with the stealing a particular plotline from an earlier sold short story, so no copywrite issues) with the cyclical dynasties concept.
I think the only thing VtM could give you that Requiem doesn't necessarily is Marcus's monstrous-man-bat form. But you wouldn't want to necessarily give him the rest of Vicissitude anyway, so you could probably hack together a Protean-based Elder Devotion to do it in Requiem.
The big thing to add for vampires would be the relationship between memory and blood-consumption.
For werewolves if you want to make them playable, Forsaken is better than Apocalypse, but it's still not a great fit because Underworld werewolves aren't spiritual entities.
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Originally posted by glamourweaver View Post
I think the only thing VtM could give you that Requiem doesn't necessarily is Marcus's monstrous-man-bat form. But you wouldn't want to necessarily give him the rest of Vicissitude anyway, so you could probably hack together a Protean-based Elder Devotion to do it in Requiem.
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I think the best argument for WoD over CofD is the system not the setting/themes.
CofD combat (1e or 2e) is brutal. It's not a system that wants to do big cinematic fights, and it is hard to tune to that purpose. The WoD baseline combat system is much easier to do action movie fights in. It's still more lethal than you might want for Underworld, but you can much more easily create "high level" combatants that will get into big fights that will trade lots of blows and such, and "low level" combatants for them to mow down with ease.
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Originally posted by glamourweaver View PostFor werewolves if you want to make them playable, Forsaken is better than Apocalypse, but it's still not a great fit because Underworld werewolves aren't spiritual entities.
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Originally posted by nofather View PostDo werewolves even have magic powers in Underworld? Seemed like they were just big brutes. You could have Uratha sans Gifts, just use senses and forms. Essence is gained by rest or eating people.
Well most "wolf gifts" for Uratha generally are passable as just extreme versions of physical werewolf abilities, so including them is conceivable.
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Originally posted by glamourweaver View PostWell most "wolf gifts" for Uratha generally are passable as just extreme versions of physical werewolf abilities, so including them is conceivable.
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