Announcement

Collapse
No announcement yet.

Hombrew Discipline: Bereschligost (A Work in Progress)

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Hombrew Discipline: Bereschligost (A Work in Progress)

    Hey guys.
    I've been playing around with a few ideas for some Bloodlines for a while now, one of which I decided to give Bereschligost (the Kindred version of the Revenant Discipline of Chary, for those that haven't read Half-Damned) as one of their four Disciplines. So, I've decided to try my hand at writing up said Discipline, but would appreciate any help you guys can offer in making sure that it's fun, balanced and functional.

    Bereschligost
    In the most desolate parts of the world, blood can be hard to come by. It’s for this reason that the strange Discipline of Bereschligost came to be, proving indispensable to to the survival of the Kindred in particularly barren lands.

    Blood Crystals (1 Dot)
    To survive in the most barren parts of the world, it is sometimes important for a Vampire to build up a store of blood when she can get it, in preparation for the times when she cannot. This peculiar refinement of the blood can greatly assist in this endeavour.
    The Vampire focuses her will and spills two points of Vitae into a bowl or some other vessel, which then forms into a small crystal that remains solid for so long as it remains within a distance equal to the Vampire’s Blood Potency in yards from her. She, or any other Vampire (though they risk being Blood Bonded by doing so), can consume the crystal by placing it in their mouth before daysleep (or Torpor), which will then gradually dissolve back into Vitae.
    Cost: 2 Vitae (plus 1 for every Vitae the Vampire wishes to store past the first, to a maximum of her Blood Potency)
    Dice Pool: None
    Action: Instant
    Blood Crystals retain the Blood Potency of their creator at the time of their formation, which means that a Vampire may consume her Blood Crystal prior to entering Torpor to ensure she won’t remain torpid longer than the time it takes to lose two dots of Blood Potency. A Vampire can only have one Blood Crystal formed of their Vitae at any given time.

    Every Drop is Precious (2 Dots)
    In order to survive in desolate environments, a Vampire must feed from sources that her more civilised Kindred would find disgusting. She must learn to take blood where she can get it, taking cold blood from old bodies, draining animals dry of life and leaving them mummified husks.
    Cost: None
    Dice Pool: None
    Action: Instant
    Duration: Permanent
    This rank of Bereschligost offers the Vampire a number of benefits.
    Firstly, when the Vampire kills an animal by feeding, she gains more Vitae than normal. Animals of Size 0 provide her with 1 Vitae per two such creatures consumed, while large animals provide the usual Vitae plus their Size rating.
    Secondly, the Vampire may drink a number of pints of cold blood, whether from dead bodies (even those that have been dead longer than a single night) or refrigerated, equal to her Blood Potency (rather than her Blood Potency times two) to gain a point of Vitae.
    Finally, the Vampire can drain the old blood from corpses that have been dead longer than a single night, though this is a Breaking Point against Humanity 4 and her Blood Potency is treated as five dots higher for the purposes of how many pints she must consume to gain a point of Vitae.

    Sharing Blood (3 Dots)
    Sometimes, a Vampire must consume the blood of her Kindred to survive, whether it be taken by force or freely offered. Historically, communities of Kindred were able to survive in the most barren of environments using this ability, sharing blood between them (though some say this contributed to the fall of the Mikhaili of Siberia) without fear of addiction.
    Cost: 1 Willpower
    Dice Pool: None
    Action: Instant
    The Vampire activates this ability while feeding from another Vampire. So long as she takes no more points of Vitae than she has dots in Bereschligost, she need not roll to resist Vitae Addiction, though she will still experience the Blood Bond as normal.
    At Blood Potency 6 and over, this ability may instead be used protect the Vampire from the Blood Bond.

    Inflicting Hunger (4 Dots)
    Bereschligost arose from out of the Beast’s need to avoid starvation, providing any Vampire who studies the Discipline with an unmatched understanding of the Beast’s conception of hunger, which she can employ to inflict it on any Vampire that can sense her Predatory Aura.
    Cost: 1 Willpower
    Roll: Presence + Survival + Bereschligost vs. Resolve + Blood Potency
    Action: Instant
    Roll Results
    Dramatic Failure: The Vampire not only fails to force her target into hunger frenzy, but inflicts it upon herself instead. She is compelled to feed until she has consumed points of Vitae equal to her dots in Bereschligost, even if she can’t store that much Vitae in her system.
    Failure: The Vampire fails to inflict hunger frenzy on her target.
    Success: The Vampire succeeds in forcing hunger frenzy on her target, who is then compelled to consume points of Vitae equal to the Vampire’s dots in Bereschligost, even if he can’t store that much Vitae in his system. However, the target may spend a point of Willpower to hold off the beast for a turn if he so desires, rolling to resist frenzy as normal once that turn is up.
    Exceptional Success: In addition to the effect listed under ‘Success’, the Vampire may either add her Blood Potency to the amount of Vitae that her target is compelled to consume, or force him to spend two points of Willpower instead of one if he tries to hold off the beast for a turn.

    Feeding Many Mouths (5 Dots)
    Many Vampires in desolate places struggle to keep themselves fed, let alone a cadre of retainers as their Kindred in more hospitable lands do, but a Vampire who has mastered the Discipline of Bereschligost has learned how to more efficiently keep her servants satisfied.
    Cost: 1 Willpower
    Dice Pool: None
    Action: Instant
    By spending a point of Willpower when feeding a Ghoul (or an extra point of Willpower when creating one), the Vampire makes it so that said Ghoul spends one point of Vitae every two months (instead of every one), plus one month for every dot of the Vampire’s current Blood Potency, to maintain their Ghoul state.
    In addition, whenever anyone drinks a point of the Vampire’s Vitae in her presence she can spend a point of Willpower to attempt to force them directly into a Third Stage Blood Bond by successfully rolling her Empathy + Presence + Bereschligost vs. their Resolve + Blood Potency. If this is done during the creation of a Ghoul, it does not require the expendature of any more Willpower than that which is normally required.
    Last edited by Kleptomania; 07-24-2018, 01:30 AM.


    Raksi plays Peek-a-boo for keeps. ~ nalak42

  • #2
    Seems good. Only thing that really stands out as a gameplay issue is the second effect of 'Every drop is precious'. A must only implies it is necessary to gain Vitae at all. May allows for other types of feeding.
    So it should read 'Secondly The Vampire may drink a number of pints of cold blood, whether from dead bodies (even those dead longer than a single night) or refrigerated, equal to her Blood Potency (instead of double that number) to gain a point of Vitae.'
    Last edited by FallenEco; 07-21-2018, 03:07 AM.


    Thoughts ripple out, birthing others

    Comment


    • #3
      Maybe a devotion or two? Think what it could look like coupled with protean or Auspex?


      Comment


      • #4
        Originally posted by Prince of the Night View Post
        Maybe a devotion or two? Think what it could look like coupled with protean or Auspex?
        Or at least an idea or two for Animalism and Resilence.


        Thoughts ripple out, birthing others

        Comment


        • #5
          Hmm, I was thinking of coming up with some Devotions, but I'm unsure of what they could do. If anyone has any ideas, I'd be glad to hear them.

          The only idea I currently have is a Devotion that uses Resilience to sustain more Blood Crystals-... Probably useful, but not that interesting. I can see the potential for a lot of neat stuff in Animalism, though.


          Raksi plays Peek-a-boo for keeps. ~ nalak42

          Comment


          • #6
            oh its just for one bloodline? not a rework for the discipline alltogether?

            it could use reworking, as a lot of effects, only matter to revenants.


            Comment


            • #7
              Originally posted by Prince of the Night View Post
              oh its just for one bloodline? not a rework for the discipline alltogether?

              it could use reworking, as a lot of effects, only matter to revenants.
              This is the reworked version of Chary. And it is more useful to full vampires than that discipline.


              Thoughts ripple out, birthing others

              Comment


              • #8
                Hmmmn this looks like it could be as useful to nomad's as protean or coil of the Ascendant.


                Comment


                • #9
                  Hmmn which is a more potent combination a Mikhalli whos Dabbled in Protean? Or a Gangrel who's dabbled in
                  Bereschligost ?



                  Comment

                  Working...
                  X