I have trouble making these guys seem like an appealing choice to play or ally with. It's difficult to fit a modern-day church as an institution into a setting as bleak and cynical as CoD without making them too unsympathetic to enjoy playing, which is part of the problem - and for that matter, it's hard to translate a typical churchgoer into a gothic monster. Moreover, there's a lot of competition for the niches it tries to fill - you've got the hierarchical Invictus vs the anarchist Carthians covering the political spectrum, and the Circle's ancient magic vs the Ordo Dracul's strange new sciences in the metaphysical arena.
Any ideas?
Any ideas?
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