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Baykok. A threat from Turtle Island

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  • Baykok. A threat from Turtle Island

    This is was my first ever Vampire the Requiem and non-Dungeons and Dragons 5e homebrew for a homebrew clan known as the Alukah created by Troller that can be found here: https://docs.google.com/document/d/1...it?usp=sharing Constructive criticism(especially on the bloodline gift) is encouraged.
    • Baykok: A young warrior is traveling far from the safety of her home. As the moon began to rise the cold air clings to her flesh. She finds a small blighted clearing. She sees the clothing and weapons of other members of her hunting party. From the corner of her eye, she sees him staring at her eyes glowing a bright red. Club in hand. Before she realizes the dead thing approaches...
    • Parent Clan: Alukah
    • Bloodline Disciplines: Nightmare, Resilience, Tenebrose, Vigor
    • Nicknames: The Perverts, The Cruel
    • Banes:
      • The Phantasmal Curse: Perception is a tricky thing when you glimpse worlds before you. What’s all too real one moment slips away between desperately grasping fingers the next. The colorful mirage you feel to be false surrounding you is revealed to be a solid obstacle obstructing your way. What’s real, what’s not and after time does it matter when it could be both? All perception rolls involving non-supernatural elements are capped at Humanity dots. A Dramatic Failure on any Perception rolls, mundane or supernatural, triggers the Delusional Condition which lasts the night.
      • The Degenerate Curse: The Baykok are the product of the most depraved acts committed by the strong. Whatever caused their fell sire to bring them into the bloodline in part courses in their veins. They are addicted to their first sin. Upon being embraced they receive the Obsession Condition towards an extreme taboo(incest, necrophilia, cannibalism, etc).
    • Appearance: The Baykok are rather tall and gaunt, appearing like a skeleton wrapped in nearly translucent flesh and have glowing red eyes while hunting or black while not.
    • History and Culture: The ancient tales of the Ojibway nation warn of a cruel creature born of avarice and perversion. The first Baykok came to be when a hunter engaged in blasphemous acts that offended the very land of Turtle Island and brought a great evil into him. Upon letting in the powers he became the first Baykok. Since those nights much has changed. The line has always been a tight-knit group almost like a family unit. They’ve always fancied themselves boogeymen with a twisted sense of honor in only feeding on prey that can defend itself. They draw membership predominantly from the Ojibwa and Algonquin peoples. The Columbian Exchange and colonialism led to a severe blow not only to their food supply and recruitment population but also the way their internal structure worked. Since the encroachment of Europeans, they went from being lone stalkers to small groups structured around an elder with some ancilla and a few neonates. The reorganizing mixed with natural ability led to the small bloodline not only surviving but also consistently defeating European Kindred in engagements that left the others they shared the night with wiped out. When news of the Circle of the Crone reached them from sympathizers, they took up arms and led attacks that saw the final deaths of more than a few Lancea et Sanctum missionaries. In these nights the hamlets of the First Nations still count a number of Baykok in their midst, a fair amount of cities near the Great Lakes host a small group of the bloodline.
    • Reputation:
      • Carthians: The more secular-minded of the members of the Perverse feel rather at home with the Carthians. The dedication to overthrowing the current establishment is extremely attractive and many Baykok would love nothing more than to see Turtle Island returned to its original state.
      • Circle of the Crone: The majority of the bloodline’s members with a religious leaning are members. Due to the history, they have with the Crone being a reliable ally, they very commonly are at least nominally members.
      • Invictus: The relationship between The Perverse and the First Estate has been rather odd. While most members hate them with a passion, a small few have taken to infiltrating them to destroy them from within.
      • Lancea et Sanctum: The bloodline abhors the Church Eternal, and for good reason. Bad blood stretching back to the earliest Christian converts and settlements have led to them having irreconcilable differences that usually end in bloodshed.
      • Ordo Dracul: Your average Baykok takes pleasure in who and what they are. The few who wish to transcend usually are those repentant for their sick pleasure, looking for a way to cleanse themselves.
    • Bloodline Gift:
      • Winanimiziwin: Translated from Ojibwe meaning ”terror”, the bloodline excels at striking fear even in the most hearty of adversaries. They embody the coldness of the grave that awaits those cruel who took perverse pleasures, not to be part of the natural cycle of life and death. All members of this line possess the ability for these unique devotions.
        • Nikinekgowin: Fear is a tool that helps keep the natural order. Instilling horror and fear into one’s enemies is key to being able to keep strong when always outnumbered. You terror is beyond that of most others. You can reach from Twilight and inflict horrors upon your foes that appear to be uncannily real.
          • Cost: Vitae 1
          • Rolls: -
          • Prerequisite: Nightmare 2, Tenebrose 3, Vigor 1
        • Matchitehew: The greatest fear is that of the unseen. Since time immemorial man has feared the dark. You embody the terror of your victims. From Twilight you can control spirits that make the fears of your enemies all the too real.
          • Cost: Vitae 2
          • Rolls: -​
            Prerequisite: Tenebrose 5, Nightmare 4
    Last edited by Spectre9924; 02-13-2019, 02:06 AM.
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