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  • A thought...

    Coil of Zirnitra + Psychokinesis (Light) + Psychokinetic Resistance = No damage from Sunlight


    "The best lies are wrapped in truth."

  • #2
    That's why the Coil description contains the following text:
    "Not every human Supernatural Merit will work well within a Vampire chronicle. Use firm discretion, and discuss each given purchase with your Storyteller."

    There's also this line from Hurt Locker about Supernatural Merits:
    "Adding a pyrokinetic character to your Vampire: The Requiem game might be a little diffcult. Then again, it might be awesome."

    Some might allow such combinations. Some might not.


    Bloodline: The Stygians
    Ordo Dracul Mysteries: Mystery of Smoke, Revised Mystery of Živa
    Mage The Awakening: Spell Quick Reference (single page and landscape for computer screens)

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    • #3
      Well, yes, there is -always- the caveat of "the game allows whatever the Storyteller allows", so that really goes without saying. However, from a purely mechanics standpoint, a perfectly Daywalking Ordo seems incredibly viable.


      "The best lies are wrapped in truth."

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      • #4
        That's what Coil of the Ascendant leads to. Once you've mastered that Coil and put on some heavy clothing you can choose to stop taking damage from Sunlight. But it does cost Vitae equal to your BP per day.


        Bloodline: The Stygians
        Ordo Dracul Mysteries: Mystery of Smoke, Revised Mystery of Živa
        Mage The Awakening: Spell Quick Reference (single page and landscape for computer screens)

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        • #5
          "Turns out, It's not actually the light that does the damage."

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          • #6
            Blood Sorcery cannot manipulate Banes. I don't let anything else do it, either, for this reason. A vampire with control over sunlight or fire is entirely idiotic and unthematic, in my opinion.

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            • #7
              Originally posted by Elfive View Post
              "Turns out, It's not actually the light that does the damage."
              As I've commented before... maybe the burning isn't actually the problem. Like, when you step on a nail and recoil in pain, the pain is useful -- it's a warning that you're hurt and in danger, rather than a sign that nails are your God-inflicted weakness. What if burning in the sunlight is there to protect Kindred from something worse?


              Cavaliers of Mars Creator
              Retired CofD Lead

              Check out my guides to Vampire and my indie games!

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              • #8
                Originally posted by Rose Bailey View Post

                As I've commented before... maybe the burning isn't actually the problem. Like, when you step on a nail and recoil in pain, the pain is useful -- it's a warning that you're hurt and in danger, rather than a sign that nails are your God-inflicted weakness. What if burning in the sunlight is there to protect Kindred from something worse?
                This actually came up in a Chronicle just a few days ago. One of my players didn't like the idea that Kindred could wrap themselves in clothes to mitigate the damage, so we play it as the damage is not because the sun makes contact with you, but because when the sunlight envelops you you are being discovered by something, and that something really wants you to die. No idea what that something is gonna be yet though, and maybe we'll never find out, but it's enhanced our game.


                The 'e' is omitted on purpose and for stylistc reasons... I promise.

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                • #9
                  Originally posted by Rose Bailey View Post

                  As I've commented before... maybe the burning isn't actually the problem. Like, when you step on a nail and recoil in pain, the pain is useful -- it's a warning that you're hurt and in danger, rather than a sign that nails are your God-inflicted weakness. What if burning in the sunlight is there to protect Kindred from something worse?
                  This gives me some interesting ideas.

                  I recall a novel I read in the 90s in which there was a kind of potion that would grant vampires resistance to sunlight. The sun would look pretty weird and disturbing to them, however. Take that a few steps further and yeah, this is cool.

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                  • #10
                    No no no no no no THIS IS NOT HOW THE GAME IS SUPPOSE TO BE PLAYED

                    Ehem, ehem, have fun

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